(http://i.imgur.com/tmf7YPF.png)
Bubble-Man No Constancy can be acquired in the No Constancy skin pack. See the Halloween and Christmas expansion packs to acquire Halloween-Man and Ignorance, respectively. You don't want the Kirby's Adventure skins. Unholy skins are staying in Unholy.
Also, yeah, I know all the image previews are broken. Imageshack thought it was a good idea to start charging for image uploads and all. Trust me, these old skins aren't good and you don't want 'em.
Super Mario Bros. 1-Style Mario Skin
DOWNLOAD (http://www.mediafire.com/?gg1rn4xc7uxgl97)
Mega Man Rocks! Music Pack
MMRANC - Anchor-Man's Theme
MMRBOS - Boss Theme
MMRBOSF - Final Boss Theme
MMRDOO - Door-Man's Theme
MMRHIT - Hit-Man's Theme
MMRHYD - Fire-Man's Theme (Named as is to avoid clashing with MM1's Fire-Man)
MMRPOL - Police-Man's Theme
MMRREP - Repair-Man's Theme
MMRREPO - Repo-Man's Theme
MMRWI1 - Wily's Castle Stage 1
MMRWI2 - Wily Stage 2
MMRWI3 - Wily Stage 3
MMRWI4 - Gee, I wonder which stage this is? Hmm...
DOWNLOAD (http://www.mediafire.com/?898hoye6ds1q11o)
Snowman Skin (+ Bot)
(http://i.imgur.com/34e8lIv.png)
DOWNLOAD (https://www.mediafire.com/?o7fmqotsc0xnay4)
Shaymin Skin
DOWNLOAD (http://www.mediafire.com/?nmjjwm48dm8v642)
CHAOS_FANTAZY Bot
DOWNLOAD (http://www.mediafire.com/?bm8lvlhim449ut9)
Queryman Skin (+ Bot)
DOWNLOAD (http://www.mediafire.com/?5azih5gguc4fuw5)
Pokemon Trainer Bot
DOWNLOAD (http://www.mediafire.com/?r9ak141rv501ryb)
Castform Skin Pack
DOWNLOAD (http://www.mediafire.com/?ap5dzm7eswborj5)
Omega Man Skin
DOWNLOAD (http://www.mediafire.com/?w921j7y1j7w6720)
TF2 Skin/Bot Pack
DOWNLOAD (http://www.mediafire.com/download.php?5ydb2jaen2myk4y)
Speedman Skin (+ Bot)
DOWNLOAD (http://www.mediafire.com/?mn1w28au5q4c3xg)
Miscellaneous Bot Pack
DOWNLOAD (http://www.mediafire.com/download.php?5p7fy2lf1a4d9cq)
Chaos Lord Roll Skin
DOWNLOAD (http://www.mediafire.com/?eiojrvsr4flu4w8)
Rhythm Skin (+ Bot)
DOWNLOAD (http://www.mediafire.com/download/forki601acwy7lw/Rhythm.pk3)
Beta Chan Skin (+ Bot)
(http://i.imgur.com/EWie8f7.png)
DOWNLOAD (http://www.mediafire.com/?999yg14wg4yc1m5)
Malware Skin (+ Bot)
DOWNLOAD (http://www.mediafire.com/?0ubld8gu9s1lh97)
Custom-Man Skin
DOWNLOAD (http://www.mediafire.com/download/5525ra2qlp003dh/ModificationMan.pk3)
Rockmen R Music Pack
RMRINT: Main Menu/Intro Stage
RMRPASS: Password Menu
RMRSELEC: Stage Select
RMRSTART: Stage Start
RMRWEA: Weasel-Man Theme
RMRWAL: Waltz-Man Theme
RMRFLA: Flare-Man Theme
RMRRAP: Rapid-Man Theme
RMRPUP: Puppet-Man Theme
RMRENE: Energy-Man Theme
RMRLAS: Laser-Man Theme
RMRPOW: Power-Man Theme
RMRBOSS: Boss Battle
RMRGET: Weapon Get
RMRWILY: Wily Castle Map
RMRWI1: Wily Stage 1 & 2
RMRWI2: Wily Stage 3
RMRWI3: Wily Stage 4
RMRWI4: Wily Stage 5
RMRBOSS2: Vs. Dr. Wily/Final Boss
RMRCRED: Credits Roll
RMRUNU: Unused Track
DOWNLOAD (http://www.mediafire.com/?cs3r4rd6b2g6c05)
Proto-Spring Skin
(http://i1106.photobucket.com/albums/h367/CHAOS_FANTAZY/MM8BDMProto-Spring_zps8c1a2b9c.png)
