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Quote from: "Myroc"How about that being hit by Gravity Hold increases the target's gravity to the point where you can barely jump at all?I really like this idea.
How about that being hit by Gravity Hold increases the target's gravity to the point where you can barely jump at all?
Originally I was going to have it calculate how far from the floor the opponent was and do damage based on that when they hit the floor, but it didn't seem to be worth the hassle. You'd also get a lot of cheap "in the wrong place at the wrong time" kills.
Okay, I could do that but it's up to Mr. X to decide! Maybe you could alter gravity for them so they are stuck to the ceiling or something? Sounds like fun!