Mega Man 8-bit Deathmatch > Projects & Creative

MM8BDM-HUB: Make map picking for Duels easier: RELEASED.

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TERRORsphere:

Lol not yet :P!


Release here:
Download: HUB-MM8BDM-v1.0.pk3 - 2.14MB

There are no mm7 maps because I can't be bothered.












MM8BDM-HUB.

Both players hit the same map to pick it.
To teleport back to the hubmap, all players must spectate.

using Alexmax Duel-32's code as a base, I made Duel-32 MM8BDM edition.

Alexmax dropped out of this project because:

--- Quote from: "Alexmax" ---<AlexMax>DTDsphere`: I dropped out of the project because the only thing left to do was monotonous
--- End quote ---

A lot of this is my code now and the map is mine, I ripped/created most* of the graphics.
*There were already screenshots of most of the maps in the game.

CutmanMike:
Very nice. Surprised to see someone like AlexMax helping out on a project like this though!

Disco:
Interesting

sipfried:
download???

i want it

Balrog:
HORY SHET

The map sure looks nice. However, I question the decision to have every single map(even aids ones like Dive Man) in a single room. Maybe have the maps in separate rooms organized by game? Then you could have per-game random selectors and things.

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