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Messages - The_Broker

Pages: 1 2 3 [4] 5 6 ... 21
46
Help & Editing / Re: Game-Client.Exe File?
« on: May 20, 2014, 11:34:00 PM »
I think this question is better suited for the Help & Editing sub forum.

47
Quote from: "Vajaran Nall"
They should've added the rockman 6 Skype expansion. I would've loved to see demon torch being used in 8bdm as well as wind man's vertical draft a upwards cyclone like weapon.

You shouldn't get your hopes up sir as the main MM8BDM releases will almost definitely be doing officially released games only. And please watch the thread bumping.

48
Help & Editing / Re: I need help
« on: May 19, 2014, 03:37:10 PM »
Moved to Help & Editing.

49
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 12:14:31 AM »
Quote from: "Xronim"
Quote from: "Bikdark"
At least old heat was different. New heat looks absolutely terrible with those guardrails and the spaces in the floor.

*Image removed*

EDIT: Thank you sir.

50
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 17, 2014, 06:56:32 PM »
Beat the campaign. I liked everything (though my allies getting stuck led to a lot of reloads due to them becoming sitting ducks.) But you want to know the biggest thing I discovered was?
(click to show/hide)

51
MM8BDM Discussion / Re: Future bots' chats & taunts
« on: May 17, 2014, 04:08:53 PM »
Another new version of MM8BDM and another set of Botchats! This set adds the robots of Mega Man & Bass, the Genesis Unit and one very mysterious robot!

Cold Man
(click to show/hide)

Ground Man
(click to show/hide)

Burner Man
(click to show/hide)

Pirate Man
(click to show/hide)

Dynamo Man
(click to show/hide)

Magic Man
(click to show/hide)

King
(click to show/hide)

Buster Rod G
(click to show/hide)

Mega Water S
(click to show/hide)

Hyper Storm H
(click to show/hide)

Auto Unknown
(click to show/hide)

52
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 17, 2014, 02:57:44 PM »
It was a blast making the botchats (which I'll be posting soon on my thread.) Hope everybody thinks they are worthy of this update!

53
MM8BDM Discussion / Re: MM8BDM v4 Public Thread - TRAILER!
« on: May 16, 2014, 08:40:11 PM »
Just keep in mind it won't be released as soon as Saturday begins, so you might have a bit more waiting to do even tomorrow gentlemen.

54
General Gaming Discussion / Re: Shin Megami Tensei/Purseowner
« on: May 16, 2014, 04:10:24 PM »
Please do not post misleading topic titles. Next time you want to make a smash-up title related to two game series, reference both series. Thank you sir.

55
MM8BDM Discussion / Re: MM8BDM v4 Public Thread - TRAILER!
« on: May 12, 2014, 02:59:37 PM »
Excellent trailer! I am very excited for the upcoming version and cannot wait to get my hands on it.

56
Quote from: "Fr3akGamer"
Quote from: "Perfectlylegit"
But das ist hax.

That statement seems perfectly legit (pun intended), but would you rather go through all the trouble for hours of playing through over 70 levels of something you already did, and therefore carries no surprise?

Considering several maps are being revamped, I wouldn't necessarily say they'd carry no surprises. But do try to keep your saves so you aren't forced to work back up to the new M&B stages.

57
Quote from: "Superjustinbros"
Has anyone figured out what is that blocked off room was in Dr. Light's lab with the construction guys?

It's going to become a new room for the MM9 Robot Masters when v5 (I assume) is released.

58
I greatly look forward to the release. And congratulations to the dev team for all of their hard work!

59
MM8BDM Discussion / Re: >Minecraft >Hard
« on: April 29, 2014, 03:11:13 PM »
Quote from: "Laggy Blazko"
I think someone said something about no flamable leaves in Slashman... Okay, I'm confused. <_>

Somebody might have said that too, but I don't recall it. I just remember somebody said something was nonflammable in either Search Man or Burner Man's stage.It was probably in regards to Search Man's stage, but I could have sworn it was Burner Man's stage.

Oh well, moving on.

60
MM8BDM Discussion / Re: MM8BDM v4 Public Thread
« on: April 28, 2014, 03:12:13 PM »
Quote from: "Ivory"
And sadly, we have to come to that point in time where we must show off the final master stage of the expansion. Been fun, but on the other hand! My next announcement is bound to be the release date! So whooo.
(click to show/hide)

Excellent looking stage! I remember you or somebody else on the team saying the Tellys wouldn't light the stage on fire (or maybe I'm thinking of somebody saying Search Man's stage wouldn't have Flame Sword-able plants.) Not that I'm complaining mind you sir!

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