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Author Topic: [EXPANSION] Mega Man Powered Up [Release v1f]  (Read 170047 times)

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December 19, 2010, 10:01:12 PM
Reply #15

Offline VyseTheLegend96

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Re: [EXPANSION] Mega Man Powered Up
« Reply #15 on: December 19, 2010, 10:01:12 PM »
Yeah the cutom maps is kinda the same as the redone maps for mm1, BUT if you did add more gimmicks and such, id be willing to do a few stages, but ill have to see the gimmicks.

December 19, 2010, 10:09:37 PM
Reply #16

Offline LlamaHombre

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Re: [EXPANSION] Mega Man Powered Up
« Reply #16 on: December 19, 2010, 10:09:37 PM »
If there's any enemies you want in that aren't already made, lemme know.
Despite never playing this game, I know a lot about it!

Quick question though;
Will a Ghost N Goblins level and a Wierd Japan level be placed in the Expansion?

December 19, 2010, 10:11:24 PM
Reply #17

Offline Ashley

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Re: [EXPANSION] Mega Man Powered Up
« Reply #17 on: December 19, 2010, 10:11:24 PM »
Quote from: "LlamaHombre"
If there's any enemies you want in that aren't already made, lemme know.
Despite never playing this game, I know a lot about it!

Quick question though;
Will a Ghost N Goblins level and a Wierd Japan level be placed in the Expansion?

Assume not. But if someone spontaneously makes one, and it's worth keeping, then it's possible.

December 19, 2010, 10:17:12 PM
Reply #18

Offline The_Broker

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Re: [EXPANSION] Mega Man Powered Up
« Reply #18 on: December 19, 2010, 10:17:12 PM »
Well, if you guys are gonna make Time Man and Oil Man bots, then perhaps I'd better give you the official Time Man and Oil Man botchats. Whenever you need them, just let me know and I'll PM them over to you.

December 19, 2010, 10:20:54 PM
Reply #19

Offline Ashley

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Re: [EXPANSION] Mega Man Powered Up
« Reply #19 on: December 19, 2010, 10:20:54 PM »
Quote from: "The_Broker"
Well, if you guys are gonna make Time Man and Oil Man bots, then perhaps I'd better give you the official Time Man and Oil Man botchats. Whenever you need them, just let me know and I'll PM them over to you.

Now would be good, Broker.

December 19, 2010, 10:22:26 PM
Reply #20

Offline The_Broker

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Re: [EXPANSION] Mega Man Powered Up
« Reply #20 on: December 19, 2010, 10:22:26 PM »
Should I just post them here or PM them to somebody?

December 19, 2010, 10:30:59 PM
Reply #21

Offline Ashley

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Re: [EXPANSION] Mega Man Powered Up
« Reply #21 on: December 19, 2010, 10:30:59 PM »
Either. Post here, or PM me them.

December 19, 2010, 10:36:38 PM
Reply #22

Offline VyseTheLegend96

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Re: [EXPANSION] Mega Man Powered Up
« Reply #22 on: December 19, 2010, 10:36:38 PM »
Quote from: "LlamaHombre"
If there's any enemies you want in that aren't already made, lemme know.
Despite never playing this game, I know a lot about it!

Quick question though;
Will a Ghost N Goblins level and a Wierd Japan level be placed in the Expansion?
oh that would be cool

well i think a hot head that can through fire would be cool for oil man.
i think ice man is fine, guts man is fine, elec man might be cool to have those thing that moved up and down when you climb those ladders(maybe), cutman is probably fine....i really think oil man might be the only one with a interesting enemy.

December 19, 2010, 10:48:12 PM
Reply #23

Offline The_Broker

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Re: [EXPANSION] Mega Man Powered Up
« Reply #23 on: December 19, 2010, 10:48:12 PM »
Quote from: "Ashley"
Either. Post here, or PM me them.

I will PM them to you in a few hours sir.

December 19, 2010, 11:23:51 PM
Reply #24

Offline Ashley

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Re: [EXPANSION] Mega Man Powered Up
« Reply #24 on: December 19, 2010, 11:23:51 PM »
Quote from: "The_Broker"
Quote from: "Ashley"
Either. Post here, or PM me them.

I will PM them to you in a few hours sir.

Alright. May I ask where you find these chats?

December 20, 2010, 12:03:43 AM
Reply #25

Offline The_Broker

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Re: [EXPANSION] Mega Man Powered Up
« Reply #25 on: December 20, 2010, 12:03:43 AM »
Quote from: "Ashley"

Alright. May I ask where you find these chats?

I made them and Mr. CutmanMike said he would use them. Well, at least he did for my botchats for MM7, MM8, MM9 and MM10.

December 20, 2010, 01:18:51 AM
Reply #26

Offline Ashley

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Re: [EXPANSION] Mega Man Powered Up
« Reply #26 on: December 20, 2010, 01:18:51 AM »
Quote from: "The_Broker"
Quote from: "Ashley"

Alright. May I ask where you find these chats?

I made them and Mr. CutmanMike said he would use them. Well, at least he did for my botchats for MM7, MM8, MM9 and MM10.

So when do you think I could get those?
The bots are done, aside from the text.

December 20, 2010, 02:02:01 AM
Reply #27

Offline Alucard

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Re: [EXPANSION] Mega Man Powered Up
« Reply #27 on: December 20, 2010, 02:02:01 AM »
Quote from: "The_Broker"
Quote from: "Ashley"
Either. Post here, or PM me them.

I will PM them to you in a few hours sir.

Erm...Ashley's a girl :s

December 20, 2010, 02:12:04 AM
Reply #28

Offline VyseTheLegend96

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Re: [EXPANSION] Mega Man Powered Up
« Reply #28 on: December 20, 2010, 02:12:04 AM »
Quote from: "Alucard"
Quote from: "The_Broker"
Quote from: "Ashley"
Either. Post here, or PM me them.

I will PM them to you in a few hours sir.

Erm...Ashley's a girl :s
kk ive decided
imma do wily stage 1 and fire man
are we using the same tiles as before?

December 20, 2010, 04:20:30 AM
Reply #29

Offline Hallan Parva

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Re: [EXPANSION] Mega Man Powered Up
« Reply #29 on: December 20, 2010, 04:20:30 AM »
Let him do the stages, but don't let him reserve anything. God, when are you going to learn that you can't do everything, Vyse?

Also, Time Slow should work like Time Man's version. Fire diagonal clock hands, charge to slow time. You can fire hands during the Time Slow, but don't let the user change weapons. Time Slow should consume about 40% of the ammo bar, Hands of Time should eat up very little ammo, around Search Snake.