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Topics - Yoshiatom

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Bugs/Suggestions / Water Works map card oddity
« on: March 02, 2021, 07:48:03 PM »

I find this map card odd and I think it should be changed. It lists the music track as "Water Works" and the game as "Bullet Bounce" even though the track is called Bullet Bounce and the album it comes from is called Adventures of the 2A03.

My suggestion is that as well as putting "Bullet Bounce" in the music track slot, either the "game" should be listed as "Adventures of the 2A03" or just "N/A" to keep it consistent with the other CTF maps.

I know people don't really care for modes that aren't DM or TLMS, but there's a weird bug when playing possession where on MM9GAL the portals are invisible. They still work and function but you can't see them and they produce no sound effects. The weirdest thing is that they show up fine during the setup phase, but as soon as the game actually starts they vanish. No idea if any other stage gimmicks have this issue.

(on an unrelated note, for some reason when opening the help page for a gamemode after hitting a key it tries to fade in to a new screen but then just shows the same screen you were already on. No idea if that's a bug or intentional or something to do with Zandronum)

Help & Editing / Converting model files to MD2/3/D?
« on: August 15, 2016, 05:53:05 PM »
how any people use models in MM8BDM modding anyways

I've been trying to find a to convert a model I have into one that's usable by Zandronum, but I can't find one for the life of me. Is there a program that can do the conversions I want?

(My model was made with wings 3d so I should be able to export it to different formats if necessary.)

Closed / Getting stuck in MM7JUN Fire pillars
« on: August 02, 2016, 02:21:33 PM »
It's possible to get stuck inside the fire pillars by freezing them as soon as you jump in them, like so:
(click to show/hide)

EDIT: V5 spoiler below!
(click to show/hide)

Closed / Inconsistent Obituaries [Boss Spoilers]
« on: July 30, 2016, 10:15:11 PM »
With a fair amount of the new bosses, dying to certain attacks won't trigger their special obituary. E.g During the fight with quint, getting killed by Sakugarane will display "X was erased from time by Quint" while getting killed by his buster will just say "X died". The Fakeman chase also has this issue, with the bunby Fakemen also displaying "X died" when you get shot by them.

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