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November 03, 2013, 08:37:35 PM
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Offline ice

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mario 8 bit deathmatch
« on: November 03, 2013, 08:37:35 PM »
I've decided a while ago to reboot ssw's idea and made a mod that revolves around the mario games. Scince I have a ton of free time, I can do most of the work myself but I still need some help with things

Progress:
Skins:
Smw koopa troopa : done
Mario: need permition, otherwise I need to make one
Goomba: in progress
Bowser: need permition
Birdo: need permition
Shyguy: not started
Toad: not started
Peach: need permition
Hammer bro: not started
Yoshi: need permition
Sledgebro: not started
More to come

Weapons:
Fire flower: done
Raddish weapons: done
Frog suit: done
Raccoon tail: not started
Tanooki suit: not started
Hammer suit: in progress
Magic cape: not started
Ice flower: done
Penguin suit: in progress
More to come

Stages:
World 1-1: demo made but not deathmatch worthy
World 1-2: not started ( unless mr.x wants to donate his)
World 2-2: made a test map but not sure how to make the layout
Bowsers castle: not started
Subcon: not started
More smb2 maps planned
Smb 3 maps not started

I  will do all the sound and music ripping myself and the huds
As for the skins, if youa want to make a skin from a later game, try to make it in the smb3 style

November 03, 2013, 08:47:25 PM
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Offline FTX6004

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Re: mario 8 bit deathmatch
« Reply #1 on: November 03, 2013, 08:47:25 PM »
I really wanted a mario mod i will thinking what i will make so i will talk about what i will make later.

November 03, 2013, 09:07:00 PM
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Offline Kapus

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Re: mario 8 bit deathmatch
« Reply #2 on: November 03, 2013, 09:07:00 PM »
How exactly is the Frog Suit going to function as a weapon? And how would the Raccoon Tail differ from the Cape?

November 03, 2013, 09:18:28 PM
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Offline tsukiyomaru0

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Re: mario 8 bit deathmatch
« Reply #3 on: November 03, 2013, 09:18:28 PM »
There was someone who made a working question mark box in 3D Floors... Darn, don't remember who.

November 03, 2013, 09:24:00 PM
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Offline Geno

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Re: mario 8 bit deathmatch
« Reply #4 on: November 03, 2013, 09:24:00 PM »
Quote from: "Kapus"
How exactly is the Frog Suit going to function as a weapon? And how would the Raccoon Tail differ from the Cape?
Kapus, don't you remember?

The Cape Feather allows you to fly forever, and do a body slam attack, while the Super Leaf has a limited flight time and you cannot body slam with it.


Also the Frog Suit should allow you to jump a bit higher, maybe attack by jumping, and swim.

November 03, 2013, 09:25:24 PM
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Offline Kapus

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Re: mario 8 bit deathmatch
« Reply #5 on: November 03, 2013, 09:25:24 PM »
Quote from: "Geno"
The Cape Feather allows you to fly forever, and do a body slam attack, while the Super Leaf has a limited flight time and you cannot body slam with it.
How is this going to translate practically into MM8BDM, though?

November 04, 2013, 01:26:45 AM
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Offline ice

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Re: mario 8 bit deathmatch
« Reply #6 on: November 04, 2013, 01:26:45 AM »
On the subject of weapons
Ammo is infinite
There are things like shells and stuff you can grab and throw
You can gomba stomp oponents
And the frog suit slows you down but let's you jump heigher and you can "fly" underwater

As for the flight, I'm working on it

Also the megaman class is replaced by mario

November 04, 2013, 01:53:01 AM
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Offline ZeStopper

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Re: mario 8 bit deathmatch
« Reply #7 on: November 04, 2013, 01:53:01 AM »
It makes sense to make the whole game SMB3 themed.
On the term of graphics, it is the better.


But wutever.

November 04, 2013, 08:21:58 PM
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Offline ice

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Re: mario 8 bit deathmatch
« Reply #8 on: November 04, 2013, 08:21:58 PM »
By the way while I'm here, here's how gameplay is atm
You start off with nothing but a grab altfire. The only ways to attack is to jump on someone, throw something at someone, or grab a powerup. It still uses mm8bdm water, but you can swim by tapping jump, but with the frog sujt you can swim without tapping. With the raccoon leaf and all that, you'll generate the p bar when you walk but it goes down when you stop or if you fly. For health, I might use coins and mushrooms (or might not use it at all).

Also quick question. Does the penguin suit efect movement any?

November 04, 2013, 08:38:20 PM
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Offline Gumballtoid

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Re: mario 8 bit deathmatch
« Reply #9 on: November 04, 2013, 08:38:20 PM »
The Penguin Suit allowed for traction on ice and let you belly slide as a method of attack and propulsion across water and over 2-block wide gaps.

November 05, 2013, 12:05:04 AM
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Offline ZeStopper

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Re: mario 8 bit deathmatch
« Reply #10 on: November 05, 2013, 12:05:04 AM »
Would you mind considering putting in the boomerang suit?

It was fun to throw it around in 3D Land.

November 05, 2013, 12:12:51 AM
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Offline Ivory

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Re: mario 8 bit deathmatch
« Reply #11 on: November 05, 2013, 12:12:51 AM »
Quote from: "ice"
World 1-2: not started ( unless mr.x wants to donate his)
Mr. X left the community for good, ages ago. So all his maps have been left fully under my ownership. But I wouldn't donate anything to this unless I see it actually go somewhere. You have a long history of vaporware projects after all.

November 05, 2013, 01:20:37 AM
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Offline ice

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Re: mario 8 bit deathmatch
« Reply #12 on: November 05, 2013, 01:20:37 AM »
Hey! Ill have you knowvive been working on those said vaporware in my solitary confinement. The rest I just stopped working on due to lack of community interest, or them being just plain bad ideas. But I have a good feeling about this

November 07, 2013, 08:18:30 PM
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Offline ice

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Re: mario 8 bit deathmatch
« Reply #13 on: November 07, 2013, 08:18:30 PM »
Sorry for the double post, had to bump to ask if I should I fix it so you stop as long as you're crouching? Atm with the hammer suit it stops you and protects you from most projectiles until you stop crouching. You gain no protection from stomping or shells atm.

In other news, halfway done with goomba, hammer, and sledge bro

Also how do I change a map to allow and disable crouching?

November 09, 2013, 07:17:14 PM
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Offline Hinatediz

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Re: mario 8 bit deathmatch
« Reply #14 on: November 09, 2013, 07:17:14 PM »
whoh... finally someone is doing a TRUE expansion of Mario for 8-Bit Deathmatch...

you're allowed to use with fixes...