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I was hoping Smashbro would do his trademarked 'yelling at me' by now, but I guess I need to carry on.
Hm...if you think you'd like to remove the caves, perhaps add a few hollowed towers that stretch up to the sky limit, or something? Perhaps this would be a good excuse to throw in Item-3 to get to the top like in the original Mega Man 2?
First things first; In the Air Man map, the little 32 width areas really need to go, they just cause people to camp and non dm matches to just drag out unnecessarily. To the conversation at hand, the caves are a nice touch and add some variaty to the map, but it's seemingly the maps focus now because people want to use copy vision and ice wall to their advantage in the smaller space. however completely removing them shouldn't be the way to go in my eyes. Maybe have them as a means too connect two bunkers, but not have a connecting way in the middle, to keep people from crowding in there
Mike actually made a new Air Man that made use of 3D Floors, but the map was unplayable in software mode and was scrapped for a later version/indefinitely.