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Topics - Flandre Scarlet

Pages: [1]
1
MM8BDM Discussion / What the heck did I do again...?
« on: June 05, 2011, 08:00:21 PM »
Ok, this is ridiculous.
YES I CREATED A TOPIC FOR IT.

People are starting to be extremely hostile to me, for reasons I do not know.
Actually, here's some of the "reasons":

"Kick: Mokou fujiwara (flanny)
Reason: He made cscm13"

"Kick: Mokou fujiwara (flanny)
Reason: Don't laugh at others"

"Kick: Mokou Fujiwara (Flanny)
Reason: You're ignoring us now?"

"Kick: Mokou Fujiwara (Flanny)
Reason: Dog Man > Your soul"

"Kick: Mokou Fujiwara (Flanny)
Reason: He set us up the bomb" (I just made another person's virus win. What the hell.)

Yeah.
What the flying f*** did I do to you guys? Jesus, you guys do worse stuff and I'm the one that gets kicked, right. It's ridiculous. I try to be friendly with everyone and that's what I receive, yeah. I got kicked for ignoring trolls? REALLY?
Some people are just really childish, I can clearly see that.

2
MM8BDM Discussion / Beware of Doppelgangers - Flanny
« on: May 14, 2011, 04:46:20 PM »
Alright. Just posting this topic to let you guys know that there are some people being doppelgangers of me.

They'll try vote-kicking me out of the servers, and act as ***holes.
Please, be ware of these people.
The Only hint I can give you, is:

On Funcrusher duel server, my ping is 130-180ish. On DW's, 170-220ish.

Thanks for the moment of attention.

3
W.I.P Forum / Touhou class Mod, by xColdxFusionx
« on: May 09, 2011, 12:10:02 AM »
Ok so, Cold Fusion gave me authorization to post this at the forums, cus' he's too lazy to get an account himself.


This is the Touhou classes Mod, made by Cold Fusion. This features classes based on the characters from the touhou series. Currently on v1, it has the characters from Touhou 06: The Embodiment of the Scarlet Devil, plus a secret class. That, in my opinion, shouldn't even be there.
More classes will be released in future updates.
Compatible With: 4 Teams, Chaos Generator, Shagg Pack, Community Maps Pack
Link to the wad: http://www.mediafire.com/?her0q28xoaommuc

Updates - v1d - Mostly balance fixes, according to CF....
Version - v1d
Classes available:
Rumia
Cirno
Meiling
Patchouli
Sakuya
Remilia
Flandre
Secret class #1


4
I'll post the skins I make here.
Suggested by Obelisk. At least, it's right now..

Skinpack - Contains everything except for Amelia Anette, which I will add later:
http://www.mediafire.com/?1feckiaj59974j8

Skin: Hong Meiling
Download link: http://www.mediafire.com/?94m88ku9uojelh9
Screenshots:
(click to show/hide)

Skin: Shikieiki Yamaxanadu
Download link: http://www.mediafire.com/?ckf975ubwm25ue4
Screenshots:
(click to show/hide)

Skin: Fujiwara No Mokou (Fixed)
Download Link: http://www.mediafire.com/?0ymgzsfecv6luas

Screenshots:
(click to show/hide)

Skin: Keine Kamishirasawa (Fixed - 2)
Download Link: http://www.mediafire.com/?tmwz47d66qd95cz

Screenshots:
(click to show/hide)

Skin: Keine Kamishirasawa (Hakutaku)
Download link: http://www.mediafire.com/?8cus347ic67cd2q

Screenshots:
(click to show/hide)

Touhou 6 8-Bit Songs Pack
Download link: http://www.mediafire.com/?v5fxklc37e43fi9
(click to show/hide)

Skin: Fujiwara No Mokou (Possessed By Phoenix)
Download Link: http://www.mediafire.com/?wgv5uhkjc04pd4g
Screenshots:
(click to show/hide)

Skin: Kanako Yasaka
Download link: http://www.mediafire.com/?cfnt8ecgkhhf3vi
Screenshots:
(click to show/hide)

