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Author Topic: Trill's Voxel Props (v2)  (Read 3296 times)

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May 26, 2017, 08:36:16 PM
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Offline Trillster

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Trill's Voxel Props (v2)
« on: May 26, 2017, 08:36:16 PM »
Voxels count as skins right?

Trill's Voxel Props

So voxels are finally usable in Zandronum thanks to the recent 3.0 update. They're like a mix between models and sprites, but they have the benefit of being rendered in both Software and OpenGL. Along with this, much like models, they can loaded in the "skins" folder and can be used to replace sprites. Currently Core 8BDM uses these models for only platforms, so I decided to create voxels for smaller props that you can see outside of the fighting arena.

Screenshots
(click to show/hide)

Download Here!
Mirror Download

Quick Beam Add-on

Feel free to make suggestions about which props you want to see for future updates!

May 27, 2017, 01:55:46 AM
Reply #1

Offline ZipZap

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Re: Sanic's Voxel Props (v1)
« Reply #1 on: May 27, 2017, 01:55:46 AM »
that's some pretty high quality voxels you got there.

February 03, 2018, 04:23:31 AM
Reply #2

Offline Trillster

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Re: Sanic's Voxel Props (v1)
« Reply #2 on: February 03, 2018, 04:23:31 AM »
Updated the pack to separate the Quick Beam voxel into its own add-on file and update the Telly voxel to take advantage of a change in v5c allowing the voxel to rotate fully.

Along with this, four new voxels have been added, Blader, V Boy, Balloonboo, and Oil Slider.

Screenshots
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Download Here!
Mirror Download

Quick Beam Add-on

February 03, 2018, 04:37:40 AM
Reply #3

Offline bass44

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Re: Sanic's Voxel Props (v1)
« Reply #3 on: February 03, 2018, 04:37:40 AM »
Yo that Balloonboo looks fucking sick, I admire this stuff you make

Also could you have provided a better image for Oil Slider from the front or side maybe?

February 03, 2018, 04:42:35 AM
Reply #4

Offline Trillster

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Re: Sanic's Voxel Props (v2)
« Reply #4 on: February 03, 2018, 04:42:35 AM »
It's pretty difficult to get a good angle of Oil Slider considering the nature of the weapon, so this'll have to suffice for showing the front and side,
(click to show/hide)