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Author Topic: My GVH Add-On classes  (Read 17758 times)

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July 28, 2011, 12:41:41 PM
Reply #15

Offline FiremanX

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Re: My GVH Add-On classes
« Reply #15 on: July 28, 2011, 12:41:41 PM »
yes i know what you mean.I always liked GVH and i play this every day but you know rest users they currently working or playing MM8BDM and no one plays GVH now.

can you something do with mohoph and misty. last time i spectate i saw that some players doesn't play them because of eyerape while moving.when i checked these 2 ghouls they saying true. i don't know what you do with them (increase speed or less afterimages).

Offtopic:
thankfully painting room was already done and i can test GVH Survival on a computer.

July 28, 2011, 02:50:31 PM
Reply #16

Offline Meepy!-*Ivan!*

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Re: My GVH Add-On classes
« Reply #16 on: July 28, 2011, 02:50:31 PM »
Quote from: "FiremanX"
yes i know what you mean.I always liked GVH and i play this every day but you know rest users they currently working or playing MM8BDM and no one plays GVH now.
Meh, that's true. Maybe someday they will get bored and will stop playing this (nevah).

Quote from: "FiremanX"
can you something do with mohoph and misty. last time i spectate i saw that some players doesn't play them because of eyerape while moving.when i checked these 2 ghouls they saying true. i don't know what you do with them (increase speed or less afterimages)
Well yeah I noticed that eyerape. But many people plays as Mohoph it's just that his attack is.. Weird, you need good timing and even I don't have good timing with him. The eyerape can be removed if you morph and travel as human.

Misty... Ok yea the smoke is annoyoing. But if you keep moving forward at his maximum speed you will hardly see it.

For both Mohoph and Misty, the clones and smoke are supossed to confuse humans. That works for Misty but Mohoph clones are a bit too translucent. Maybe I should make Mohoph more translucent as the clones make him a total non-silent class and there wouldn't be any problem with it, I mean it'd keep being "balanced".

Of course, there should be a way to make the smoke invisible for the Misty player or clones invisible to Mohophs. Maybe something like AOW's stealth stuff but it's an unreachable coding for me right now.. :p

July 28, 2011, 03:19:30 PM
Reply #17

Offline FiremanX

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Re: My GVH Add-On classes
« Reply #17 on: July 28, 2011, 03:19:30 PM »
you played sjas right his afterimages aren't near sprite/movement i know mohoph and misty must confuse players but i'll do that mohoph has increased his afterimage speed and Misty's afterimages won't move.

September 22, 2012, 03:34:52 AM
Reply #18

Offline ashura9699

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Re: My GVH Add-On classes
« Reply #18 on: September 22, 2012, 03:34:52 AM »
WADHOST *FUUUUUUUUUU*

September 22, 2012, 03:39:37 AM
Reply #19

Offline Ivory

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Re: My GVH Add-On classes
« Reply #19 on: September 22, 2012, 03:39:37 AM »
Let's not revive this, thank you.