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The official TheMod thread

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JaxOf7:
Thought I'd make post detailing how the class variety of this mod is actually pretty lacking.
It seems to happen with community class mods.

Very few classes can really be said to have a specialised role outside "general combat."

The ones that can:
Lily - Support, area denial
Thalo - Medic
Yumi - AoE, Opponent slow
Ignis - Pretty fast, Hit-n-Run wep
uh, Jado and Metal Maiden have a shield I guess

Classes TheMod doesn't have
Flying class (Metal Maiden flies for a short time, but is clearly not specialized for it)
Mobility (Ignis is just kinda fast, there's no one leaping or dashing around the map)
Heavy class (Aquoon is highest defense at x0.75)
Slow class (Slowest is King Baku at 0.7 compared to the standard 0.8)
Light class (?) (DiscKnight and Ignis are lowest defense at x1.3, but this might be good enough)
Melee class (Always classes using a gun and a sword with these mods... never just a sword)
Ranged class (Yes these are hard in mm8bdm, but still... homing, shrapnel, and damage over range weapons are things)
Indirect class (Search Snake? Grenades launchers?)
Stealth class (Not needed at all, but it don't have one)

I mean, those are just a few of the potential classes. And the ones I approved are like... 4 out of 18?

Edit: Has come to my attention Rin's Kouhadou does about Megabuster damage, thus she is the melee class. My previous sentiment of guns and swords still stands though.

Dimpsy:
We used to have a flying oriented class.
There's a good few classes with mobility, I feel a class specializing in that is unnecessary.
A heavy class is planned.
Slow class could mean the exact same thing as heavy.
Ignis and DiscKnight are glass cannons, as well as Sal.
Most of the time it seems people who make melee classes they wanna add at least 1 projectile, but I feel it's sorta like Reinhardt where their specialization is in melee but they are able to shoot something to support themselves.
Ranged class could mean anything honestly.
King Baku could be considered an indirect class since most of his abilities aren't straightforward, though Lily comes close.
We used to have a stealth class, which will be reintroduced later.

JaxOf7:

--- Quote from: Dimpsy on May 04, 2017, 02:14:46 AM ---Slow class could mean the exact same thing as heavy.

--- End quote ---
Not quite? There are such thing as slow classes that trade in speed for indirect or long range capability as opposed to health.
Or being glass without being fast.

--- Quote from: Dimpsy on May 04, 2017, 02:14:46 AM ---Ignis and DiscKnight are glass cannons, as well as Sal.

--- End quote ---
Sal and Darkile's 1.2 are not really a big deal. The larger point here is looking at the range of armor/hp values and try to get a range that allows for greater variety while still being fun.
CBM: 65 - 200 hp
Justified: x0.6 - x1.4
TheMod: x0.75 - x1.3

--- Quote from: Dimpsy on May 04, 2017, 02:14:46 AM ---Ranged class could mean anything honestly.

--- End quote ---
"Long Ranged." MagnetMan, DarkMan3, SearchMan...
FreezeMan, CloudMan, Waveman to an extent.

--- Quote from: Dimpsy on May 04, 2017, 02:14:46 AM ---King Baku could be considered an indirect class since most of his abilities aren't straightforward, though Lily comes close.

--- End quote ---
An indirect class isn't so much having indirect fire abilities, but having those and lacking in direct fire.
King Baku has a lot of stuff and his fire and magic mains are pretty direct.
Aquoon's got bouncing ice cubes and a water geyser, but also an ice shotgun and water balloon anyway.
And Lily's got a water flamethrower.

hansungkee:
Haha... Very Funny Guys. :) Very Funny...

eddiegames:
I realize it's probably unlikely given how much time has passed, and that this hasn't been updated to 5d even, but I would be ecstatic to see this becoming compatible with the newer versions, let alone new extreme weapons which would be amazing, even if that doesnt pan out I just want to say I've had a lot of fun going back to this mod off-and-on and having fun with its stupid shenanigans.

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