(https://cdn.discordapp.com/attachments/518123720989081629/587501031202488343/Screenshot_Doom_20190610_003910.png)
Wood Man has you spelunking caverns, climbing tree tops, and navigating rivers in his sprawling forest complex. Those who were a fan of Needle Man's and Toad Man's splitting paths design will enjoy this one, although the paths tend to go on a little longer and are a bit more distinct. A few familiar faces from Mega Man 2 crop up in his stage-- it seems Bubble Man might've loaned him some aquatic critters.
Once you defeat Wood Man in battle, you can access his Special Weapon...s! Dr. Cossack is a skilled weaponsmith, and he's created Special Weapons for all* of his Robot Masters to use in the fight against Wily.
(*Bright Man insisted on doing his own weapons, much to Cossack's dismay.)
(https://cdn.discordapp.com/attachments/518123965177397269/588525389278871578/Screenshot_Doom_20190612_202943.png)
I wonder what this one does?
Each weapon contains an essence of the Robot Master's general theme or power, but they're all given a unique twist that corresponds to their class. Dive Man, for example, receives many militaristic weapons, befitting of his stint with the Russian Navy!