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It's an imageshack link.
Fusion Jousting.It must be done.
- Guts Man G doesn't freeze when the music stops, potentially leaving everyone to die when he's still throwing people after the music stops. Already fixed.- Generic Platforms become a bit stally when two people are left. You may need to make one or two more platforms fall at once, because matches get really drawn out with only two falling. I never really thought it would get that far but it will be fixed.- A better indication for becoming the constructor would be helpful You're the only one teleported.- A lower height cap might help better regulate the pace of the Star Rod game It had a pretty low height before, so I have no idea what Zandronum is doing, but I'll look into it.
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* Also on Anti-Social Projectile Dodging, it's near impossible to tell where everything is half the time. Perhaps the projectiles could play soft sounds to make it a bit harder to get blind-sided by a Hard Knuckle? Chasecam is allowed and encouraged. I already had to make duplicates of everything so adding a sound is no problem* Anti-Social Projectile Dodging: The Magnet and Dive Missiles have an effective range of nowhere. They don't even reach the platform. Fixed* ...The labyrinth is also pretty easy to speedrun and kind of boringly easy once you figure it out. If you do the above, revamping it to be a bit more complex and having it spawn you in random places would make it a bit more interesting. I'll look into it.* Super Telly is an absolute joke. Buff him so he scales with server population. He actually does...he just enters the pain state too often and can't do anything.* Space Train: Who the hell is the conductor, and why does he always die ten seconds into the round? He is susposed to defend the reactors from being shot. You can buy upgrades but no one ever seems to do so. He might get a health buff.