Mega Man 8-bit Deathmatch > DECORATE and ACS Modifications

MM8BDM official Weapon Template (v5d)

<< < (3/24) > >>

tsukiyomaru0:

--- Quote from: "CutmanMike" ---
--- Quote from: "tsukiyomaru0" ---What's the highest value that the color set variable can have? 'cause you can suggest them to start from the highest value possible (255, 65535, 4294967295 or higher?) to prevent conflicting with MM8BDM's V2
--- End quote ---

256 I believe. 100 should be enough to not cause conflicts.

--- End quote ---
If 0 is an acceptable value, then the highest may be 255... Hm... Try testing that out. Still, starting from the last variable is always better (I had sad experiences with variables in RPG Maker once, lol)

Max:
I pity the fool who didn't know all this already!

I didn't know half of it

Disco:
Whoa, really awesome of you to take the time to do this for us, Cutman

TheBladeRoden:
Thanks for this

Korby:
Quick question. Because the v2 weapons are already defined in WCOLORS, do we still have to update that when the game hits v2?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version