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Author Topic: [Expansion] Cutstuff Community Classes (Prism Alpha)  (Read 698394 times)

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November 14, 2012, 06:15:14 AM
Reply #2115

Offline TheBladeRoden

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2115 on: November 14, 2012, 06:15:14 AM »
It seems TheBladeRoden is a bit too Plain Jane, I need some ideas to spice him up.

November 14, 2012, 06:40:53 AM
Reply #2116

Offline Hallan Parva

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2116 on: November 14, 2012, 06:40:53 AM »
actually Coldy brought this up in the dev room
Quote from: "xColdxFusionx"
TBR: "Well I'm hesitant want to completely replace the weapon [Autocannon] since it already has a hud, and it's integrated into the skin.

What about a gun that shoots blades? Or a gun that shoots out other guns (since I incidentally just coded one the other day)?"

Me: "...I really want to see this now."

FIVE MINUTES AND ONE SMASH LATER


[11/13/2012 10:52:37 PM] The King of Shenannigans: Coldy
[11/13/2012 10:52:52 PM] The King of Shenannigans: new items for BladeRoden

Gun Blade
Blade Gun

[11/13/2012 10:53:41 PM] xColdxFusionx: lol
[11/13/2012 10:54:05 PM] Korby: which one would be melee???/
[11/13/2012 10:55:03 PM] The King of Shenannigans: Gun Blade explodes on slashes, can deflect projectiles (?)
Blade Gun shoots sharp ripping projectiles that deal melee damage (lol elements)
[11/13/2012 10:55:21 PM] The King of Shenannigans: for added laughs make Gun Blade totally NOT deal melee damage
[11/13/2012 10:55:40 PM] Chimera Man: What

November 14, 2012, 07:35:56 AM
Reply #2117

Offline Max

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Re: [Expansion] Cutstuff Community Classes Expansion... Thi
« Reply #2117 on: November 14, 2012, 07:35:56 AM »
Quote from: "SmashBroPlusB"
Quote from: "Yellow Devil"
He can create up to 4 at a time. Important note, it takes him 10 health to produce a blood spear.
So, if Red creates 4 spears at once, is it 10 HP for all four? Or, does he lose 40 HP all at once? Ouch...

Each time he presses alt he'd lose 10hp.

Quote from: "? Manibogi ?"
My problem is that, if he has less than 10 health and no spears in LMS, he'd become completely useless.

He can still regain health from Hemomancy if it is fired accurately enough.

Quote from: "Daveris"
Morbid beyond belief.

My cup is half empty.

Quote from: "xColdxFusionx"
Someone's been spending a bit of time on the Fields of Justice.

No shame.

November 14, 2012, 08:52:48 AM
Reply #2118

Offline Beed28

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2118 on: November 14, 2012, 08:52:48 AM »
The only problem I have with this class is that it's too morbid for the Mega Man setting. He would definitely fit in better in the Doom, Heretic or Castlevania settings.

November 15, 2012, 05:14:53 PM
Reply #2119

Offline Max

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2119 on: November 15, 2012, 05:14:53 PM »
What do you mean morbid? It's child-friendly!

(click to show/hide)

November 15, 2012, 09:48:52 PM
Reply #2120

Offline Gumballtoid

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2120 on: November 15, 2012, 09:48:52 PM »
Okay, it occurred to me just a few minutes ago. The skin M712 and I included in the submission for my class is absolutely lazy and shameful and eyebleed-inducing and GBT-why-the-hell-did-you-do-this. It hit me like a ton of bricks while browsing old skin threads (including my own).

For the time being, I'd like the skin changed to Doc Robot, if that's alright.