Skin: Kaguya Houraisan (Fixed - 1)
Download link: http://www.mediafire.com/?96geiv3l7wklbsb
Screenshots:
(click to show/hide)

Skin: Shanghai & Hourai
Download Link: http://www.mediafire.com/?e6y8u15k94pr7kr
Screenshots:
(click to show/hide)

Skin: Sanae Kochiya (Credits for Kapus for making the standing-front frame)
Download Link: http://www.mediafire.com/?sg47nosznt4ha41
Sceenshots:
(click to show/hide)

Skin: Hatate Himekaidou
Download link: http://www.mediafire.com/?z6cs710a3vm0kz5
Screenshots:
(click to show/hide)

Skin: Amelia Anette
Download link: http://www.mediafire.com/?37cb23xypls3rq4
Screenshots:
(click to show/hide)

Work In progress:
(click to show/hide)

5
Tutorial Collection / Flanny's Map making guide for dummies
« on: May 02, 2011, 10:06:39 PM »
Decided to write this guide for the people that REALLY need it.


To make maps, you need Doom builder 2.
First off, read the Doom builder 2 guide wrote by Cutman Mike, or else you will NOT get any of this to work.

"FX" Keys on your keyboard

F1 - Opens a guide.
F2 - Creates a new map / changes stuff on your map
F3 - Finds or replaces something (I usually use this for textures.)
F4 - Checks for errors on your map. You must ALWAYS do this before releasing something. Unless you want your map to be glitched like hell.
F5 - Preferences
F6 - Game Configurations
F7 - Nothing at all
F8 - By Myroc - "It reloads the wad that contains the map you're working on as well as the wads that you're telling Doom Builder to use via the Game Configurations. Useful if you toy around with any of these wads outside of DB2 (say, SlumpED or Slade)."
F9 - Tests your map.
F10 - Edits scripts
F11 - Checks for Errors and warnings
F12 - Nothing at all
F13 - Makes you ask yourself various questions.

The buttons - File, Edit,view, mode, prefabs,tools, and help... If you can read this, you'll know what they do.

New map - Creates a new map.
Open map - Opens a map
Save map - Saves your map
Open script editor - Opens the script editor
Insert Prefab from file - I have no idea.


Modes -

Vertices mode -

Creates vertices. With this, you can create sectors and stuff around your map. You can also edit a pre-existing vertice.

Linedefs mode -

Creates linedefs. With this, you can create sectors and stuff around your map. You can also edit a pre-existing Linedef.

Sectors mode -
Edits a pre-existing sector.

Brightness mode -
I never needed to use this, so I have no idea. Probably has something to do with Brightness, but that's just me.

Make sectors mode -
You know when you create linedefs around, and a sector doesn't actually "exists"? with this, you can make it exist. BY CLICKING ON IT! Magical, isn't it?

Things -
You can use many of the THINGS on this to do stuff around your map. Weapons, energies, start points, and many more are located here.

Visual mode -
You can see stuff around your map with this. To exit/enter, press W, to move around, use the "ESDF" keys, located on your keyboard.

Find Replace mode - check "F3".

Map analysis mode - Check "F4"


Ok, that's all the basics you need to know. Now, you're not a dummy anymore! You are something more... you're a (9)! Touhou joke, indeed.

Now let's move ahead, shall we?

Your map's brightness needs to be 255. Seriously. Don't use any lower than 255. If you use it on your map to make it look a little bit better, people will complain. I'm serious.

Making stairs -

1 - Create a sector. Works better if you create a sector inside your sector.
2 - Click on "Sectors mode".
3 - Click with your right-mouse button on the sector you've created.
4 - Increase/Decrease the values for "Floor"
5 - Profit!

Increasing/decreasing the ceiling -

1 - Click on "Sectors mode".
2 - Click with your right-mouse button on the sector you want to increase the ceiling of.
3 - Increase/decrease the values for "Ceiling"
4 - Profit!


Oh, Important and serious hint - Make everything be 32x32x32. Meaning, 32 width, height, etc. Multiples of 32, as 64,96,128,160,192,224,256,288,320,etc. also work.

Textures -

When you make a sector and/or change his size, you'll notice that it get's glitchy. To fix that, you must add a texture.

