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Boss Info: A mysterious being that constantly searches for strong opponents to test his abilities on. Upon finding a place absolutely flowing with robots, and noticing that these robots constantly battle each other, he intercepts a battle-in-progress and challenges all the contenders to fight him.Name: DeathfoxSkin: GyromanColor: Overall color theme is Black.HP: Average (Put Below Average if Rage makes the hale a bit too OP)Speed: Average (of the Hales)Defense: Below AveragePrimary Attack: Electric Pulse. Kind of like a regular Thunder Bolt shot that splits apart when it hits an object.Damage: 20-25 per hit.Message for successful hit: [player] was electrocuted by Deathfox's Electric Pulse. Support: Death Jump and Death Flight. Two moves in one, Deathfox will perform a big jump that uses up half of his ammo, and can fly around as long as his ammo bar isn't empty. This does no damage.Rage: Giga Recovery: When activated, the hale is given a temporary shield (amount of damage to break it can be adjusted, but I say 200, or it could be based upon how many players are left, like starting HP 100 + 20 for each player), and starts recovering damage fairly quickly (perhaps like 5-10 HP a sec?). The hale cannot move or shoot while in this state, and the two ways to remove the shield is either when the hale has fully recovered, or the shield is destroyed by player fire. When damage is done to the shield, the hale does not take damage unless the hit breaks the shield (or after if this makes it hard to program).Damage: None.Note: If this idea works out, you can just use the first 3 seconds of the "Rage" voice clip, since obviously the shield does no damage to anyone if they touch it.
Doesn't look that bad, but a bit under powered...for the primary, might reduce damage slightly, but make it a ripper. Not sure though.The rage also sounds a bit like rolls, only more effective...IMO, I would just add the ability for slow movement while raged, and the shield deals rapid damage to any1 near, like the new junk shield or star crash, just an idea.
To SilverSin (about a week ago):I have another idea for the rage if you want the rage ability to be slightly more original:Basically, the hale will make a big jump in the air and slam on the ground, causing an earthquake-effect like a Gamma Stomp to anyone nearby, then the hale fires one or two rounds of Thunder Bolts, though the formation covers all directions around the hale. Anyone caught in this rage attack will suffer perhaps 80 damage if all attacks land. People that fail to avoid the earthquake attack will get hit by the bolts, but it can be avoided if the player jumps in time, but dodging the bolts will not be an easy task either. Basically, the entire rage CAN be avoided, but it will be very difficult to do so, especially since the hale can move after the last round of bolts is fired. In tight areas, the bolts could continue to have the spread effect hitting objects if you want, so it could be deadly if players are against the wall during the rage. A couple of names I have for the rage are Earth Crusher or Atomic Discharge, but you can come up with a name for it if you want to.Death message (didn't send this to SilverSin): [player] was sent into the Earth's Core by Deathfox's Earth Crusher/was burnt to ashes by Deathfox's Atomic Discharge
Deathfox
Sakugarne
Robo Duora
conker (bad fur day)
+ means added, * means fixed/changed, - means removedApplied Tsuki's ACS fixes * fixed script spam code that was making everyone lag and crash * fixed translation bug that was leaving hales untranslated- Removed NeoDS from the hale-picker ACS; the actors are still in, for those that care- Disabled telefrag disabler* Fixed Wild Coil damaging allies* Commented out ACS to make it (hopefully) easier to read+ Added an alternate Last Man Standing resolver, set sax_lastmandamage to 1 to activate. When the timer expires, all players will be dealt 20 damage and the timer will be reset to 30 seconds until only one player is left.* Separated the DECORATE lump into separate text files, because having everything in one big file was ugly as sin.* Replaced Pissed-Off Roll's theme with the old version. The chiptune is still in the pk3 as EARRAPE, so if you like it, changemus away.* (Hopefully) gave Scrooge McDuck his appropriate death sound+ I wasn't high when I coded this.
Someone hasn't seen PSG, have they?
Finally, holy hell is PSG raunchy. Are you sure this would be a good idea?