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Messages - LKnight

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MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« on: May 22, 2017, 05:40:02 PM »
I know I don't usually post much in this forum, but THANK YOU for including the Easy mode I suggested. It really will help me and others enjoy this game even more!

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MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: October 27, 2016, 12:05:32 AM »
So, does that mean that people who own v5a or prior versions have access to Met Daddy exclusively? And who will replace him? Maybe Cossack himself? The butterfly one? That moving room? So many possibilities...

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MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: October 17, 2016, 04:32:38 PM »
Sorry to keep on this topic, but will there be 2 saves one for each difficulty? Or will there be only one and you can change the difficulty at any time? Say for example I got all the way to the genesis unit but am finding it too hard, will I have to play through the entire story again on easy?

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MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: October 17, 2016, 12:55:38 AM »
Interesting! But what does "Research" mean and why is it unavailable? If you can answer that is. Definetly will be using the training room more often though!

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Closed / Re: [Suggestion] Difficulty modes
« on: October 16, 2016, 01:59:26 AM »
Well, the example I gave was to have "I'm too young to die" as a base for the easiest option. In the original Doom, that difficulty made the player take only 50% damage from enemies.

However, enemy spawns don't affect this game so I think that increasing the damage received by 25% on each subsequent difficulty would be the way to go.

Heck, the most fun in all of this would be naming the difficulty settings, but I'll let you guys decide on that.

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Closed / [Suggestion] Difficulty modes
« on: October 15, 2016, 10:22:32 PM »
I know this may sound kinda noobish, but I think that the difficulty set in the single player mode may be a reason why some turn down mm8bdm.

Bosses especially seem way too hard starting with Gamma, and even the best Megaman players might have problems killing bots, since the mechanics are Doom based and not very common on FPS games. Having a "I'm too young to die" mode would make it more accessible for newcomers. Just my opinion.

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Anything Goes / Re: New to Cutstuff? Post here.
« on: October 15, 2016, 12:06:47 AM »
Well, I'm new here so... hello everybody! :p

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