DOWNLOAD (http://www.mediafire.com/?x6y7y7h6zvuforg)
Shovel Knight Music Pack
SKTITL - Main Theme
SKMENU - "Steel Thy Shovel" (Menu)
SKINTR - "One Fateful Knight" (Opening Cutscene)
PLAIMUS - "Strike the Earth!" (Plains of Passage)
BLACBOSS - "The Rival" (Black Knight Battle 1)
SKVIC - "For Shovelry!" (Stage Clear)
CAMPMUS - "The Starlit Wilds" (Campfire Scene)
SKMAP - "The Adventure Awaits" (Map Screen)
SKVILL1 - "No Weapons Here" (Village)
SKVILL2 - "Pastorale" (Village Interiors)
SKVILL3 - "The Local Happenstance" (Village Basement)
DANCE - "Watch Me Dance!"
SKMINI - "Spin Ye Bottle" (Minigame)
TROUPPLE - "Waltz of the Troupple King"
KINGMUS - "In the Halls of the Usurper" (Pridemoor Keep/King Knight's Stage)
KINGBOSS - "The Decadent Dandy" (King Knight Battle)
SPECMUS - "La Danse Macabre" (Lich Yard/Spectre Knight's Stage)
SPECBOSS - "The Apparition" (Spectre Knight Battle)
PASSMUS - "A Decisive Blow" (StreetPass Arena)
PASSBOSS - "Fighting Spirit" (StreetPass Arena - Battle Ghosts)
SKPOST1 - "Courage Under Fire" (Armor Outpost)
SKPOST2 - "Bucklers and Bonnets" (Armor Outpost Interior)
BONUBOSS -"Fighting With All of our Might" (Bonus Boss Battle - Reize, Baz, Phantom Striker, Mr. Hat)
PLAGMUS - "Flowers of Antimony" (The Explodatorium/Plague Knight's Stage)
PLAGBOSS - "The Vital Vitriole" (Plague Knight Battle)
TREAMUS - "A Thousand Leagues Below" (Iron Whale/Treasure Knight's Stage)
TREABOSS - "The Bounty Hunter" (Treasure Knight Battle)
MOLEMUS - "An Underlying Problem" (The Lost City/Mole Knight's Stage)
MOLEBOSS - "The Claws of Fate" (Mole Knight Battle)
CHAMMUS - "The Donor's Despair" (Hall of Champions)
CHAMBOSS - "Backed into a Corner" (Hall of Champions Boss)
PROPMUS - "High Above the Land" (The Flying Machine/Propellor Knight's Stage)
PROPBOSS - "The Spin Controller" (Propellor Knight Battle)
TINKMUS - "Of Devious Machinations" (Clockwork Tower/Tinker Knight's Stage)
TINKBOSS - "The Schemer" (Tinker Knight Battle)
TINKBOS2 - "The Destroyer" (Tinker Knight Battle - Form 2)
POLAMUS - "A Cool Reception" (The Stranded Ship/Polar Knight's Stage)
POLABOSS - "The Stalwart" (Polar Knight Battle)
SHIEMUS - "The Requiem of Shield Knight"
SKMAP2 - "End of Days" (Endgame Map Screen)
SKTF1MUS - "The Fateful Return" (Tower of Fate Entrance)
BLACBOS2 - "The Defender" (Black Knight Battle 2)
SKTF2MUS - "The Inner Struggle" (Tower of Fate Ascent)
SKTF3MUS - "The Forlorn Sanctum" (Tower of Fate Lair)
ENCHBOSS - "The Possessor" (Enchantress Battle)
ENCHBOS2 - "The Betrayer" (Enchantress Battle - Form 2)
SKENDI - "A Return to Order" (Ending Cutscene)
SKCRED - "Reprise" (Credits)
DOWNLOAD (But don't actually, there are better Shovel Knight rips in other map packs and stuff) (https://www.mediafire.com/folder/undefined/)
Lightningman Skin
(http://i.imgur.com/5l0dazg.png)(http://i.imgur.com/iMOOwtl.png)
DOWNLOAD (http://www.mediafire.com/file/r5bc1vsq6y4qvdf/LightningmanSkin.pk3)
No responses, huh? You know, it feels kind of silly to be crying out for attention constantly like this...
