Mega Man 8-bit Deathmatch > Projects & Creative

[Community Project] eXperimental Weapons Mode V2.3

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tsukiyomaru0:
NEW VERSION!
V2.3: http://wadhost.fathax.com/files/ExpWepV2.3.zip

What's new in the random insanity:
*BurningBigBang (By Arkman): The Motherfucking BFG of this mode. However, to compensate for that, it takes VERY long to reload.
*Stray Wisps: Originally, this is a weapon I had in mind for a fangame. However, since I had no skills on Game Maker, I scrapped the idea. But the weapon stayed! Usefull shield, I tell you,
*Solar Blast: Mix Fire Storm with a powerfull blast of energy and you get THIS. This weapon contains an interesting laser effect.
*Atomic Buster: The only Hitscan + Projectile weapon. While the hitscan causes damage ONLY at direct hit, the projectile can cause Crash Bomb-like damage. The custom code I used for this makes it very interesting to use.
*ALL weapons had their damage halved

This Buckshot Mode mod gives a random weapon each time you respawn, and there's no "Everyone with the same weapon". This happens due to a simple-to-edit randomizer, that is given to you in the beginning of the round or when you respawn. It then picks a weapon at random and gives to you. AUTOMATICALLY!

This is a true challenge for whoever that thinks that is too good in DeathMatch.

Currently, the weapons are:
*X-Buster Third Charge: Powerfull weapon, can have a ripping effect upon a dying enemy.
*X4 Ultimate Buster: Think of this as a nerfed BFG or buffed X-Buster It can not only rip through the enemies but creates a lightning orb that causes constant damage, killing a standing fool in seconds.
*Crissaegrim: Rapid slashes + high damage makes this a deadly melee weapon. However, on distance, it is VERY useless. Save it for "backstabbing"
*Anthony Higgs' Plasma Gun: Fires fast plasma bullets, but acts more like a sniper rifle. Has a long reloading time, but is really good for campers and snipers.
*BurningBigBang (By Arkman): The Motherfucking BFG of this mode. However, to compensate for that, it takes VERY long to reload and makes you stop moving while it is firing. Mind surviving if you want to frag.
*Stray Wisps: Upon firing, it will take a while to charge the shield. Once it does, the shield will spin around you, damaging everyone who comes near. Pressing Fire again will shoot the shield, causing it to track the enemies with a slowly increasing speed.
*Solar Blast: Fires a long beam of solar energy that toasts the enemy and also hits enemies next to the user. Pretty much an "extended Fire Storm", but with an interesting effect.
*Atomic Buster: Fires a slow atomic beam and also hits the targetted instantly with a typical hitscan. Even though the beam is somewhat slow, it has the possibility to cause additional damage.

AND I'M STILL ACCEPTING SUBMISSIONS!
Come, people! If you made a fully functional weapon and want it in, just post it here!

Some Weapons' showcase:

tsukiyomaru0:
Weapon to be added in V2.2:
Crissaegrim
Yes, the Crissaegrim, Valmanway, Wind Blade, Vorpal Sword, whatanot. The same one from Castlevania SotN. Being attacked by it is crtain death, but it is very short ranged.

And I need a fourth weapon to the roll.

tsukiyomaru0:
XBuster Third Charge
X4 Ultimate Buster
SotN Crissaegrim

I need a fourth one before releasing the next version!

Hallan Parva:
ZA WARUDO Thousand Knives from MegaMari.

Except, it'd be a support like Item-1 or Tango, so people can't W-Tank stall like with Time Stopper.

Blaze Yeager:
I'd say make Ray Laser from Mega Man X6

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