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Author Topic: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1a)  (Read 32333 times)

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April 11, 2011, 02:04:38 AM
Reply #60

Offline Mr. X

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Re: TheBladeRoden's Weapon Retail Outlet (4/8/11-RandomBuste
« Reply #60 on: April 11, 2011, 02:04:38 AM »
Maybe it was a server problem then.

June 12, 2011, 05:19:26 PM
Reply #61

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Retail Outlet (4/8/11-RandomBuste
« Reply #61 on: June 12, 2011, 05:19:26 PM »
I think I have enough weapons now that I ought to put them all into one pack

June 15, 2011, 05:37:34 PM
Reply #62

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #62 on: June 15, 2011, 05:37:34 PM »
At long last...
It's time for.....

(click to show/hide)

Yes, you can get all your favorite weapons in a single wad now!
http://dl.dropbox.com/u/7761934/TBRWeaponsPack-v1a.pk3

Inclusions include

1.Fireflower
My award-winning first weapon. Based on the Super Mario Bros. item, this weapon lets you throw fireballs that bounce along the ground until hitting a wall or enemy. I updated it to have a slightly bigger sprite and put in an instagib mode with all Fire Flowers!

2.Green Shell
Green shells from Mario Kart bounce off walls until they hit someone or expire on their own.

3.Red Shell
Red shells will home in on enemies but don't reflect off walls.

4.Spiny Shell
A flying blue shell that homes in on someone and explodes.

5. Triple Green Shell
Creates a circling shield of green shells around you. Which you can then fire off one at a time. Rather buggy at the moment.

6.Magnet Beam
Taken from MM1, this item spawns elongated platforms that allow you to walk across gaps. The longer you fire, the longer the platform becomes.

7.Shrapnel Gun
Kinda like the Flak Cannon from Unreal Tournament, it shoots a shotgun spread of metal shards (though they look like gray doritos) that bounce around the place.

8.Dicicle
A portmanteau of dice and icicle. It randomly shoots 1-6 icicles each time you fire it.

9.Needle Minigun
A blazing fast needle cannon with a lot of recoil.

10.Red Buster
It simply replaces your blue Mega Buster with a red one if you are on Red team.

11.Random Buster
This buster is like a box of chocolates. Every time you fire, it shoots a random type of projectile. Now updated to shoot MM7 projectiles!

12.Oshi Bomb
Like a normal hyper bomb, but when it explodes, it tosses a bunch of crash bombs. It will make your enemies go "OSHI-"*kaboom*

13.Kyorown Sentry
A single use weapon that summons a kyorown to fight for you.(and die for you, aww)

June 16, 2011, 07:32:54 AM
Reply #63

Offline ice

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #63 on: June 16, 2011, 07:32:54 AM »
when I'm done with my battle & chase project (finnaly decided to finish it) would you like to make a mario kart mod? (my lapcounter script, your shells, Mr.X's rainbow road map, and the mario kart skin, It's just BEGGING to be made)

June 16, 2011, 07:39:53 AM
Reply #64

Offline JaxOf7

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #64 on: June 16, 2011, 07:39:53 AM »
I don't think this is a pk3...

June 16, 2011, 04:58:45 PM
Reply #65

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #65 on: June 16, 2011, 04:58:45 PM »
I have to finish my MMX classes mod first

June 16, 2011, 05:52:01 PM
Reply #66

Offline tsukiyomaru0

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #66 on: June 16, 2011, 05:52:01 PM »
I downloaded your pack... for GREATER GLORY!

June 18, 2011, 01:48:15 AM
Reply #67

Offline Copy Robot

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #67 on: June 18, 2011, 01:48:15 AM »
Sometimes when I use the random buster a message pops up saying

"Jump target 'slashcoil' not found in randombuster"

Is that supposed to be Slash Claw?

June 18, 2011, 02:52:53 AM
Reply #68

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #68 on: June 18, 2011, 02:52:53 AM »
indeed :?

June 18, 2011, 03:16:33 AM
Reply #69

Offline theanjo

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #69 on: June 18, 2011, 03:16:33 AM »
We need this in an LMS rotation. How do you even add weapons to an LMS rotation?

June 18, 2011, 03:25:41 AM
Reply #70

Offline Korby

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #70 on: June 18, 2011, 03:25:41 AM »
Check the Powered Up expansion or King Yamato's MMV weaponry.

June 18, 2011, 03:36:06 AM
Reply #71

Offline tsukiyomaru0

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #71 on: June 18, 2011, 03:36:06 AM »
Quote from: "Korby"
Check the Powered Up expansion or King Yamato's MMV weaponry.
Good Great examples

June 21, 2011, 06:37:14 PM
Reply #72

Offline ice

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #72 on: June 21, 2011, 06:37:14 PM »
have you ever planned on updating the megaman soccer mod for mm7?, it would also be fun if there was a classes version too, like woodman and toadman both have a wide radius but low speed making them great goalys and characters like elecman with higher speed and smaller radius and height making them perfect runners

June 21, 2011, 08:59:30 PM
Reply #73

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #73 on: June 21, 2011, 08:59:30 PM »
maybe maybe. I hadn't even decided if the stages should just have aesthetic/item differences or if they should have layouts beyond regulation soccer fields.

July 05, 2011, 04:19:52 PM
Reply #74

Offline TheBladeRoden

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Re: TheBladeRoden's Weapon Outlet (6/15/11-TBRWeaponsPack-v1
« Reply #74 on: July 05, 2011, 04:19:52 PM »
Mega Man Soccer Progress Update: Putting some more empty frames in the soccer ball actors so hopefully make them less buggy. Also I'm changing the linedefs around the goal to be walls that toggle player blocking based on your team. But in order to do that, i had to convert the map to UDMF format, which is bring out all new bugs, such as a broken skybox. So yah.