Cutstuff Forum
Cutstuff => Cutstuff Discussion and Feedback => Topic started by: Seltuh on February 11, 2017, 04:33:56 PM
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I Wanted to do a game using the same doom engine than mm8bdm and in it there will many weapons in it that i plan to be really similar to some weapons in mm8bdm.
So i wanted to ask you guys there at Cutstuff.
can just modify some of the existing weapons of mm8bdm as a shortcut?
Thank you.
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If you're just going to take our weapon code and tweak a bunch of things, you're better off just making a patch wad/pk3 rather than it's own entity. People are more likely to play it then too.
As for permission, sure. Just be sure to give mm8bdm credit in your mod where it is due.
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Thank you.
I will be sure to credit mm8bdm!
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the word coding didnt make much sense but i didnt know how ellse to put it so yeah...
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i better start researching more on it as well so i can know more about how the whole weapon thing works
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Most documentation for what the Zandronum engine can do can be found on the ZDoom wiki: https://zdoom.org/wiki/ (https://zdoom.org/wiki/)
There are a few Zandronum-specific features, however. You can find those on the Zandronum wiki as well: https://wiki.zandronum.com/ (https://wiki.zandronum.com/)
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thx. im doing it with my friend kainan,im still waiting for his pc to be fixed so we can start the real stuff.
right now i just tested making maps and i changed the texture of the light lab's floor