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Author Topic: [OUTDATED THREAD] Class based modification (v9fh)  (Read 1479838 times)

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February 24, 2012, 09:58:55 PM
Reply #4365

Offline Alucard

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Re: Class based modification (6B-Fix)
« Reply #4365 on: February 24, 2012, 09:58:55 PM »
I think the reason Chargeman is weak to Power Stone is because the size of the stones may clog up the smokestack on his head. (Not sure what it is called exactly, but you should know what I mean.)

February 24, 2012, 10:28:30 PM
Reply #4366

Offline Davregis

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Re: Class based modification (6B-Fix)
« Reply #4366 on: February 24, 2012, 10:28:30 PM »
It's not much, is it?
A buffed reload while firing for Skull Barrier. This would let him deal with crowds a bit easier.
Not enough to make him OP, just a small buff. Why would you be against it?

Orange, you never placed very high with Skull that one day,no offense.

February 24, 2012, 11:11:05 PM
Reply #4367

Offline Hallan Parva

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Re: Class based modification (6B-Fix)
« Reply #4367 on: February 24, 2012, 11:11:05 PM »
... So the consensus is "fix the darn PU weakness already", right?

February 24, 2012, 11:34:10 PM
Reply #4368

Offline MusashiAA

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Re: Class based modification (6B-Fix)
« Reply #4368 on: February 24, 2012, 11:34:10 PM »
No.

EDIT: I haven't heard a single suggestion for a "new weakness chain". If anything, we could leave Time and Oil without weaknesses.

Still, that's hardly an important issue regarding weakness chains right now. Powered Up used that weakness chain, we're using it, deal with it.

February 24, 2012, 11:36:14 PM
Reply #4369

Offline Fyone

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Re: Class based modification (6B-Fix)
« Reply #4369 on: February 24, 2012, 11:36:14 PM »
GutsMan needs to be nerfed, correct? I wrote this again since the YD team never gave an proper "OK" that GutsMan will be nerfed.

February 25, 2012, 12:21:04 AM
Reply #4370

Offline Gumballtoid

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Re: Class based modification (6B-Fix)
« Reply #4370 on: February 25, 2012, 12:21:04 AM »
Quote from: "Fyone"
GutsMan needs to be nerfed, correct? I wrote this again since the YD team never gave an proper "OK" that GutsMan will be nerfed.
Yeah, he seriously needs it.
Powered Up weaknesses would be awesome, BTW.

February 25, 2012, 12:51:37 AM
Reply #4371

Offline Davregis

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Re: Class based modification (6B-Fix)
« Reply #4371 on: February 25, 2012, 12:51:37 AM »
Quote from: "Daveris"
It's not much, is it?
A buffed reload while firing for Skull Barrier. This would let him deal with crowds a bit easier.
Not enough to make him OP, just a small buff. Why would you be against it?

Orange, you never placed very high with Skull that one day,no offense.

Ehh, just nerf Guts's health to a bit below Mega's.

February 25, 2012, 01:17:32 AM
Reply #4372

Offline TheDoc

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Re: Class based modification (6B-Fix)
« Reply #4372 on: February 25, 2012, 01:17:32 AM »
I fail to see how Skullman's barrier has anything to do with nerfing Gutsman.

Gutsman's super arm is as devastating as the copywep version (I think), yet he has no limit to his firing ability. I suggest nerfing his RoF or damage output.

February 25, 2012, 01:29:03 AM
Reply #4373

Offline Davregis

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Re: Class based modification (6B-Fix)
« Reply #4373 on: February 25, 2012, 01:29:03 AM »
Quote from: "TheDoc"
I fail to see how Skullman's barrier has anything to do with nerfing Gutsman.
It has nothing, lol. It's something I care to see amended, and it came up first, so...

Gutsman's super arm is as devastating as the copywep version (I think), yet he has no limit to his firing ability. I suggest nerfing his RoF or damage output.
ROF would be best...Why make his worse then Mega's?

February 25, 2012, 01:38:47 AM
Reply #4374

Offline TheDoc

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Re: Class based modification (6B-Fix)
« Reply #4374 on: February 25, 2012, 01:38:47 AM »
Quote from: "Daveris"
Quote from: "TheDoc"
Gutsman's super arm is as devastating as the copywep version (I think), yet he has no limit to his firing ability. I suggest nerfing his RoF or damage output.
ROF would be best...Why make his worse then Mega's?

His RoF is the same as Mega's, his damage is the same as Mega's, AND he has unlimited of his weapon, AND he has a Gutspunch. I understand that other classes have the same damage as Mega, but this is Super Arm we're talking about. Super Arm is a very strong ranged weapon. Gutsman also has close-ranged defense with his Gutspunch.

February 25, 2012, 03:12:32 AM
Reply #4375

Offline Davregis

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Re: Class based modification (6B-Fix)
« Reply #4375 on: February 25, 2012, 03:12:32 AM »
It seems I made a phrasing mistake. Perhaps it should be "I believe an ROF nerf would be best".

(EDIT) An idea came upon me while playing Power Fighters...

Nerf the GutsPunch to 50 damage per hit (No ROF nerf)
Reduce his ammo to 5 Super Arms
Give him the Arm variant in Power Fighters(No stone fragments, just a large stone)

This should balance him without making him UP.

February 25, 2012, 10:33:15 PM
Reply #4376

Offline Gumballtoid

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Re: Class based modification (6B-Fix)
« Reply #4376 on: February 25, 2012, 10:33:15 PM »
do dust crusher, junk shield, and oil slider fall into the same category? i was playing with bots and found that skullman is weak to all of them, but freezeman is only weak to junk shield. is this intentional, or will this be fixed?

February 26, 2012, 04:32:09 AM
Reply #4377

Offline Davregis

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Re: Class based modification (6B-Fix)
« Reply #4377 on: February 26, 2012, 04:32:09 AM »
Quote from: "Gumballtoid"
do dust crusher, junk shield, and oil slider fall into the same category? i was playing with bots and found that skullman is weak to all of them, but freezeman is only weak to junk shield. is this intentional, or will this be fixed?

Oil lubricates skeleton
Dust dirties skeleton
^ With Junk

Junk smashes ice
???
???
Probably intentional

February 26, 2012, 05:30:06 AM
Reply #4378

Offline GameAndWatcher

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Re: Class based modification (6B-Fix)
« Reply #4378 on: February 26, 2012, 05:30:06 AM »
Quote from: "Daveris"
Quote from: "Gumballtoid"
do dust crusher, junk shield, and oil slider fall into the same category? i was playing with bots and found that skullman is weak to all of them, but freezeman is only weak to junk shield. is this intentional, or will this be fixed?

Oil lubricates skeleton
Dust dirties skeleton
^ With Junk

Junk smashes ice
???
???
Probably intentional
Isn't the Dust Crusher a Big Glob of JUNK?  I think it is, and Freeze should be weak to it, but maybe not Oil Slider.

February 26, 2012, 05:46:37 AM
Reply #4379

Offline Hallan Parva

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Re: Class based modification (6B-Fix)
« Reply #4379 on: February 26, 2012, 05:46:37 AM »
I agree that Freezey Dude should be weak to Dust Crusher as well

maybe Freezey could also be weak to "OMFG YOU PUNCHED OUT MY FACE" weapons like the alt fists and Hard Knuckle

speaking of alt fists, Guts Punch shouldn't be classified as BUSTER ELEMENT