Whatever, I'll stop it with the stalling. Two things; first, I got permission from the maker to use his material. Two, and this is more of a reference for me, since I have to access from multiple computers, but...
LOOK WHAT I FOUND:
(http://img823.imageshack.us/img823/431/megamanrocks.png)
He was nice enough to give me all of the Masters and weapon palettes. As a long-term project, I hope to create a skin for each one, and, since sound effects and sprites are now at the ready, I may use a couple of these as weapon-making practice.
Yay Mega Man rocks! that was a good game, man. I hope you can release it soon in a pack.
Presuming you mean a full-on expansion pack, that's highly unlikely. Not enough people seem to know about it, and I'm not that good at making stages, and I haven't even tried weapons yet.
Not to mention enemies/bosses. *Shudder*
Also, you should add it to the wiki.
It's already there; I created the "Fanmade Robot Masters" section, just for it.
Finally, I will be waiting for anchor man skin :D
Funny you should mention that, I was considering doing Anchor-Man first.
Then I realized that he didn't really have a walking animation. But, since you want it, I suppose I'll do them next, right after I'm done making Flamer.
EDIT: I haven't made much progress, but, I need multiple-house access to the picture, so...I'm posting what little I got down.
(http://img137.imageshack.us/i/mm8bdmanchorman.png/)
Lame joke, but meh
(http://www.spaciousplanet.com/images/world/thumbnails/mr-plow128073501161055.jpeg)
I'd go for a RareRoamingString.
Hey, does anyone remember when I was actually actively making skins?
No? Good, then we're all on the same page.
In case it wasn't obvious by now, I am not doing Pokemon Trainer Black as a skin. Like Kapus said, the perspective was really off, and it's difficult enough for me to do the rotations normally--with that angle on the sprites, I just couldn't do it.
Anyways, I'm not bumping this for no reason--I've produced a little skin for a friend of mine called Omega Man. I thought I'd share it with you so you could, y'know, actually see it when he plays.
(http://img707.imageshack.us/img707/8393/screenshotdoom201112041.png)
(http://img827.imageshack.us/img827/8393/screenshotdoom201112041.png)
DOWNLOAD (http://www.mediafire.com/?qzpiz3knnww9ysa)
Now, before you all chew my head off for it being a Mega Man edit, you can't blame me at all for him being designed how he is. Like I said, I'm doing this for a friend, who's sprited his design himself--as a matter of fact, I didn't do this all myself; a shoutout to The Omegaman 18 and Mario-Fan over at Exploding Rabbit for doing part of the sprite work. In addition, this is a rather heavy edit, and I can see that he put a lot of effort and thought into spriting him. Lastly--like I said--some of the spritework had already been done for him, so you were going to see him eventually. It was either you have the skin get badly made by someone with little experience in the field, or let me do it and get all the details from the original sprite.
That is all.
Hey guys, I'm getting to work.
If anyone is interested in using them, I've finished the 8-Bit edition for Hard Hat 3.
(http://i1106.photobucket.com/albums/h367/CHAOS_FANTAZY/Mega%20Man%20Projects/HH3Bosses8-Bit.png)
I went the whole nine yards with this one. I messed with the projectiles, the portrait borders...the only thing I didn't fix were the portraits themselves. They do amount to shoddy recolors, but at least no one else will waste their time on them.
Also, I'm beginning Speed-Man's public trial a little early, because I'm having a little more trouble with him.
(http://desmond.imageshack.us/Himg99/scaled.php?server=99&filename=mm8bdmspeed.png&res=landing)
I'm having a lot of trouble with the back-right this time. I feel like I'm going about it the wrong way; I don't really know how to draw the majority of his limbs.
