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MM8BDM Discussion / Savior's Challenges to YOU!!!
« on: March 12, 2011, 09:37:48 PM »
In light of the Cutman Challenge, I've thought of some more fun challenges that people can do. Of course, when attempting to do so, you must of proof of your amazing feat. This is all just for fun! You may choose not to do any, and there's no competition in this too. Anyone can do this at anytime.
Note: I recommend video proofs more so than screen shot proofs. Though, there are some challenges where screen shots alone can be good enough.
Without further a due, these are my challenges!
Cutman Challenge
Description: As some people seen on my screen shot posts, he's pretty much unbeatable. Let's see which brave group of people can take him down!
Mode:TDM
Flags/Settings: no autoaim
crouching on
bot skill level 5
chasecam enabled
auto respawn on
frag limit 40
sv_fastweapons 2
Other Notes: Teams must be a 5 v 1, with Cutman (or any other bot, but it doesn't matter) on the one side while everyone else is on the other team. The human team can have more than 5 people, but in any point in time if a player drops out and causes the human team to contain less than 5 people, then the attempt is invalidated.
Maps:MM1CUT, MM2FLA, MM2DW1
Invincibility Challenge
Description: Become invincible for the whole game and not losing it.
Mode: DM
Flags/Settings: frag limit 30
Other Notes: The challenger must grab the Skull Barrier within the first 2 minutes and not damage or get damaged by anyone. Once the challenger gets the Skull Barrier, they must use it for the rest of the game and not let it run out in any given time. The DM must have at least 6 human combatants (including the challenger). Video proof is needed, so that the players are out to kill, not to just give the challenger the achievement. The player dropout rule still applies and it is the same as the Cutman Challenge rule.
Maps:MM2HEA, MM4SKU
Destroyer of Worlds Challenge
Description: Be the one who kills all and not die once!
Mode: DM
Flags/Settings: frag limit 30
Other Notes: The challenger must participate in a standard DM without dieing once and win the game. There must be at least 8 combatants (including the challenger). The player dropout rule still applies and it is the same as the Cutman Challenge rule. Video proof is recommended for this challenge.
Maps: MM1CUT, MM2FLA, MM3MAG, MM4BRI, MM5STO, MM6TOM
Buster Master Challenge
Description: Win a DM with the Mega Buster only!
Mode: DM
Flags/Settings: frag limit 30
Other Notes: The challenger must participate in a standard DM and win the game with only the Mega Buster. There must be at least 6 combatants (including the challenger). The player dropout rule still applies and it is the same as the Cutman Challenge rule. Video proof is recommended for this challenge.
Maps: Any MM1 Robot Master Stages
Total Termination Challenge
Description: Be the one to kill everyone in the opposing team for all 3 rounds!
Mode: TLMS
Flags/Settings: win limit 3
Other Notes: The challenger must participate in a standard TLMS and kill the opposing team 3 times (3 wins) and not lose one game. There must be at least 8 combatants (including the challenger) on even teams. The player dropout rule still applies and it is the same as the Cutman Challenge rule.
Maps: MM1GUT, MM2BUB, MM3TOP, MM4PHA, MM5GRA, MM6CEN
All Star
Description: Complete all the above challenges.
I would really wish to give medals, banner, or some other kind of reward to people that can pull anyone of these off. Anyone donating good looking awards are welcome!
GOOD LUCK FOLKS AND HAVE FUN!!!
Note: I recommend video proofs more so than screen shot proofs. Though, there are some challenges where screen shots alone can be good enough.
Without further a due, these are my challenges!
Cutman Challenge
Description: As some people seen on my screen shot posts, he's pretty much unbeatable. Let's see which brave group of people can take him down!
Mode:TDM
Flags/Settings: no autoaim
crouching on
bot skill level 5
chasecam enabled
auto respawn on
frag limit 40
sv_fastweapons 2
Other Notes: Teams must be a 5 v 1, with Cutman (or any other bot, but it doesn't matter) on the one side while everyone else is on the other team. The human team can have more than 5 people, but in any point in time if a player drops out and causes the human team to contain less than 5 people, then the attempt is invalidated.
Maps:MM1CUT, MM2FLA, MM2DW1
Invincibility Challenge
Description: Become invincible for the whole game and not losing it.
Mode: DM
Flags/Settings: frag limit 30
Other Notes: The challenger must grab the Skull Barrier within the first 2 minutes and not damage or get damaged by anyone. Once the challenger gets the Skull Barrier, they must use it for the rest of the game and not let it run out in any given time. The DM must have at least 6 human combatants (including the challenger). Video proof is needed, so that the players are out to kill, not to just give the challenger the achievement. The player dropout rule still applies and it is the same as the Cutman Challenge rule.
Maps:MM2HEA, MM4SKU
Destroyer of Worlds Challenge
Description: Be the one who kills all and not die once!
Mode: DM
Flags/Settings: frag limit 30
Other Notes: The challenger must participate in a standard DM without dieing once and win the game. There must be at least 8 combatants (including the challenger). The player dropout rule still applies and it is the same as the Cutman Challenge rule. Video proof is recommended for this challenge.
Maps: MM1CUT, MM2FLA, MM3MAG, MM4BRI, MM5STO, MM6TOM
Buster Master Challenge
Description: Win a DM with the Mega Buster only!
Mode: DM
Flags/Settings: frag limit 30
Other Notes: The challenger must participate in a standard DM and win the game with only the Mega Buster. There must be at least 6 combatants (including the challenger). The player dropout rule still applies and it is the same as the Cutman Challenge rule. Video proof is recommended for this challenge.
Maps: Any MM1 Robot Master Stages
Total Termination Challenge
Description: Be the one to kill everyone in the opposing team for all 3 rounds!
Mode: TLMS
Flags/Settings: win limit 3
Other Notes: The challenger must participate in a standard TLMS and kill the opposing team 3 times (3 wins) and not lose one game. There must be at least 8 combatants (including the challenger) on even teams. The player dropout rule still applies and it is the same as the Cutman Challenge rule.
Maps: MM1GUT, MM2BUB, MM3TOP, MM4PHA, MM5GRA, MM6CEN
All Star
Description: Complete all the above challenges.
I would really wish to give medals, banner, or some other kind of reward to people that can pull anyone of these off. Anyone donating good looking awards are welcome!
GOOD LUCK FOLKS AND HAVE FUN!!!