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Mega Man 8-bit Deathmatch => Projects & Creative => Topic started by: Trillster on May 19, 2018, 10:30:25 PM

Title: Maestroid Prime Hunters - A Metroid Based Overhaul (Update! v1->v2)
Post by: Trillster on May 19, 2018, 10:30:25 PM
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Maestroid Prime Hunters - A Metroid Based Overhaul

A joint project between Max, Jax, and myself, this mod aims to bring the class-based experience of Metroid Prime Hunters into 8BDM. With this, Maestroid Prime Hunters sees the return of Metroid Prime Hunter's 6 main weapons and many game mechanics such as jumping after walking off of ledges, rocket jumping, and affinity bonuses. In addition, the mod includes a reworked LMS pickup system which can be toggled on or off with the use of the "MPH_PrimeLMSStyle" server variable.

Classes
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Screenshots
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Changelog
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Download Here! (https://allfearthesentinel.net/zandronum/download.php?file=maestroidph-v2.pk3)
Mirror (https://www.dropbox.com/s/n3w4efsusaozlvs/maestroidph-v2.pk3?dl=1)

Credits
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Title: Re: Maestroid Prime Hunters - A Metroid Based Overhaul (Update! v1->v2)
Post by: Trillster on March 16, 2019, 06:24:44 PM
Here's a quick update to this mod primarily to attempt fixing the skin folder crash that occurred with it due to the lack of a proper Megaman class, in addition to fix some minor technical and balance issues

Changelog
(click to show/hide)
Download Here! (https://allfearthesentinel.net/zandronum/download.php?file=maestroidph-v2.pk3)
Mirror (https://www.dropbox.com/s/n3w4efsusaozlvs/maestroidph-v2.pk3?dl=1)