I'll explain how to add a texture to a linedef.

1 - Right - Click the linedef
2 - Click the Sidedefs tab.
3 - You'll see a red triangle with a "!" on it somewhere on the linedef. Click it.
4 - Pick one of the textures located on "All".
5 - Profit!

Before clicking the sidedefs tab, you'll notice a tab called Properties.

There are the options that become active when you check them (By clicking them with your mouse

Impassable - Makes the linedef be impossible to pass through.
Block monster - Makes the linedef block monsters.
Double sided - Makes the linedef have two sides.
Upper unpegged  - means the texture will clip at the ceiling, if available.
Lower unpegged - means the same thing, only that's for the floor
Secret - I have no idea.
Block sound - Blocks sound.
Hidden - Affects the Minimap.
Shown - Affects the Minimap.
Repeatable Action - Makes an action (Defined by the "action" below) be repeatable.
Monster activates - Check Secret
Block everything - Blocks everything!
Block players - Blocks players.

Action - Uuuh... there are TONS of actions, and if you want something from it, you can check one that was already made. (Usually, at another map.)

Trigger - Makes the action trigger when what you select here happens.

When you right click a sector, you'll open a tab called Properties. Here, you can adjust lots of thingies, like ceiling height, floor height, etc. Effects has pretty much the same use as "Action".


Tag - Used to identify X Sector/linedef when you use a script/thing


How to make ladders -

1 - Select a linedef
2 - Go on Action
3 - Select action 128
4 - Add set: Add
5 - Force - 15(can be a different number)
6 - Check "repeatable action"
7 - Down Up - you pick.
8 - Trigger - Player bumps
9 - Profit!

Now for something that, if you understand how to do, you'll be promoted from (9) to Not-So-(9)-ish.

Teleporters!

Teleporters can be done in many ways, but this is the most used one -

You'll need -

1 - Things
2 - Sectors

1 - On things, click on "Type", then type in "14"
2 - Go on "Action"
3 - On the tag, put in a tag that hasn't been used by you before.
4 - Create ANOTHER thing.
5 - This time, click on "Type" and type in "9999".
6 - Go to Action.
7 - Select action 70.
8 - Target mapspot tag - Here, you put the same number of the tag you used on "3"

To make sure the teleporters work correctly, create a 32x32 Square sector with Linedefs around the "Things" you've selected.

To add music on your map -

1 - Get slumped/Slade.
2 - On slumped/Slade, open your map.
3 - Create a new lump called "MAPINFO"
4 - Ok, now... You can do this two ways - 1 - Doing line by line by yourself, or 2 - Copying it from someone else. Per example, here is the map info for "SDMMAN":

map SDMMAN "Scarlet Devil Mansion"

{
   cluster = 1
   music = "REMIRMX"
   aircontrol = 0.5
   gravity=800
   levelnum = 1
   next=SDMBASE
}

SDMMAN - The code for the map.
"Scarlet devil mansion" - the map's name.
Cluster - By Ivory - "A cluster is how ZDoom (and it's daughter ports, like Skulltag) create a group of linked maps for the purposes of a Hub or Episodes. In terms of making single maps for MM8BDM, it's not that important. "
Music - The music for your map. Be sure to add the music you're using to the map(using slumped/slade) to the same file of the map!
Aircontrol - Aircontrol.
Gravity - the map's gravity.
Levelnum - the number of the level.
Next - The next map to be played.

To make the music change when 5 frags are necessary for victory...
1 - Go on doom builder
2-  Open your map
3 - Open the scripts editor
Here is the Script for The Scarlet Devil mansion:

Script 1 Enter
{
if(PlayerFrags() == GetCVar("fraglimit") - 5){
SetMusic("TH6REMI",0);
terminate;
}
Delay(1);
restart;
}

To change it to another song, simply copy this, paste it there. To change the song, put in the code for the song in the place of "TH6REMI". Be sure to add the song to the file of the map through slumped/slade!


These are the basics from map making. If you know all this, you can create some maps already. Now go on Doom builder 2, and have fun!

(I created this for the people that are too lazy to try stuff around by themselves, or check examples. Do not copy this and put it somewhere else withouth authorization!)

