Mega Man 8-bit Deathmatch > DECORATE and ACS Modifications

Frags' SHBCX (Thread ded. Pls lock.)

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hansungkee:
Now V6a

Hunter Frags:
I return to the forums with more talk of my WIP shenanigans. I've been on and off of this due to work and shifting moods, but with time came different thoughts and directions I'm considering going. Gonna run down those first real quick.

Starting off, I've been messing with this under a working title of "Mann Co. Classes", which would keep focus on SH bosses and such. Having had Jax's MoreBosses mod on the mind more here and there (which is excellent in it's own right, just to remind), I keep being led to change things up a bit more to keep not just classes, but other details/functions different enough as to not just some secondary Hale Classes mod, if I'm making sense.

Things I'm wanting to do/undo.
(click to show/hide)> The rage system may be discarded, at least mostly, essentially making the bosses less boss-like. Any rage-centered attacks (minus Saxton at the least) could be implemented in the main weapon or some item pickups.
> Though I'll keep messing with Hales for classes, I kinda want to step out and consider making classes out of non-hales. Main example that's been on my mind is my own take on Quake Woman.
> As already shown if you see things I share in the Saxton Hale: Resurgence Discord, I aim to create a custom weapon for every class. This will apply to non-hale characters if so, minus core Megaman.
> If you saw anything on Discord about an idea to make instagib weapons into Legacy versions of their respective Hale bosses, uhhh, I'm discarding that too. I doubt Instagib would be worth messing with, but who knows what else would come from Legacy ideas.
There may be more to say, but I'll leave it at this for now 'cause ADHD be bleh. I haven't implemented anything of the first couple wanted changes yet, so likely expect more changes to the updated previews below. I'll just show what's up so far just to show progress.


= Class Work (So Far) =

Reminder: classes shown are still incomplete and somewhat experimental. More changes are greatly possible. Some classes or certain features shown on Discord are not present here as I think they aren't fit enough to show or I would prefer to do more to them first.

P.S. Read video descriptions for basic, non-descript weapon info.

P.S.S. The recolored Maestro Buster is NOT in the mod.

(click to show/hide)Saxton Hale
(click to show/hide)
Ra Thor Classic (Ra Thor Rebirth/Core Ra Thor hybrid)
(click to show/hide)
Ra Thor Reborn (Inherits from Silversin-Balrog Reborn and Ra Thor ++)
(click to show/hide)
Cave Johnson
(click to show/hide)
Christian Brutal Sniper
(click to show/hide)
Gentlespy
(click to show/hide)
Ninja Spy
(click to show/hide)
Scrooge McDuck
(click to show/hide)
(New) Pissed Off Roll
(click to show/hide)
All this said, input/advice is welcome, if anything to comment on. 'til next time.

Hunter Frags:
I live again! Well, for a second.

As I eventually figured, this little mod thing (last referred to as HECC Classes in videos on my old YT Maestromogus) is in an unsure state. I did a bunch and then started feeling eh about the quality, so I paused progress on it for a loooong while.

If I get back to this and feel more confident about the condition of things, I'll just start a new thread for it. I'll just make a clear file and re-add/revise things one at a time that I feel good with. In the meantime, feel free to lock this one.

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