November 16, 2012, 12:20:08 AM
Reply #2121

Offline ice

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2121 on: November 16, 2012, 12:20:08 AM »
I leave for 2 weeks and already stuff starts picking up @_@

Anywho, after finishing something for Daveris, I might take up coding someone's class

Also, Irony that Shademan of all characters is being damaged by blood

November 16, 2012, 01:01:57 AM
Reply #2122

Offline Zard1084

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2122 on: November 16, 2012, 01:01:57 AM »
Quote from: "ice"
I leave for 2 weeks and already stuff starts picking up @_@

Anywho, after finishing something for Daveris, I might take up coding someone's class

Also, Irony that Shademan of all characters is being damaged by blood
Ice can you make my class please? i have two weapons ready for use that i made of course and i have my skin ready also
Links are here:
Skin: viewtopic.php?f=30&t=4712
My weapons: viewtopic.php?f=28&t=5042
And here is my class Info Again..
Name: Zard1084
Armor: .75x a little low but armor is traded for speed and jump (can be tweaked if needed)
Weakness: Fire, Bombs, Needle
Resistance: melee, ice, electricity, G-Hold
Speed: faster then megaman but slower then quickman (can also be tweaked for balance)
Jump: 1.5 times megaman's jump (more or less for balance)
Weapon 1: ZardGun my first weapon i made it deals quick Damage
Weapon 2 (alt): Cross Sword Its a melee weapon that deals Claw damage and shoots out three spread shots when the ammo meter runs out i swing my sword slower and i stop shooting spread shots
Skin: My skin i made
Weapon Dropped: Slashclaw
Taunt: None
combat style: getting to hard to reach places and snipe at enemy's or running around and spamming shots while Avoiding enemy fire or getting very close and attacking
*I made edits*

November 16, 2012, 02:41:35 AM
Reply #2123

Offline Gummywormz

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2123 on: November 16, 2012, 02:41:35 AM »
May as well dump ideas for my revamp here.

(click to show/hide)

November 16, 2012, 02:47:32 AM
Reply #2124

Offline -FiniteZero-

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2124 on: November 16, 2012, 02:47:32 AM »
Um... Is it possible to create a sort of "ball and chain" weapon of the sort of the first boss of Sonic 1? I'd like that to be the new insta-gib weapon for my class, along with a bit of levitation.

November 16, 2012, 03:07:28 PM
Reply #2125

Offline xColdxFusionx

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2125 on: November 16, 2012, 03:07:28 PM »
Quote from: "Gummywormz"
May as well dump ideas for my revamp here.

(click to show/hide)

1.2x is weaker than average armor.

While I approve of the Air Tile shenanigans, the class seems a little powerful. I'll talk with the other devs about the values.

November 17, 2012, 09:24:01 PM
Reply #2126

Offline ice

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2126 on: November 17, 2012, 09:24:01 PM »
Welp, Savior gave me permition to play around with bot apoc, and try to make it compatible with cscc
wish me luck

November 17, 2012, 10:15:55 PM
Reply #2127

Offline HD_

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2127 on: November 17, 2012, 10:15:55 PM »
Actually, I know how to do it, I did it for UnEpic classes a while back. It's just a matter of stopping the mod from giving the items to the classes that can't use them and changing which bots can appear.

November 17, 2012, 11:56:22 PM
Reply #2128

Offline Davregis

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2128 on: November 17, 2012, 11:56:22 PM »
Quote from: "ice"
I leave for 2 weeks and already stuff starts picking up @_@

Anywho, after finishing something for Daveris, I might take up coding someone's class

Also, Irony that Shademan of all characters is being damaged by blood

Yayyyyyyyy

November 18, 2012, 12:58:47 AM
Reply #2129

Offline -FiniteZero-

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Re: [Expansion] Cutstuff Community Classes (v4c)
« Reply #2129 on: November 18, 2012, 12:58:47 AM »
Quote from: "-FiniteZero-"
Um... Is it possible to create a sort of "ball and chain" weapon of the sort of the first boss of Sonic 1? I'd like that to be the new insta-gib weapon for my class, along with a bit of levitation.

Um, I would like it if people wouldn't ignore me so much. I would like an answer to whether this is either a good idea or possible.