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Mega Man 8-bit Deathmatch
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Adding static PNG graphics on-screen
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Topic: Adding static PNG graphics on-screen (Read 2553 times)
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April 10, 2014, 02:50:05 AM
Read 2553 times
Superjustinbros
MM8BDM MM9 Contributor
Something
Date Registered: October 29, 2012, 03:32:09 AM
Adding static PNG graphics on-screen
«
on:
April 10, 2014, 02:50:05 AM »
Basically this is a request I'm making for a friend of mine, primarily a way to add .PNG images that appear temporally somewhere on the player's screen (preferably in one of the corners) once a certain command is established that fades out after ## seconds.
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April 10, 2014, 03:03:11 AM
Reply #1
Gummywormz
Standard Member
Air Man Tile Enthusiast
Date Registered: December 23, 2010, 01:05:44 AM
Re: Adding static PNG graphics on-screen
«
Reply #1 on:
April 10, 2014, 03:03:11 AM »
Is this what you're looking for?
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May 15, 2014, 10:35:06 PM
Reply #2
Superjustinbros
MM8BDM MM9 Contributor
Something
Date Registered: October 29, 2012, 03:32:09 AM
Re: Adding static PNG graphics on-screen
«
Reply #2 on:
May 15, 2014, 10:35:06 PM »
Bump, but is it possible to have the position of the static PNG's be based on the "Screen Size" set in >Options>Display Options>HUD Options? Like if something is placed under the HP/Energy bars on the top left, but then the Screen Size is reduced through HUD Options, causing the bars to become horizontal and relocate to the bottom of the screen while anything that would display under it is relocated to the very bottom of the screen.
Or if there's a way to have the game resize an image to 2x (or higher) before it gets put on the screen?
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May 15, 2014, 11:03:06 PM
Reply #3
Zomo.exe
Standard Member
Date Registered: June 02, 2013, 09:57:52 PM
Re: Adding static PNG graphics on-screen
«
Reply #3 on:
May 15, 2014, 11:03:06 PM »
I apologize, this is one of his nitpicks that I've had to deal with unfortunately. His deal is that he isn't willing to adjust his screen size because as far as I know ACS can't adjust an image based on something like that... unless I'm missing something here. Where I put said image(s) is right under the HP/Ammo bar where it would be in full size, but his bars are horizontal and apparently that is an issue.
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May 15, 2014, 11:13:34 PM
Reply #4
Gummywormz
Standard Member
Air Man Tile Enthusiast
Date Registered: December 23, 2010, 01:05:44 AM
Re: Adding static PNG graphics on-screen
«
Reply #4 on:
May 15, 2014, 11:13:34 PM »
The only other option is to add it to SBARINFO by giving the players an inventory item.
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Mega Man 8-bit Deathmatch
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Adding static PNG graphics on-screen