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I think I broke the Oil Slider. (click to show/hide)
So, upon colision with ground, it should "turn into a pickup" that won't air a message. When picked up, this item should be forced into use, which will cause the player to slide and create something to cause "collision" damage (like Charge Kick's "slash")
...I'm not saying I don't know how to do it, I just fucked up and I thought the result was funny.
loop(Sprite name) A_Explode(Damage,Radius,Can/Cannot hurt Player)(Sprite name) (code that makes him go forwards?)loop
i gots a question(if this was already answered then :'()but are you making a new tile set for cutman? i mean his mmpu one is quite different.
I've completed the Oil Slider's coding. Has that Laki guy finished the icons, yet?