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Author Topic: Balrog's Fixed Saxton Hale - Reports of my death, yadayada  (Read 149548 times)

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March 31, 2013, 11:57:43 PM
Reply #225

Offline sipfried

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #225 on: March 31, 2013, 11:57:43 PM »
i question
i like the theme of morshu and i hear its from a bomberman game but do you know what bomberman game (or a oder game)

April 01, 2013, 03:08:20 AM
Reply #226

Offline Rozark

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #226 on: April 01, 2013, 03:08:20 AM »
Quote from: "sipfried"
i question
i like the theme of morshu and i hear its from a bomberman game but do you know what bomberman game (or a oder game)

Bomberman 2 DS Boss theme.

I know, my musical pickings are generally amazing  :geek:

April 01, 2013, 04:22:42 AM
Reply #227

Offline ice

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #227 on: April 01, 2013, 04:22:42 AM »
I would like to see this as C.Falcon's theme for some reason

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April 01, 2013, 05:34:44 AM
Reply #228

Offline DarkAura

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #228 on: April 01, 2013, 05:34:44 AM »
Quote from: "Tfp BreakDown"
Well Today I found out that the proto upgrade can still tk, so If you can take a look into fixing that that would be great,
Was noted previously and fixed

also why does gilgamesh have high health?
To encourage people to use their close-range weapons to kill him, but I guess that never worked out right. It'll be nerfed to about...275 per person without only elemental resistances or 200 per person with the "all other" resistance. He's, IIRC, the only armor-clad boss in the game so he needs the Resistance or Health boosts, with the other stat nerfed to compensate of course.

April 02, 2013, 05:40:35 PM
Reply #229

Offline GameAndWatcher

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #229 on: April 02, 2013, 05:40:35 PM »
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April 04, 2013, 08:32:42 PM
Reply #230

Offline Tfp BreakDown

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #230 on: April 04, 2013, 08:32:42 PM »
If you still are taking in hale ideas I'll just repost the two I had suggested on the original thread and throw in a new one.

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April 05, 2013, 11:44:24 AM
Reply #231

Offline FTX6004

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #231 on: April 05, 2013, 11:44:24 AM »
Okay this seem as a really hard work,
I gotta need help with some frames but this skin will not be a playade skin this can only be used by being the hale.

April 05, 2013, 01:10:25 PM
Reply #232

Offline Rozark

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #232 on: April 05, 2013, 01:10:25 PM »
Dear Balrog,
You could should probably create those Morshu changes I sent you like 2 months ago.
It'd look pretty.
With many thanks, Uncle Rozark

April 05, 2013, 08:36:01 PM
Reply #233

Offline SmashTheEchidna

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #233 on: April 05, 2013, 08:36:01 PM »
You know I never really imagined that Starmen would actually walk. I figured they'd float, if anything. In the game you never actually see them walk; They just teleport in front of you. But in the case of these guys, they always showed up on the field in a diamond shaped thing that flew at you. So maybe you could either use that for his walking frames or just have him float?


That actually gives me the idea of giving Starman the ability to teleport, kind of like classes Centaurman.

April 05, 2013, 08:39:05 PM
Reply #234

Offline FTX6004

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #234 on: April 05, 2013, 08:39:05 PM »
Can you give me sprites of he floats please gizmo the cat.

April 05, 2013, 08:42:19 PM
Reply #235

Offline SmashTheEchidna

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #235 on: April 05, 2013, 08:42:19 PM »
......Siiiiiiiggghhh...

Fine. Fine. I'll see what I can do. I'm only agreeing to this because it should be relatively simple and I don't really trust you with this skin anyway.

April 07, 2013, 02:49:25 AM
Reply #236

Offline Steve Johnson

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #236 on: April 07, 2013, 02:49:25 AM »
Balrog, you should make expansion packs for this, adding new hales and such.
Anyway, here's my hale idea if one pack gets made.
Quote
Name: Steve Johnson
Health: 2850
Speed: Fast
Theme: https://www.youtube.com/watch?v=8z6YoiYzjDc
Hale Description: On another earth, where Pikmin are the dominant species, and have intelligence far advanced than humans. But Pikmin are still hunted by many species, and they've grown tired of it, but one pikmin running Pikature Science, Steve Johnson, has made a interdimensonal portal, and is armed with his new invention, The Pikature Science Combustion Degreaser, which is an advanced flamethrower, and armed with a robot suit, and solemnly enters.. And finds himself in a world filled with robots! But sadly, the genocide had finally gone to his head, and snaps! Now, he is looking for people who test his new invention...
Weapon: Pikature Science Combustion Degreaser
Weapon Desc: It's similar to the Atomic flames from Megaman SP, accept it has a cooling meter, your goal as this hale to make this weapon overheat, to do serious close-range damage! And if you're a non-hale, you will receive burning damage, that'll burn you, and your house down.
Rage: Crank the heat up to 11!
Rage Desc: Dang, steve, you're a nut now, but making your Combustion Degreaser's flames are now lethal, and take half of non-hale's health! Oh dear...

April 07, 2013, 02:52:44 AM
Reply #237

Offline Ceridran

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #237 on: April 07, 2013, 02:52:44 AM »
Quote from: "Steve Johnson"
Balrog, you should make expansion packs for this, adding new hales and such.
Anyway, here's my hale idea if one pack gets made.
Quote
Name: Steve Johnson
Health: 2850
Speed: Fast
Theme: https://www.youtube.com/watch?v=8z6YoiYzjDc
Hale Description: On another earth, where Pikmin are the dominant species, and have intelligence far advanced than humans. But Pikmin are still hunted by many species, and they've grown tired of it, but one pikmin running Pikature Science, Steve Johnson, has made a interdimensonal portal, and is armed with his new invention, The Pikature Science Combustion Degreaser, which is an advanced flamethrower, and armed with a robot suit, and solemnly enters.. And finds himself in a world filled with robots! But sadly, the genocide had finally gone to his head, and snaps! Now, he is looking for people who test his new invention...
Weapon: Pikature Science Combustion Degreaser
Weapon Desc: It's similar to the Atomic flames from Megaman SP, accept it has a cooling meter, your goal as this hale to make this weapon overheat, to do serious close-range damage! And if you're a non-hale, you will receive burning damage, that'll burn you, and your house down.
Rage: Crank the heat up to 11!
Rage Desc: Dang, steve, you're a nut now, but making your Combustion Degreaser's flames are now lethal, and take half of non-hale's health! Oh dear...

I think you're looking for CSCC.

April 07, 2013, 09:53:46 AM
Reply #238

Offline FTX6004

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #238 on: April 07, 2013, 09:53:46 AM »
Yea we already have our johnson too, his name is Cave johnson.

April 07, 2013, 02:51:04 PM
Reply #239

Offline ChaoticChao

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Re: Balrog's Fixed Saxton Hale - They're so cute together <3
« Reply #239 on: April 07, 2013, 02:51:04 PM »
I remember this being said on Stinko's version
Quote from: "SilverSin"
Go wild with your suggestions again, now that damage is available and such! Same rules apply:
-No AOF primary attacks (Centaur Flash, Flash Stopper, etc.). If your hale has one, provide a good reason why, and also if it makes it, it probably wont be very effective.
-Try to avoid making your hale's name YOUR name. We already have CSCC for that.
-Health must be at a reasonable level.
-Please try to provide ALL details of your boss. Skin, passive abilities, etc.
Just for future reference.