6
MM8BDM Discussion / Explaining yesterday's disaster.
« on: February 19, 2011, 11:24:27 AM »
So, I'll get right to the point. Yesterday, Remilia(Me) And Alucard were supposed to marry. Because of Timezones, I didn't gave him a time to actually SHOW UP, so I decided to wait all day, hoping it wouldn't take THAT long. It did, yeah. (F***ing murphy law!)
So, I lost my patience and decided to close the server and go play normally. When he "arrived", he talked me onto re-opening the server. I did, and we "married" correctly. The case is, it was a faker(IT WASN'T ALUCARD, SO DON'T KICK HIS ASS OR ANYTHING LIKE THAT.), and he attacked everyone on the marriage just after it ended. I kicked his ass and perma ban'd him for 1 year.

So, with that, I was able to -
1 - Discover who REALLY are my friends.
The ones that waited with me all day long.
2 - Discover who REALLY are my enemies.
The ones that crashed my server and kept making mess at the same.
3 - Ironically, I think this will make me like alu even more.
Because, After the incident, I noticed how the faker and him typed different. At the moment, I was too angry+sad to notice, but I then noticed and went "Wow, I'm dumb to not have noticed that..."
4 - Eat.
Yes, you think I didn't got something out of it? When I "kissed" the faker at the marriage, I didn't kissed him. I bit his neck and drunk his blood. And I was hungry as hell. I secretly knew it, because his smell was different from the smell of alucard. So yeah, he'll prolly become a vampy sooner or later~

Thanks for the attention.

7
MM8BDM Discussion / Gameplay videos - By Sakuya+Remi+Flanny
« on: January 10, 2011, 10:52:56 PM »
Alright, as noticed in-game, I'll be recording matches sometimes and posting it up on youtube. If someone wants to watch them, here they are. I used Hypercam, so most of the times you wont have to worry If your name is appearing at youtube or stuff.

The videos -
http://www.youtube.com/watch?v=r77acab_kzQ

8
MM8BDM Discussion / My thoughts about the game. (Warning - Spoilers)
« on: January 10, 2011, 10:47:23 PM »
Alright, been some time since I've been playing this, and actually never noticed this forum section(Which originally was the Feedback section, but Ivory moved it to the correct place). When I did, I though I should give to everyone my opinions about the game.

So right. I found the game on youtube. I dont remember exactly, but I found Shagg's videos and got quite interested in the game - Even more because of roboenza mode. I always wanted to play an online game that is Survivor VS Zombie, and this game gave me the chance to do so. And I loved it.

Downloading it wasnt a problem. The blog is so organized and well-made, its easy to find anything you want. The game size is something that amazes me - Some games from nowadays are like, 3-8 GB, And this one is WAY more fun than all of these, and its size is small. (However, there's so much custom stuff to get! But still, thats only an option, so, I see no problem with it.)

Getting used to the fast-paced rythim of the game at the campaign & overall multiplayer was hard at the beggining(what? I've just started playing!), but it is actually good - I like challenging games. Also, I did not expected bosses in the game! I went like "Oh god..." when the "Bumo bumo" started, haha.

Even though its fun, I usually tend to not play deathmatch. But I then Decided to play the whole campaign at certain day(I had only defeated the guts dozer by then) while paying attention to the history(you know, most times, what REALLY gave me reason to continue playing was the history itself.)

The bosses are fun and challenging. Yellow devil took me some time to figured what to do, but when I did, it was easy enough. The Guts Dozer(Is that correct? xD) is kind-of hard because the Metools can sometimes get stuck in your head, dealing insane amounts of damage. I like darkman, because he've ended up teaching me how to use the Protobuster efficiently. The Metool daddy is easy(Oh god. No. its not easy. Lets say that he is... normal mode xD) to defeat once you learn how to strafe run or get his pattern down. The DocRobot is intimidating, honestly. I fear his atomic fire. Darkman itself was a GREAT challenge, but then I went super-offensive with the Proto Buster and managed to kill him with 1/10 of my Hp left(...oy.) The 42 robot master battle is long, but the only ones that really trouble me are Gravity man, magnet man, dive man, and tomahawk man. I went like "WHAT THE!!!" When I saw Gammah. (Must type Gammah with the H at the end or it shows as Auto... oy.) It wasnt so hard because I had the ballade cracker(Ballade is the only one I managed to beat, oy), but I had no idea I had to use Top Spin to finish him off. Getting the jumping pattern was kind of annoying, and his move that worries me the most is the one were fire pillars appear from the fireballs. The ending of the game. I love it. The music fits perfectly, the text fits perfectly. You actually feel rewarded for all the work you had. The ending brings tears to my eyes - tears of happyness. How many games can do that to someone? Tell me!