I'm really happy with Speed's front and back views, but I'm not too certain what to do with those two empty walk frames between the ones I've already made. I'm not sure if it would be better to reuse his idle frame or create some other frame.
Lastly, he's got two different hurt sprites--I can't decide how I want to draw it. The first is a hand I threw together myself, which looks too blocky, and the second is the hand he already has sprited, which I think gives him too short of an arm. Can anyone give me advice on anything?
Normally I'd both wait a day and take screenshots of the new skin, but A. You already know what it looks like, and B. I'm just really excited to actually get it out there.
Chaos Lord Roll has been completed! (http://www.mediafire.com/?i8vz6t4j96s4dhs)
EDIT: Okay, I took screenshots:
(http://imageshack.us/a/img267/6793/screenshotdoom201211302.png)
(http://imageshack.us/a/img402/6793/screenshotdoom201211302.png)
I think that the TF2 bots should be updated, the MVM quotes would work wonderfully well for them.
I would, but honestly...not even Yellow Devil likes those skins anymore, and who uses bots (Let alone my bots)? No one.
HERE'S HOW THE TRANSITION TO NES WENT:
- Nothing too horrible happened. The blues and cyans still function on every skin, even bad ol' Queryman. Matter of fact, new palette helps him; now his shoulder pads are more accurate to their actual color.
- Speed-Man is experiencing a weird issue, however:
(http://imageshack.us/a/img600/9409/screenshotdoom201212212.png)
Whichever way he's facing, his sprite faces the opposite direction. Any idea what could've caused this?
- The NES palette was...not kind to everyone. Back when we were on DooM, I splashed its palette on Chaos Lord Roll real quick to make sure it wouldn't get mangled. Now that we're on NES, I had no choice but to use the original colors and see what happened...
(http://imageshack.us/a/img842/9409/screenshotdoom201212212.png)
...This was the unfortunate result. If anyone holding the old CLR skin could post a picture of what she looks like...and if it looks better, the download link as well, since I shot my old one...it would help me out a lot. Thanks.
(http://snag.gy/jZ36J.jpg)
Darn. There goes that.
Now what? I honestly don't think I can improve those walk frames...
EDIT: Hold...hold the phone...
*Record scratch*
(http://i1106.photobucket.com/albums/h367/CHAOS_FANTAZY/toadman-2_zps1e01efc1.png)
Thanks to Blaze McPhearson for never deleting things from his computer and tossing this my way! I'll be back to improve this skin and try to have its new edition ready by this evening.
2DIT: How's this?
(http://snag.gy/eIlkW.jpg)
> Added the Walking Toadman feet to the skin
> Attempted to improve the side fire
> Added the Knight Crush to the side and back/side frames
Um well.
After 2,000 years in development hopefully it will have been worth the wait.
Custom-Man Skin released!
(http://imageshack.us/a/img802/9871/g2re.png)
(http://imageshack.us/a/img203/543/4zxo.png)
DOWNLOAD (http://www.mediafire.com/download/5525ra2qlp003dh/ModificationMan.pk3)
Don't let the topic name fool you; he is in fact called "Customman" in game as most of the people whose opinions I trusted agreed that was the only acceptable name. Since you guys can't make up your minds at all, though, I'll take this opportunity to remind you that you can rename the skin to whatever you want and not hurt anything.
We here at CF's Skin Shop would like to thank you for your patronage and hopefully you won't have to wait so long for a quality skin next time.
EDIT: Also finally fixed the mistake in Speed-Man's frames that he's had this whole time so if you could redownload him (http://www.mediafire.com/?mn1w28au5q4c3xg) that'd be great.
Hey guys, I got another thing for you! No, it's not my skin competition skin getting released early, stop dashing towards the Download button.
I recently picked up and played (And beat) Rockmen R: Dr. Wily's Counterattack. Couldn't help but notice that all the OST was lying loose in the download package, so I grabbed everything that looked like it could be considered a song and stuffed it into a music pack.
