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Author Topic: Blaze's Oil House of Resources - Undead  (Read 12245 times)

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February 18, 2013, 03:11:18 PM
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Offline Blaze Yeager

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Blaze's Oil House of Resources - Undead
« on: February 18, 2013, 03:11:18 PM »
Welcome to my clearing house of crap I churn out that's probably going to be only texture sets for random things. I'll take requests at a later time but for now have the following:

READ THIS FOR REQUESTS (March 1st - March 15thFAIRY GODPARENTS!111!!1)
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Request List:
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Texture Sets: (NOTE: You need to do the textures yourself, sorry, I'm not a texture wizard nor do I have the time to do it.)
01 - Journey To Silus: Deserted Space Colony.
https://www.dropbox.com/s/farrwnyaj7pe1g9/JTSTiles.rar
(click to show/hide)
02 - Street Fighter x Megaman: Urien / Greece.
https://www.dropbox.com/s/8dbmkqr3ad76o3u/UrienTiles.rar
(click to show/hide)
03 - Megaman X: Sting Chameleon.
https://www.dropbox.com/s/dwx4imluy5fb5j8/StingTiles.zip
04 - Ducktales: The Moon.
https://www.dropbox.com/s/8srasa5ufj844d2/MoonTiles.rar
05 - Bionic Commando: Area 1 and Area 13.
https://www.dropbox.com/s/8rtbb9dusnlpidu/BionicTiles.rar
06 - Ducktales 2: Egypt.
https://www.dropbox.com/s/ue4y7yjicpwcf8j/EgyptTiles.rar
NEW: 07 - Mega Man ZXA - Model a Minigame (PART 1) WITH AN EXAMPLE MAP!
https://www.dropbox.com/s/8m1oy4a6a1h3w45/zxamapexample.wad

February 19, 2013, 05:57:43 AM
Reply #1

Offline NemZ

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Re: Blaze's Oil House of Resources - Have at 'em folks.
« Reply #1 on: February 19, 2013, 05:57:43 AM »
Just a note, I set up the sting tree tiles the way I did to allow 4-block wide trunks as well as 8-wide.  The two side pieces should tile just fine without the middle sections.

February 23, 2013, 04:51:25 PM
Reply #2

Offline Blaze Yeager

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Re: Blaze's Oil House of Resources - Have at 'em folks.
« Reply #2 on: February 23, 2013, 04:51:25 PM »
Just updated with Egypt from Ducktales 2 folks! Have at it!
https://www.dropbox.com/s/ue4y7yjicpwcf8j/EgyptTiles.rar

September 27, 2013, 11:37:31 AM
Reply #3

Offline CriticalHit

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Re: Blaze's Oil House of Resources - Requests starting March
« Reply #3 on: September 27, 2013, 11:37:31 AM »
Hm. Excuse my bump, but when I open The Moon's texture set, all I get is a DKT folder, with a picture of a chest. Is it supposed to be this way or is my decompression utility screwing up?

EDIT : Nevermind. It works perfectly with anything else than WinACE.

October 16, 2013, 06:59:31 PM
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Offline Blaze Yeager

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Blaze's Oil House of Resources - Hippo Bump POWERS!
« Reply #4 on: October 16, 2013, 06:59:31 PM »
https://www.dropbox.com/s/8m1oy4a6a1h3w45/zxamapexample.wad

Have some compiled ZXA Minigame textures :v

February 01, 2014, 08:17:50 PM
Reply #5

Offline Blaze Yeager

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Re: Blaze's Oil House of Resources - Undead
« Reply #5 on: February 01, 2014, 08:17:50 PM »
Quote from: "Blaze McP"

I was working on something similar to that, a somewhat of a huge PD thing.

I was working on extra frames a while ago for the main three (most of them are poses from games that have specific animations, along side some fangame ones for extra shits and giggles)

Never finished it so unless someone wants to help out with a few frames, it'd be great. Can't do much because I've been busy.

May 16, 2014, 01:40:28 AM
Reply #6

Offline Blaze Yeager

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Re: Blaze's Oil House of Resources - Undead
« Reply #6 on: May 16, 2014, 01:40:28 AM »
Concept Art images - Mega Man Robot Masters and general enemies / etc

Did this for the now cancelled skin compo. An archive of concept images for all to enjoy :/

April 06, 2016, 05:41:39 AM
Reply #7

Offline Blaze Yeager

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Re: Blaze's Oil House of Resources - Undead
« Reply #7 on: April 06, 2016, 05:41:39 AM »
(click to show/hide)

Have a massive sheet of all of my unused projects. Will detail them more in the morning when I'm not tired.

April 08, 2016, 02:47:27 AM
Reply #8

Offline Blaze Yeager

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Re: Blaze's Oil House of Resources - Undead
« Reply #8 on: April 08, 2016, 02:47:27 AM »
Tiles:
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Skins:
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Other / Etc:
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