I'll simply post this suggestion I had written up on a txt. It may seem like rehashed tripe to Ivory since he read it, but I wanted other people to read it as well.
As much as I want to like the changes to this map, I feel like it's trying to do a whole lot of shit at the same time. I think it would be far better if the ideas were split into two maps (the caves with other textures could be a new map), and that the old MM2DW1 was left intact for the most part. I'll admit that stairs to get on top of the small buildings were a great addition, but everything felt downhill when I hit the cave area. Again, it feels like the map is hogging too much action into it. Believe it or not by the way, the old MM2DW1 was well liked.
I'll also add to this that the current MM2DW1 has eighteen weapons. While the big, open space seems to promise a fun mayhem, I can't seem to enjoy it because of that cave area for reasons already stated.