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Mega Man 8-bit Deathmatch => Projects & Creative => DECORATE and ACS Modifications => Topic started by: Beed28 on November 15, 2020, 04:27:14 PM

Title: MMV Chapter style bots for Skirmish mode
Post by: Beed28 on November 15, 2020, 04:27:14 PM
https://www.dropbox.com/s/ne0z0ildody968f/MMV-Skirmish-Bots-v1.1.pk3?dl=1 (https://www.dropbox.com/s/ne0z0ildody968f/MMV-Skirmish-Bots-v1.1.pk3?dl=1)

This mod will allow you to fight MMV Chapter style bots in skirmish, where bots will use their canon colouring and special weapons. For bots that don't have special weapons of their own, some compromises have been made for some of them (e.g. Doc Robot and King) while others will just use the standard buster. A few bots even have a special ability, such as flight. This mod also adds bots for skins that currently lack them (e.g. alt forms of Roll, Bass, Slash Man, Ballade, etc).

As the title states, this was designed mainly for offline skirmish. If this is being played online, there's two bots in particular that will cause major lag on the server (both of whom use a certain spoiler weapon from the campaign) so be careful.

This will also work for campaign mode, but only in Chapter 7 onwards. This won't take effect for Chapters 1-6, for story reasons. And of course, this won't take effect for the MMV Chapter itself either.

Have fun!
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: Jedimaster76 on November 15, 2020, 07:15:37 PM
Awesome! I always thought Chapters 7-12 were a little weird since they still had regular busters instead of their signature weapon.
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: RoboBlaster on November 16, 2020, 02:31:37 PM
All looks so neat. One thing, though...

Bots still seem to aim for weapons even when they can't pick them up.
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: Elementman.EXE on December 13, 2020, 12:57:52 AM
Is it ok if I use your code for custom bots
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: Beed28 on December 13, 2020, 06:53:30 PM
Yeah, don't really have a problem with that. I copied most of the coding from core's VCMPGN.acs file anyway.
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: Elementman.EXE on December 13, 2020, 08:19:35 PM
Ok thank you
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: eddiegames on December 19, 2020, 02:02:31 AM
Yo sick, an alternate version that applies this to MM1-6 as well would be nice as an additional option too
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: Magical Doropie on December 19, 2020, 10:32:47 PM
I'm playing the singleplayer campaign with this and Bubble Man and Astro Man are bullying me in Aqua Man's stage. Please send help
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: Jedimaster76 on December 23, 2020, 07:57:17 PM
So I just did the MM1-6 Chapters in this style via offline multiplayer and holy hell its hard. Most of them were a piece of cake while others were annoying and took multiple tries to beat (MM2QUI and MM4BRI come to mind) but there were 2 stages that were absolute HELL to complete. Heck, one of them I haven't even passed yet.

MM4DRI: This is the one I beat. It has Drill Man, Ground Man, Hard Man, Bomb Man, and Crash Man in it. Took me 2 days to beat. What's hard is the Robot Master selection here. Ground Man is noting to worry about its the other 4 that make it hard (especially Bomb Man with his infinite Hyper Bomb supply (We'll cover this more in the second level). But, they all have heavy hitting weapons that can kill you in seconds. Drill Man I didn't have too many problems with, but Crash Man and Hard Man were annoying. Crash Bomb and Hard Knuckle are are just fast moving weapons and are hard to avoid. Like sometimes I would just turn around and instantly get a knuckle to the face.

MM2FLA: 7 robot masters in the smallest map in the game. One of them being Bomb Man. There is a reason I have dubbed this level an impossible rank. Bomb Man is a monster in this level, combined with Flash Man, Pharaoh Man, Frost Man, Bright Man, Freeze Man, & Burst Man. Flash whom can leave you vulnerable to attacks with Time Stopper and Bright can blind you letting you walk into a whole field of Hyper Bombs. Bomb Man is the sole reason MM2FLA is impossible. I was at 18 frags with a 5 point lead over Bomb and he gets a 6 frag shot at the last second and wins the match. Even when I was using my top strategy (Spam Napalm Bomb and Quick Boomerang from a distance) he was getting 20 frags in under a minute. Just unfair.

Great mod tho. (10/10)

EDIT: I finally beat MM2FLA. I got really lucky that the Bomb Man bot decided to go stupid mode and get stuck to a wall.
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: Elementman.EXE on January 15, 2021, 02:46:36 AM
So how do I do this with custom bots
Title: Re: MMV Chapter style bots for Skirmish mode
Post by: NES Boy on April 25, 2023, 12:26:43 PM
I think this mod needs an update, because V6B changed the Roll skins to make the changing color scheme consistent between them:

(https://i.postimg.cc/yxJtBLc1/v6a-v6b-roll.gif)