This is basically a new campaign based entirely around duels.
...Though, it's not complete. My ultamite goal is to have a unique duel map for each Robot Master, as well as for the Mega Man killers and the bosses. This would be entirely duels, though maybe with one deathmatch per game for a brawl with the RMs of said game. Here's my plan of attack:
v3 Beta (done): (http://www.mediafire.com/?1hjk3jm6ju3f13x)
-Turns the majority of the fights into a duel with that Robot Master.
-After the Robot Master fights, the Wily/Cossack/Mr.X/Whatever fortress level will be used for a brawl with all the Robot Masters of that game, sometimes followed by a fight, ending with the campaign boss for that chapter.
Version 1 (In progress):
-Instead of modifying the main campaign, it creates seperate campaigns for each "chapter".
-Probably would be only duels, unless popular oppinion wants the RM brawls to stay in.
-Bosses would be bots, yes.
-Duel maps specifically for each Robot Master (though would start as just copies of the Training Room).
End Goal:
-Unique duel maps for each duel battle.
-Special bot/boss weapons for the bosses.
-The other stuff in Version 1.
Right now, the proof-of-concept-sorta beta is completed.
The list of duels to be included in Version 1 is below, though I'm short on ideas for bosses due to lack of skins.
Mega Man 1:
-The Robot Master duels
-Enker
-Copy Robot
Mega Man 2:
-Robot Master duels
-Quint
-Alien
Mega Man 3:
-Robot Master duels
-Proto Man
-Doc Robot
Mega Man 4:
-RM duels
-Punk
-(endboss needed)
Mega Man 5:
-RM duels
-Darkman 1
-Darkman 2
-Darkman 3
-Darkman 4
Mega Man 6:
-RM duels
-Ballade
-(endboss needed)
Mega Man 7:
-RM duels
-Bass
-Wily in the Skullsuit
Mega Man 8:
-RM duels
-Duo (probably)
-(endboss needed)
Any ideas/help would be appreciated.