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[Game Mode] Duel Queue in Deathmatch

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SickSadWorld:
DUEL QUEUE IN DEATHMATCH

http://doom.dogsoft.net/download.php?f= ... ue-v1e.zip | File Size: 1.27 KB

This is just a small wad that creates a rudimentary Duel queue when in Deathmatch mode (due to some supposed issues with actual duel in skulltag at the time of this writing).

Just set up a 2 player/ 32 spectator Deathmatch server with this wad and the person who loses will automatically be made to spectate. Works best with actual players and up to one bot and other players. More than one bot has them joining too quickly in succession but nevertheless still works if you can get in the join queue between them.

This is a lightweight, portable wad that should be compatible with your favorite modifications.

SickSadWorld:
This wad needs


--- Code: ---sv_maxclientsperip 1

--- End code ---

Because player index is shared across clients. Think of if you join a server with 2 clients on the same machine and you attempt to call a vote kick from one client to the other. It doesn't work. This mod suffers from the same limitation, which is a Skulltag limitation.

It's probably a good idea to enforce this for Duel anyway, as dual clienting to coop spy your opponent is a known exploit.

HD_:
Slight bump, but if someone could Mediafire this, it would be appreciated.

Red:
eee

HD_:
Tank you! :D

EDIT: Is it possible to make it so the queue stays between stages. Otherwise, it starts to cause flame wars oh dear.

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