The forums, I love them! The community(everyone, pretty much) is very helpful and friendly. And that is something that also makes me not stop playing the game! I have friends here - Friends that I like to talk to, Friends that I like to play with. Friends that help me. Friends that cheer me. Friends that give me reason to go forth. And friends that make me laugh! xD

In conclusion - I love it. Cutman Mike & Team did an awesome job. Thank you for that.

9
Maps / Flanny's Basement of Stuff. LR - Bamboo Forest
« on: January 04, 2011, 08:24:05 PM »
Well, changed the title to something more simple so i can tell what the LR (Last Release) Is.
So yeah...

Scarlet Devil Mansion (Old version)

Video for it (Song used in video is NOT the same in-game.) -
 http://www.youtube.com/watch?v=qge6Yuz5Ws8
Screenshots:
(click to show/hide)
Download Link: http://www.megaupload.com/?d=NRVMXXYH (5th and final version. Mess messed with the map and Made some cool stuff that I approved and decided to put in the final version.)

Scarlet Devil Mansion - Basement (Refered as S.D. Mansion - Basement)
Screenshots: None. Yet.
Video:
Download Link: http://www.megaupload.com/?d=IDTQWZ08 (2nd and final version. Changed some textures, Mess changed some things with the design itself.)

The Death Arena (Dat name. :L)
Screenshots: None. Yet.
Video: None. Yet.
Download link: http://www.megaupload.com/?d=1UGHHJ6N

Happily ever after (Marriage map)
Screenshots: None. Yet.
Video: None. Yet.
Download link: http://www.megaupload.com/?d=BJ1JDJPC


Touhou 6 8-Bit Songs Pack
Download link: http://www.mediafire.com/?v5fxklc37e43fi9
(click to show/hide)


Scarlet Devil Mansion - Remake version (Short version)
Download link: http://www.mediafire.com/?oc9akalfx3i19qa
Video for it: None, yet.
Screenshots:  None, yet

Map: Knightman's Arena
Download Link: http://www.mediafire.com/?on860rum57b52xv
Screenshots: To be addedI DON'T FEEL LIKE ADDING ANY ;-;

Map: Flame Processing
Download Link: http://www.mediafire.com/?5dyi4eut28cj2fg
Screenshots: To be addedI DON'T FEEL LIKE ADDING ANY ;-;

Map: Bamboo Forest. Code: BAMFOR
Download Link: http://www.mediafire.com/?acvc58c95qwt8eh
Screenshots:
(click to show/hide)

10
Help & Editing / A question about the in-game music.
« on: December 27, 2010, 10:52:02 PM »
Well, I'll get right to the point. Is there a way to change the "desperation" song for Roboenza? Like, im tired of "NOHOPE" replacing what im listening to. Is there a way to change that for something else? Thank you.

PS: Sorry if its the wrong section. But I think it has something related to edit the wads, so..

11
MM8BDM Discussion / Im not the "Flandre" some people think I am.
« on: December 10, 2010, 04:28:00 PM »
Listen, Lately I've been receiving some messages, and some people talking to me about stuff I have no Idea what is. I THINK there is an other Flandre I dont know. Listen, im not that person. My original Nickname was Mr.Zante, but, for many reasons, I've got the Flandre Skin, I downloaded the Touhou 6 music wad pack, and changed my name to Flandre Scarlet. I've heard the other Flandre is called only "Flandre", so please, before sending messages to me or talking stuff, pay attention to the names.

Thank you very much, have a nice day.

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