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Author Topic: [Mod/Gamemode] Saxton Hale: Party Time!  (Read 2729 times)

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July 02, 2013, 12:38:14 AM
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Offline <geminibro>

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[Mod/Gamemode] Saxton Hale: Party Time!
« on: July 02, 2013, 12:38:14 AM »
Yes, you heard the title correctly, another Saxton Hale thread...

But this one has a spin to it! It's like LMSgames, but THIS will be more fun and competitive!
Anyway, to get this going, let's start with the minigames...
Quote
Saxton Hale's Strength Test 0% (This is supposed to be like a clicktest, and if you get the most clicks on the pillar, you will be teleported to an arena, to fight the hale)
Cave's Caves 0% (Yay, scavenger hunts! Anyway, the intent is simple, find all 8 Portal-themed items, and you have to avoid Cave Johnson, and if you get all 8 items, you will get a weapon and you'll need to defeat Cave Johnson.)
Quote and Curly's Weapon Frenzy! 0% (Just good ol' deathmatch while avoiding the two hales.)
Yes, it's Hyper WIP, but please don't blame me, i had the concept floating in my head. Also, who's ready to have fun when this is completed!

July 02, 2013, 01:24:26 AM
Reply #1

Offline SmashTheEchidna

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Re: [Mod/Gamemode] Saxton Hale: Party Time!
« Reply #1 on: July 02, 2013, 01:24:26 AM »
Interesting, I must admit. How much progress have you gotten down?

July 02, 2013, 08:31:51 PM
Reply #2

Offline <geminibro>

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Re: [Mod/Gamemode] Saxton Hale: Party Time!
« Reply #2 on: July 02, 2013, 08:31:51 PM »
Just some ideas here and there.

July 02, 2013, 10:01:13 PM
Reply #3

Offline Hallan Parva

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Re: [Mod/Gamemode] Saxton Hale: Party Time!
« Reply #3 on: July 02, 2013, 10:01:13 PM »
ain't I a stinker

Quote from: "Ivory"
Guidelines & Rules
1) New threads MUST have some form of work already placed into it. In other words, if you start a topic that's just an idea and has no work placed into it, your thread will be locked.

July 02, 2013, 10:40:37 PM
Reply #4

Offline <geminibro>

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Re: [Mod/Gamemode] Saxton Hale: Party Time!
« Reply #4 on: July 02, 2013, 10:40:37 PM »
Alright, i'll start working on this.