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Topics - Ivory

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46
Skins & Bots etc / Official Request Thread
« on: December 07, 2010, 09:34:59 PM »
CutmanMike said that skin requests are allowed.

However I do not wish to see dozens of request topics filling this forum. Use this topic to request skins. If I see individual topics for skin requests from here on in, I'll delete them. It's still fine to request in someone's topic -IF- they state somewhere that they are accepting requests.

Rule & Facts
    One request until you either drop it, or it gets done.
    Do not badger skin makers and spriters when no one wishes to take on your request.
    Only post requests in this topic.
    Most Importantly, those who take on requests are doing it out of kindness. They don't have to be making it for you, treat them with respect. I won't be tolerable to uncalled for criticism.
    [/list]
    These are subject to change, depending on how this thread is used.

    47
    Skins & Bots etc / The Mega Holiday Pack
    « on: November 23, 2010, 12:44:06 AM »
    Well, it's getting close to December, and it's time to get festive with the Mega Holiday Pack!

    Important Note: I will be doing the Mega Holiday Pack again next year. Stay tuned around November when I start it up again.

    What is this?
    Simply, to create a pack of happy holiday skins to be festive for the season. This pack will contain entirely new skins, and even a few variants of robot masters. If your interested in contributing, see below.

    Skin List
    This is the list of skins. The top contains all stock skins, so you can find out what stock skins are getting holiday versions of, below that are entirely new skins.
    Spoilered to keep this post size smaller.
    (click to show/hide)

    How To Contribute: Simple enough, just make a post of which robot master, or whatever it is you wish to contribute. I'll add your name to the list. It will be a group contribution for a project this big. If there isn't enough interest in making it happen, then that's all.

    As for the festiveness of the Skin, it's entirely up to you. Use your imagination and be creative!

    Release Date
    December 16, Midnight Pacific Time.

    Scrooge List
    Ruh Oh! Committed the project, but never fulfilled your commitment? Quit a few days before the project is due to release? That makes me sad. The holidays should be a magical time of the year.

    So if you don't deliver, and never spoke to me about it, then you still get on the read me, just on the Scrooge List. Don't be a Scrooge!

    Ideas, suggestions or comments? Feel free to post away, or PM myself or Brawlman.

    48
    General Gaming Discussion / Lavender Town "Missing Frequencies"
    « on: November 10, 2010, 07:18:09 AM »


    This could be in the Pokemon discussion thread, but this deserves it's own topic. Since it's so damn creepy. Watch the whole 10:58 seconds of it...it's very...very...very...creepy... I wonder if I'm going to be sleeping well tonight. At all even...

    Best watched at night when it's quiet so you can listen to it with attention.

    Please don't look at my spoiler comment until you've listened to the whole thing.
    (click to show/hide)

    49
    Mega Man Discussion / Favorite Robot Master Set?
    « on: October 30, 2010, 02:02:31 AM »
    We have a topic about the Best Megaman Game in our own opinion. How about which game had the best set of robot masters?

    Note: DO NOT rate a set for a single robot master.

    Personally, I like Megaman 6's Robot Masters the best. It has a large chunk of my favorites. Yamato, Knight and Centaur. The rest were pretty well designed too.

    50
    Maps / Ivory's Ebony Dungeon of Maps
    « on: October 23, 2010, 04:09:12 AM »
    Welcome to my little section of the editing thread.
    This main page will be my master page will any downloads will be kept.

    Current Projects
      Ground Man's Stage for the M&B Expansion -
    Currently not started, and will be started until the textures are available. It is actually done now, after all these years.
    [/list]

    Releases:
    The Ivory Pack
    After 4 or so months of hard work, the Ivory Pack is now released! Enjoy 10 new Deathmatch Levels and 3 CTF Levels to fight on! Credits and more information located in the readme within the file.
    Release Thread
    Download Here

    Game Modes:
    Quick Man

    A new Gamemode! A simple little add on that makes it so the player is 2.5x as fast and only has the Bass Buster, Quick Boomerang and Star Crash.
    THE GAMEMODE MODIFIER MUST BE SET TO "BUCKSHOT" FOR THIS TO WORK!
    It works with any game mode, deathmatch, ctf, terminator, everything. Just ensure the gameplay modifier is buckshot.
    Idea by Mr X, programmed myself.
    Download Here

    Legacy Maps:
    These maps are my legacy maps. Old versions of map so overhauled, I decided to keep them about for the public in this legacy section. I will not provide screenshots for these maps, but since for the most part, they are old versions of old maps, you should know what to expect.
    CTF - Flag Surfing -Legacy-
    CTF - Submerged Base -Legacy-


    Notice:
    Being close to the release of my Ivory Pack, I've killed the download link the Submerged Base and Sand Canyon. Both maps are appears in the Ivory Pack.
    Edge of the Dam and Wood Man's Revenge have been accepted into the official MM8BDM game in the v1C update. I've taken down the download links. I'll eventually be creating a new ICTF01 and 03 to replace them.

    I'm open for suggestions on improvements.

    51
    This tutorial is for getting ZDoom Launcher (ZDL) working so you can have a method for easily testing your custom content in singleplayer while we wait for the next update.
    Note this is only an option for windows users.

    Step 1) Download Here

    Step 2) In the MM8BDM Folder, or whereever you wish, make a folder called ZDL(so you have it all contained in one space) and extract the contents into it.

    Step 3) double click the exe, you'll get a message pop up, and we'll see this window.


    Step 4) Configuring.
    First off, we need to define the source port. So lets do that now. Click the ZDL button, then options.


    At the window, you'll see two sides. One for Ports, one for Iwads. We'll make the Port first.
    Simply click add.
    Name, Skulltag.
    Path, browse for your Skulltag location.



    Next, we'll do the same for iwads.
    Click the add button on the iwad side.
    Name, MM8BDM or Megaman 8 bit Deathmatch, or whatever you wish to name it as.
    Path, browse for the iwads location.



    Next we'll hit ok. Optionally you may want to tick "close on launch" for ZDL to auto close it self after you launch.

    Step 5) Adding the pk3
    Now, the one problem with ZDL is that it won't have the mm8bdm-v1.pk3 auto loaded. But that's no problem. We'll add it.
    Hit the add button, and find the mm8bdm-v1.pk3.


    Step 6) Custom Content
    Now to get the custom content working. First off. ZDL launches in hierarchy. Which is why the pk3 file must always be the first item. Simply, do the same for the content you wish to add. In my case, lets add the CTF maps I'm working on.


    Done. With all this content working, we're ready to launch.
    Hit Launch and bam! Skulltag will load with MM8BDM and all our  custom content loaded. From there you can do the campaign, offline skirmish or anything else.

    FAQ:
    Q) How do I spawn directly to a map?
    A) In ZDL, in the warp section, type in the map name. In the case of my custom map, it's icft01.

    52
    Mega Man Discussion / Rockman VIII
    « on: October 17, 2010, 03:50:07 AM »


    It has been a long while since I've seen such an horrible abomination. Words do not describe this monstrosity, so go watch it for yourself!

    53
    Anything Goes / How OCD are you about checking every last post?
    « on: September 10, 2010, 02:17:25 AM »
    Show of hands, when you come to Cutstuff, do you read every last post?

    I tend to check every single post, but only when I come to check Cutstuff.

    54
    Anything Goes / Happy Holidays!
    « on: December 25, 2009, 08:28:26 AM »
    I wish everyone a merry whatever-you-celebrate-if-anything and a happy new years.

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