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Messages - CopShowGuy

Pages: 1 [2] 3 4 ... 45
16
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: February 29, 2016, 04:59:37 AM »
Toasty!

17
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: February 20, 2016, 08:07:21 AM »
That recent Galaxy Man pic does look better.  Gives a more expansive view of space.

18
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: February 15, 2016, 11:12:14 PM »
I'll reserve judgement until I see the full Galaxy Man map, but I always saw it as a more "outdoorsy" map.  It certainly is an odd stage even in its source game.

19
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: February 08, 2016, 09:20:26 PM »
I really wouldn't expect a SF x MM expansion.  Something about it feels unrefined.  Probably the sprite work.  None of those fan games feel like an actual Mega Man game.

20
MM8BDM Discussion / Re: Megaman 5 Gameboy?
« on: February 03, 2016, 10:29:40 PM »
I love messing things up.  Point is that all those robots have been to space which counters the "where no robot has gone before" line.

21
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: February 03, 2016, 10:27:20 PM »
Street Fighter x Mega Man?

Interesting that Splash Woman's stage seems to have a fair amount of land sections.  It always bothered me that Dive Man and Bubble Man's stages were completely underwater.

22
MM8BDM Discussion / Re: Megaman 5 Gameboy?
« on: January 30, 2016, 12:47:39 AM »
Quote from: "Rozark Kyouko"
Quote from: "Lego"
space is the final frontier
going where no robot has gone before

Except for Gemini Man, Ring Man, Star Man, Astro Man, and Galaxy Man...
And Mega Man, Bass, Proto Man, Rush, Eddie...

23
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: January 18, 2016, 11:17:52 PM »
That's quite the info dump.  Good morsels!

24
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: January 11, 2016, 10:23:58 PM »
Is Metal Blade going to be demoted to non-piercing now that the true piercing weapon (Laser Trident) is soon to appear?

25
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: January 04, 2016, 09:45:41 PM »
It also becomes a matter of just knowing where they are versus people who don't know.  People who know the map better than others should do better than those who don't, but cheap deaths aren't fun.

26
MM8BDM Discussion / Re: New here,nice to meet you.
« on: December 07, 2015, 05:07:52 AM »
Hello and welcome!

27
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: November 27, 2015, 11:28:47 PM »
Looks like the stage could use some work.  The floor textures blend with the wall textures too much.

28
You had me at "Duck Tales".

29
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: October 13, 2015, 03:50:55 AM »
So very pretty.

30
MM8BDM Discussion / Re: MM8BDM v5 - What maps do you feel need work? Pt. II
« on: September 17, 2015, 12:00:51 AM »
Nice Quick Man redo.  Being able to not get entirely stuck in a room is a good idea.

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