Note that the game's music is not 8-bit and some tracks are arguably unfitting to a Mega Man game. If you're unfamiliar with Rockmen R's OST, this YouTuber (http://www.youtube.com/user/fabiansummers) has videos of himself playing the whole game through, which by extension also has the music.
This is also a rather large music pack, with the songs being saved in .mp3 format, some lengthier than others. Should you actually still want it, here are the codes and download link.
RMRINT: Main Menu/Intro Stage
RMRPASS: Password Menu
RMRSELEC: Stage Select
RMRSTART: Stage Start
RMRWEA: Weasel-Man Theme
RMRWAL: Waltz-Man Theme
RMRFLA: Flare-Man Theme
RMRRAP: Rapid-Man Theme
RMRPUP: Puppet-Man Theme
RMRENE: Energy-Man Theme
RMRLAS: Laser-Man Theme
RMRPOW: Power-Man Theme
RMRBOSS: Boss Battle
RMRGET: Weapon Get
RMRWILY: Wily Castle Map
RMRWI1: Wily Stage 1 & 2
RMRWI2: Wily Stage 3
RMRWI3: Wily Stage 4
RMRWI4: Wily Stage 5
RMRBOSS2: Vs. Dr. Wily/Final Boss
RMRCRED: Credits Roll
RMRUNU: Unused Track
DOWNLOAD (http://www.mediafire.com/?cs3r4rd6b2g6c05)
If someone else could compress the size of this music pack (Or just make 8-Bit covers for the whole OST—*Dodges bullet*) I would be overjoyed.
At some people's request, I'm releasing the Proto-Spring skin.
(http://i1106.photobucket.com/albums/h367/CHAOS_FANTAZY/MM8BDMProto-Spring_zps8c1a2b9c.png)
DOWNLOAD (http://www.mediafire.com/?x6y7y7h6zvuforg)
If those walking frames were a fish, they would be a very ugly fish. If Spring-Man ever gets some walking frames that don't suck, please let me know so I can fix up Proto-Spring's godawful walk cycles!
Who are the three people lurking in the Incomplete box perhaps perpetually? We may never know for sure~!
Hey, guys. Yeah, it's me again. No, I'm not making something dumb this time...in fact, this time, I think I've dug up something you're going to enjoy quite a lot. ...Hahahaha, ha ha, ha. "dug up." I fell myself.
Shovel Knight Music Pack
This game is still relevant, right? Straight from the OST download, which can be obtained for free (Since there is no minimum price on the Bandcamp) (http://virt.bandcamp.com/album/shovel-knight-original-soundtrack). This was my first time trimming songs to get better loops; I'm sorry if they still suck, but I thought even my subpar, inexperienced job would be preferable to the fade-out in the original album. The song code list is below, in what's more or less the order you hear them in-game:
SKTITL - Main Theme
SKMENU - "Steel Thy Shovel" (Menu)
SKINTR - "One Fateful Knight" (Opening Cutscene)
PLAIMUS - "Strike the Earth!" (Plains of Passage)
BLACBOSS - "The Rival" (Black Knight Battle 1)
SKVIC - "For Shovelry!" (Stage Clear)
CAMPMUS - "The Starlit Wilds" (Campfire Scene)
SKMAP - "The Adventure Awaits" (Map Screen)
SKVILL1 - "No Weapons Here" (Village)
SKVILL2 - "Pastorale" (Village Interiors)
SKVILL3 - "The Local Happenstance" (Village Basement)
DANCE - "Watch Me Dance!"
