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Atomic Fire is no longer a one hit kill
actor AtomicFire3 : AtomicFire1{Radius 15Height 15+RIPPER+DONTBLASTdamagetype "Atomic"Damage (100)States{Spawn:HEAT EF 3loop}}
actor ClassBase : PlayerPawn{...Pain.Atomic:"----" H 0 A_GiveInventory("AtomicOnce",1)Goto Pain...}actor AtomicOnce : PowerProtection{Powerup.Duration 7damagefactor "Atomic", 0.0}
I hit Woodman with a fully charge Atomic Fire and it didn't kill him, but it kills other people. Woodman is the weakest to Atomic Fire and now he's one of the most resistent to it. WTF.
barely stronger than a charged shot now.
Quote from: "SmashBroPlusB"barely stronger than a charged shot now.45 damage (he did mean mega buster right? "charged shot" is a pretty vague term.)90 damage
Yeah no difference at all, what was I thinking
IIRC, the MM8 Classes are basically done, no?
[At worst, you're gonna have to wait until vanilla updates to v3a for the MM8 classes.