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I hate to be that "ignorant person" but...What's the difference between OP's Saxton Hale mod and Classes Saxton. I've only been introduced to this a few days ago and i only played the classes one so...better ask than wonder.
Quote from: "ThatPerson"I hate to be that "ignorant person" but...What's the difference between OP's Saxton Hale mod and Classes Saxton. I've only been introduced to this a few days ago and i only played the classes one so...better ask than wonder.Silversin was originally the developer of this version and, at some point, he stopped updating the "classes version" to speed up the main one (which soon Balrog and Tails took over).Personally, classes are bad for any LMS-oriented mode (due to balance issues in terms of damage imput and dextery) and overrated (Come on! How often do you NOT see Classes "something" on top of the list?!).I guess they are still looking for a way to forbid classes.
"Saxton Hale Rebirth" should be fine for now. Unless you've already removed most of the TF2 bosses and started purging the mod of TF2 influence, I think it's a bit early to be trying to drop the "Saxton Hale" moniker. It would be a bit strange to name the mod something like "MM8BDM Boss Battles" only to greet players with Saxton Hale, Christian Brutal Sniper, Ninja Spy, and other such bosses.