Mega Man 8-bit Deathmatch > Projects & Creative
MM8BDM-HUB: Make map picking for Duels easier: RELEASED.
ficarra1002:
--- Quote from: "TERRORsphere" ---Just to let you know, there will be no updates. I have no interest in this project more. Same goes for here: viewtopic.php?f=37&t=2324
--- End quote ---
FFFFFUUUU-
Can anyone finish it up if they want?
TERRORsphere:
--- Quote from: "ficarra1002" ---
--- Quote from: "TERRORsphere" ---Just to let you know, there will be no updates. I have no interest in this project more. Same goes for here: viewtopic.php?f=37&t=2324
--- End quote ---
FFFFFUUUU-
Can anyone finish it up if they want?
--- End quote ---
ofc
TERRORsphere:
There, finished http://www.mediafire.com/?tnmamwau687r0ag
It's for duel servers only and lacks MM7 maps.
If you want MM7 maps, add them yourself. You can do whatever you want with this mod, I don't care.
Balrog:
I think I have a fix for non-Duel modes. http://ubuntuone.com/4DODKzbOZmESTN6rvV6JUw
FUCKINGS to DTD for not figuring this out earlier, and to me for submitting a Zandronum bug ticket about an issue that applies to ZDooM because of coder's block.
EDIT: Tested with a localhost server and it works... sorta. The map-changing scripts work but you get stuck in Cooperative mode.
EDIT II THE SEQUEL: Alright, I'm pretty much going to have to rework the entire map to get non-Duel support working properly.
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