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Author Topic: Lego's Weapons Archive: 8-10 2d and DOS 1b  (Read 31800 times)

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February 26, 2011, 06:00:48 PM
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Offline Russel

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Lego's Weapons Archive: 8-10 2d and DOS 1b
« on: February 26, 2011, 06:00:48 PM »
Basing off of the Mega Buster code, I created another weapon.

Download here

Run in buckshot for extra fun.

Megaman 8-10 Weapons Pack: download unavailable

Special thanks King Yamato for all the help he put in.
And to Jaxof7 for the animations to the Water Shield.

DOS Weapons Pack: Download [v1b beta] UNTESTED/INCOMPLETE

February 26, 2011, 06:22:08 PM
Reply #1

Offline tsukiyomaru0

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Re: Lego's Armaments NEWEST WEAPON: SHOTGUN BUSTER
« Reply #1 on: February 26, 2011, 06:22:08 PM »
What's the spread range in degrees? Seems like a fun weapon.

February 26, 2011, 06:39:51 PM
Reply #2

Offline Russel

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Re: Lego's Armaments NEWEST WEAPON: SHOTGUN BUSTER
« Reply #2 on: February 26, 2011, 06:39:51 PM »
The shot measurements are measured in coordinates, not degrees, the range of coordinates is from -60 to 60, in intervals of 12

EDIT: I stand corrected, the range in degrees it 120, the next weapon is a mod of crystal eye, 360 degree weapon.

February 26, 2011, 08:26:13 PM
Reply #3

Offline tsukiyomaru0

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Re: Lego's Armaments NEWEST WEAPON: SHOTGUN BUSTER
« Reply #3 on: February 26, 2011, 08:26:13 PM »
It's pretty much one of my touhou weapons in spread then! XD

February 26, 2011, 08:39:06 PM
Reply #4

Offline Russel

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Re: Lego's Armaments NEWEST WEAPON: SHOTGUN BUSTER
« Reply #4 on: February 26, 2011, 08:39:06 PM »
Heh, I actually know nothing of touhou, other thansome character names, I had this thought and made this in the span of an hour (not including fine-tuning)

March 19, 2011, 07:20:23 PM
Reply #5

Offline WheelieCarbonate

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Re: Lego's Armaments NEWEST WEAPON: SHOTGUN BUSTER
« Reply #5 on: March 19, 2011, 07:20:23 PM »
The file is 6.66KB  :shock:  :shock:  :shock:

March 19, 2011, 09:41:13 PM
Reply #6

Offline Russel

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Re: Lego's Armaments NEWEST WEAPON: SHOTGUN BUSTER
« Reply #6 on: March 19, 2011, 09:41:13 PM »
Quote from: "zeswissroll"
The file is 6.66KB  :shock:  :shock:  :shock:
...Is that bad? I made this based off of the Megabuster, so no new sprites or definitions (with the exception of the translation)

EDIT: the codes used for server events only take up 1KB

March 19, 2011, 09:46:59 PM
Reply #7

Offline tsukiyomaru0

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Re: Lego's Armaments NEWEST WEAPON: SHOTGUN BUSTER
« Reply #7 on: March 19, 2011, 09:46:59 PM »
Quote from: "Legofan20"
Quote from: "zeswissroll"
The file is 6.66KB  :shock:  :shock:  :shock:
...Is that bad? I made this based off of the Megabuster, so no new sprites or definitions (with the exception of the translation)

EDIT: the codes used for server events only take up 1KB
666... Number of the beast...

March 20, 2011, 12:49:43 AM
Reply #8

Offline Russel

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Re: Lego's Armaments NEWEST WEAPON: SHOTGUN BUSTER
« Reply #8 on: March 20, 2011, 12:49:43 AM »
UUUUHHHH OOOOOOOOPS! HOLY **** WILL BE FIXED! Sorry for not noticing. Not that big a deal though.

April 29, 2011, 02:03:31 AM
Reply #9

Offline Russel

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Re: Lego's Armaments Hax pack!!! v1a
« Reply #9 on: April 29, 2011, 02:03:31 AM »
Bump for Hax pack

April 29, 2011, 02:10:14 AM
Reply #10

Offline Epic Fail Guy

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Re: Lego's Armaments Hax pack!!! v1a
« Reply #10 on: April 29, 2011, 02:10:14 AM »
I love you. That is all.
By the way, Lego.
Your weapons are the awesomest things in the world.
They are so hilarious!

April 29, 2011, 03:18:17 AM
Reply #11

Offline Korby

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Re: Lego's Weapons Archive: Hax pack!!! v1a
« Reply #11 on: April 29, 2011, 03:18:17 AM »
You saw nothing, carry on.

I have not tested these myself. I probably should, at some point.

April 29, 2011, 12:50:55 PM
Reply #12

Offline Russel

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Re: Lego's Weapons Archive: Hax pack!!! v1b
« Reply #12 on: April 29, 2011, 12:50:55 PM »
bump for v1b of Hax pack

April 29, 2011, 05:59:03 PM
Reply #13

Offline tsukiyomaru0

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Re: Lego's Weapons Archive: Hax pack!!! v1b
« Reply #13 on: April 29, 2011, 05:59:03 PM »
Did you have that Gyro Attack checked? Yes? No? Well, I'll go check in this version and feedback ASAP.

Not a bad mod, it is actually amusing to use in LMS.

EDIT:
MegaBuster loops the "Select" sound when you fire.
ProtoBuster doesn't have a normal shot. (lolwat?)
Gyro Attack's fix is great. Thanks for having it fixed.
Gamma Balls from Flame Blast... Does nothing?! O_o

That's all I found

April 29, 2011, 08:15:10 PM
Reply #14

Offline Russel

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Re: Lego's Weapons Archive: Hax pack!!! v1b
« Reply #14 on: April 29, 2011, 08:15:10 PM »
The only thing you saw that I did was the gammafireball.