Cutstuff Forum

Mega Man 8-bit Deathmatch => Tutorial Collection => Topic started by: TERRORsphere on December 18, 2010, 02:02:31 AM

Title: Tutorial: Sky box and Basic sky tricks
Post by: TERRORsphere on December 18, 2010, 02:02:31 AM


Hope you have fun watching it. I recorded this at 2 in the morning... so expect my voice to be all quiet and all that.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: DWN-019 on December 18, 2010, 05:12:18 AM
At 3:29, do you leave the texture like that?

Thanks for the tutorial, though. It helps, I can see the sky, but it...glithces up like in the video around 3:41.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: TERRORsphere on December 18, 2010, 05:02:44 PM
Just follow the Tutorial and you'll be alright. The skybox viewpoint's z-heighr mustn't be 0.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: DWN-019 on December 18, 2010, 10:32:07 PM
K, thanks. It works now. Can I ask something else? All I need to know is how to set up a pit that takes you somewhere else like in Crystal Man's stage. And I need to know how to set up a teleporter...
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: TERRORsphere on December 19, 2010, 01:14:07 AM
Just look at any map with it... It's really not hard to find out what you need to know by looking at other maps.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Epsilon on December 19, 2010, 06:57:33 AM
Quote from: "DoomThroughDoom"
Just look at any map with it... It's really not hard to find out what you need to know by looking at other maps.

heh, I do this too, always learn the hard way, eh?
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Ivory on December 19, 2010, 07:01:27 AM
No... Because looking at how other people do things is the best way to learn this type of stuff.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Camo Yoshi on January 12, 2011, 02:54:18 PM
You don't really need to put fireballs in MM8BDM... LOL!

You know, considering all the tutorials you made I might actually make my own maps just for fun... But not on my netbook. I'll wait until my desktop comp has the RAM it needs.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: TERRORsphere on January 12, 2011, 05:13:39 PM
I may make a line up of "Getting started with Doom Builder 2: x" tutorials. But I would need to know what people actually need. What I'm thinking is for this:

•      Setting up Doom Builder 2.
•      Making your first map and saving it to a .pk3.
•      Learning about midtextures. (upper and lower unpegged will also be defined here and 3D midtex.)
•      Slopes and other line specials. (Doors, transparent lines, line horizon)
•      MM8BDM ladders, slippery floors (Just a collection of how Cutmanmike made ladders and slippery floors and other tricks if I can remember them.)
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: TheBladeRoden on January 12, 2011, 06:24:03 PM
how to get scripts to work
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: TERRORsphere on January 12, 2011, 09:21:34 PM
Press compile.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Camo Yoshi on January 13, 2011, 03:11:17 AM
I think he means how to code ACS scripting, not compiling it.  :)
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Dialer Bourne on March 23, 2011, 10:58:08 PM
I can't figure out how to make a place you can see the sky through  :|
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Korby on March 24, 2011, 01:22:02 AM
Do not bump old topics. Look at official maps for help.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: CutmanMike on March 24, 2011, 09:24:10 AM
This is a tutorial topic, I should imagine that bumping it for help on the subject is a completely valid reason to keep it unlocked.  ;)
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: TERRORsphere on March 24, 2011, 05:53:15 PM
Quote from: "Dialer Bourne"
I can't figure out how to make a place you can see the sky through  :|
Follow my tutorial video more carefully.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Korby on March 24, 2011, 05:59:05 PM
Alrighty then. I guess I was wrong then. Thanks for clearing that up for me, Cutty.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: TERRORsphere on March 24, 2011, 06:29:02 PM
I think it's funny how you can report Moderators posts.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: TheBladeRoden on March 24, 2011, 06:47:27 PM
You can report admin posts too. :p To whom they are reported however, I know not.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: OZX on November 01, 2011, 11:36:04 PM
Okay, i know im bumping it, but i need help.

I followed the youtube vid, and i still cant make a skybox.>_>

Help me?
Title: Did you even TRY?! Seriously. <.>
Post by: Jennifer on November 02, 2011, 12:33:32 PM
Did you even TRY to watch the video? He explained it in a way where even I figured out how to make one.

Hey, I'm not as dumb as you people think. I know there are a few of ya out there.
Title: i did and it faild
Post by: OZX on November 05, 2011, 06:00:17 PM
Quote from: "Travis"
Did you even TRY to watch the video? He explained it in a way where even I figured out how to make one.

Hey, I'm not as dumb as you people think. I know there are a few of ya out there.


Yea, i tired...listened to the vid, watched it, BUT it failed. >_>

I think it has somethin to do with sizes.

Edit:dang it forte, I made this a long time ago,in a galaxy far far away..., look at the date sometimes mang!
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: GameGuyAnon0mous on June 24, 2012, 02:28:34 AM
Your tutorial is working great for me, but i have one question.

How do I raise/lower the skybox floor so it levels to the "actual" floor?
Title: Re: i did and it faild
Post by: fortegigasgospel on June 25, 2012, 08:10:41 PM
Quote from: "omegazerox12"
Quote from: "Travis"
Did you even TRY to watch the video? He explained it in a way where even I figured out how to make one.

Hey, I'm not as dumb as you people think. I know there are a few of ya out there.


Yea, i tired...listened to the vid, watched it, BUT it failed. >_>

I think it has somethin to do with sizes.
Do what I do and copy paste a skybox from another map.

Quote from: "GameGuyAnon0mous"
Your tutorial is working great for me, but i have one question.

How do I raise/lower the skybox floor so it levels to the "actual" floor?
Same way you do it with any other floors.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: BookofDobson on October 15, 2014, 08:19:50 PM
Oh boy... I know this is old... I know this is dead and gonna be hated for this but... This isn't much of a tutorial. Everything is sped up to save time, however he doesn't stop speeding time up and I to get to it multiple times. He doesn't really say much. I tried to figure out how to take down the walls so the skybox can show, he says little to nothing on it and basically this guy and the rest of the thread are toxic to anyone who didn't get it.

Bottomline... this isn't much help
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Knux on October 15, 2014, 11:13:01 PM
But I already told you how to make a skybox.
Quote from: "Knux"
Draw a sector outside of the map (apart from it) and give it the textures and stuff you want showing in horizons and skies. Then, place a Skybox Viewpoint object (located in Cameras and Interpolation) in the middle of your skybox and give it a Zheight of at least 8.
Which part of this did you not understand?
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: BookofDobson on October 16, 2014, 12:03:47 AM
I got that but the kicker is... how do I see it past the original walls of the main map
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Gummywormz on October 16, 2014, 12:35:13 AM
You mean making the outside of the map seem infinite? Use Line_horizon (Action 9).
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: Knux on October 16, 2014, 01:29:23 AM
To elaborate, you need to use the F_SKY1 texture on the sector where you want to see the skybox. After that, just use that Line Horizon property on the walls of the sector using the F_SKY1 texture.
Title: Re: Tutorial: Sky box and Basic sky tricks
Post by: BookofDobson on October 16, 2014, 01:49:49 PM
OK thanks a lot