SKMINI - "Spin Ye Bottle" (Minigame)
TROUPPLE - "Waltz of the Troupple King"
KINGMUS - "In the Halls of the Usurper" (Pridemoor Keep/King Knight's Stage)
KINGBOSS - "The Decadent Dandy" (King Knight Battle)
SPECMUS - "La Danse Macabre" (Lich Yard/Spectre Knight's Stage)
SPECBOSS - "The Apparition" (Spectre Knight Battle)
PASSMUS - "A Decisive Blow" (StreetPass Arena)
PASSBOSS - "Fighting Spirit" (StreetPass Arena - Battle Ghosts)
SKPOST1 - "Courage Under Fire" (Armor Outpost)
SKPOST2 - "Bucklers and Bonnets" (Armor Outpost Interior)
BONUBOSS -"Fighting With All of our Might" (Bonus Boss Battle - Reize, Baz, Phantom Striker, Mr. Hat)
PLAGMUS - "Flowers of Antimony" (The Explodatorium/Plague Knight's Stage)
PLAGBOSS - "The Vital Vitriole" (Plague Knight Battle)
TREAMUS - "A Thousand Leagues Below" (Iron Whale/Treasure Knight's Stage)
TREABOSS - "The Bounty Hunter" (Treasure Knight Battle)
MOLEMUS - "An Underlying Problem" (The Lost City/Mole Knight's Stage)
MOLEBOSS - "The Claws of Fate" (Mole Knight Battle)
CHAMMUS - "The Donor's Despair" (Hall of Champions)
CHAMBOSS - "Backed into a Corner" (Hall of Champions Boss)
PROPMUS - "High Above the Land" (The Flying Machine/Propellor Knight's Stage)
PROPBOSS - "The Spin Controller" (Propellor Knight Battle)
TINKMUS - "Of Devious Machinations" (Clockwork Tower/Tinker Knight's Stage)
TINKBOSS - "The Schemer" (Tinker Knight Battle)
TINKBOS2 - "The Destroyer" (Tinker Knight Battle - Form 2)
POLAMUS - "A Cool Reception" (The Stranded Ship/Polar Knight's Stage)
POLABOSS - "The Stalwart" (Polar Knight Battle)
SHIEMUS - "The Requiem of Shield Knight"
SKMAP2 - "End of Days" (Endgame Map Screen)
SKTF1MUS - "The Fateful Return" (Tower of Fate Entrance)
BLACBOS2 - "The Defender" (Black Knight Battle 2)
SKTF2MUS - "The Inner Struggle" (Tower of Fate Ascent)
SKTF3MUS - "The Forlorn Sanctum" (Tower of Fate Lair)
ENCHBOSS - "The Possessor" (Enchantress Battle)
ENCHBOS2 - "The Betrayer" (Enchantress Battle - Form 2)
SKENDI - "A Return to Order" (Ending Cutscene)
SKCRED - "Reprise" (Credits)
Download for SHOVEL JUSTICE! (http://www.mediafire.com/download/2t03sfnins6g78b/Shovel_Knight_Music_Pack.wad)
No, I'm not trying to pretend I'm still relevant. I know I'm not.
Hey, guys. Been a while since I've made a skin. Or...done anything in relation to this community, really. But I wouldn't be bumping this thread if I didn't have one for you.
Remember when I tried "spearheading" a Rokko Chan expansion pack, but did absolutely none of the work? Like, not even skins or anything, the one thing I was capable of doing back then? Yeah, I still feel pretty bad about that.
And I realize it's far too little and far too late now, but I decided to take a crack at at least one of the three skins that hadn't been made.
Yup. It's Lightning-Man.
(http://i.imgur.com/5l0dazg.png)(http://i.imgur.com/iMOOwtl.png)
DOWNLOAD (http://www.mediafire.com/file/r5bc1vsq6y4qvdf/LightningmanSkin.pk3)
It's just the skin, I'm afraid. I'd package the botchat I made to go with him, but...I legitimately have no idea where my Rokko Chan botchats went. I've scoured my computer and I can't find them anywhere.
I kind of want to do Rolling-Man and Hockey-Man just to finish off the set, but I still have no idea what to do about Rolling-Man's walk cycle and Hockey-Man might still be beyond my skill level. Ah, well. It's not like anyone cares anyway.
...
Oh, and that guy attempting to make a Mega Man Rocks expansion pack got in touch with me, and I don't know how far he'll make it...but in case he does make it, I decided to redux my old Snow-Man skin for him. It was one of my first skins I made and I was still pretty ass at spriting back then, so...yeah.
(http://i.imgur.com/34e8lIv.png)
Several improvements have been made, including: switching the cyan and the blue as they should have been, fixing the walk cycle, and redoing the back/side sprites in general to be much less vomit-inducing.
DOWNLOAD (https://www.mediafire.com/?o7fmqotsc0xnay4)