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Author Topic: MM8BDM: Mega Man 8 Expansion Public Thread  (Read 300601 times)

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October 24, 2012, 05:37:20 PM
Reply #1230

Offline Donutyoshi

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1230 on: October 24, 2012, 05:37:20 PM »
I'm just saying. I know palate swap was used only the NES Megaman games (or those who attempted to be NES styled).

What I'm saying, it occured to me MM8 never had any use of that. The only thing close enough for an etank would be the Rush Supports.

So in the end, would there be support items for rush maybe? It would be actually kinda cool if there was motorbike rush for a support item. Plus, it's make Nitroman's map less like avoiding the hell out of the trucks and more like a speedway maybe. Maybe, though. When we get to the MM10 expansion, which seems like 2 years from now maybe?

October 24, 2012, 07:12:04 PM
Reply #1231

Offline Mr. X

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1231 on: October 24, 2012, 07:12:04 PM »
We tried a Rush Bike.  It was like summoning a wave bike anywhere which only encouraged running like Hell from everybody and did nothing but be annoying for all, so it was removed.

October 24, 2012, 07:30:46 PM
Reply #1232

Offline tsukiyomaru0

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1232 on: October 24, 2012, 07:30:46 PM »
What if Rush Bike acted somewhat like a class change after you summoned rush bike and got close enough to him to trigger his function? And, as you took hits, it reduced X seconds from the maximum time you can use, and forces you to use a weak buster while on it and no strafing?

October 24, 2012, 07:34:02 PM
Reply #1233

Offline Ivory

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1233 on: October 24, 2012, 07:34:02 PM »
Rush Bike sucks, it does nothing encourage stalling via running. It's not going in.

October 24, 2012, 07:37:31 PM
Reply #1234

Offline tsukiyomaru0

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1234 on: October 24, 2012, 07:37:31 PM »
Not even if it was a rare eddie drop and couldn't be reused? Also, yeah, Wave Bike speed is too high for Rush Bike.

October 24, 2012, 07:41:26 PM
Reply #1235

Offline Ivory

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1235 on: October 24, 2012, 07:41:26 PM »
I've said this once and I'll say it again.

Not everything has to go into the core game, despite what some people seem to think. If a mod wants to add Rush Bike, then that's fine. It's not going into the core game however.

October 24, 2012, 08:46:27 PM
Reply #1236

Offline Hallan Parva

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1236 on: October 24, 2012, 08:46:27 PM »
Quote from: "Ivory"
Not everything has to go into the core game, despite what some people seem to think.
R.I.P. "The Justice Fist"
2013-2012


NEVER FORGET

October 24, 2012, 09:22:08 PM
Reply #1237

Offline tsukiyomaru0

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1237 on: October 24, 2012, 09:22:08 PM »
Quote from: "SmashBroPlusB"
Quote from: "Ivory"
Not everything has to go into the core game, despite what some people seem to think.
R.I.P. "The Justice Fist"
2013-2012


NEVER FORGET
Okay then and- PIME TARADOX!

*ahem* now on serious matters:
Will there be Duo as a secret boss, perhaps rewarding something interesting?

October 24, 2012, 09:22:59 PM
Reply #1238

Offline JaxOf7

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1238 on: October 24, 2012, 09:22:59 PM »
Quote from: "Ivory"
Rush Bike sucks, it does nothing encourage stalling via running. It's not going in.
Can't the same be said of charge kick, scorch wheel, skull barrier, time stopper, and exit unit?
Hell, running isn't even bad thing; in duel it gets removed and in dm and you just kill other people while the runner wastes his valuable fragging time healing for no real reason.

But I guess if you want a fragging assist tool:
Jax's rush bike: Speed boost done in scorch wheel style and slower than scorch wheel because it needs to be convenient to use and you can't get off bike.
Can still use your own weapon, rush bike itself periodically fires missiles.

October 24, 2012, 09:34:50 PM
Reply #1239

Offline Ivory

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1239 on: October 24, 2012, 09:34:50 PM »
I don't think you guys ever understand this concept, because I see it come up a lot. Not everything has to go into the vanilla game, this expansion is introducing enough new inventory items anyways.

October 24, 2012, 09:39:40 PM
Reply #1240

Offline Colonel ServBot

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1240 on: October 24, 2012, 09:39:40 PM »
Quote from: "Ivory"
Excuse me? What do you mean by that?



no. not an editor. how about. like slumped, but something that doesnt take as long

October 24, 2012, 09:41:02 PM
Reply #1241

Offline Ivory

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1241 on: October 24, 2012, 09:41:02 PM »
Then use Slade3?

October 24, 2012, 09:42:24 PM
Reply #1242

Offline Colonel ServBot

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1242 on: October 24, 2012, 09:42:24 PM »
may i ask wat that is?

October 24, 2012, 09:45:35 PM
Reply #1243

Offline MusashiAA

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1243 on: October 24, 2012, 09:45:35 PM »
Rush Bike COULD be introduced into the game, yes. It doesn't NEED to. It's not mandatory.

Like the Power and Jet adaptors from MM6
Or the Super Arrow and New Rush Coil from MM5
Or the Wire and Balloon items from MM4
Or Rush Marine from MM3
Or Item-2 and Item-3 from MM2
Or the Magnet Beam from MM1

Plus, it was superflous enough in MM8

October 24, 2012, 09:51:52 PM
Reply #1244

Offline Ivory

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Re: MM8BDM: Mega Man 8 Expansion Public Thread
« Reply #1244 on: October 24, 2012, 09:51:52 PM »
http://slade.mancubus.net/
It's basically Slumped, but better.


==================================


And I can't stress enough. The opinions over Rush Bike is in theory only. We actually playtested Rush Bike and concluded it offers no good while allowing it to be yet another method of running/stalling. Yes, there are other weapons that do that. But do we really need yet another method? And Musashi pretty much nails what I'm trying to say. Not every single item needs to be accounted for in MM8BDM.