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August 14, 2009, 11:53:49 AM
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Offline Possesed

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Classes Discussion
« on: August 14, 2009, 11:53:49 AM »
I havent seen any topics about this so i dicided to put one up

Here you can discuss about GVH classes (Balencing, ideas or any good addons Ect.)

August 14, 2009, 12:07:23 PM
Reply #1

Offline Xorpedo

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Re: Classes Discussion
« Reply #1 on: August 14, 2009, 12:07:23 PM »
Well, OK then.

As you all have known, choke and ghostbuster need to get buffed up. I think that choke and GB should be merged with other classes in GvH, but put new classes in Endless War. Eyesore should be OK as a ghoul, but i'm not sure about a human class. Duke maybe?

August 14, 2009, 12:18:33 PM
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Offline CutmanMike

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Re: Classes Discussion
« Reply #2 on: August 14, 2009, 12:18:33 PM »
Other than convenience, what's the point of putting Choke and Ghostbuster in GVH? They will get buffed up (ghostbuster is having a complete makeover) but I'll release it as GVH:EWv2 along with a few map fixes.

August 14, 2009, 12:27:18 PM
Reply #3

Offline Possesed

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Re: Classes Discussion
« Reply #3 on: August 14, 2009, 12:27:18 PM »
Eyesore is a good idea but i think misty would be great as well because he would play very differanly than other ghouls and allow more tactics to be used. (And his fog could support creeper's stealth  :twisted: )

August 14, 2009, 12:35:56 PM
Reply #4

Offline Xorpedo

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Re: Classes Discussion
« Reply #4 on: August 14, 2009, 12:35:56 PM »
Quote from: "CutmanMike"
Other than convenience, what's the point of putting Choke and Ghostbuster in GVH?


To get new classes in Endless War. It would be cool to get new classes but 5 classes per team and stuff like that would unbalance the whole gameplay but only in GvH, EW would be enough to handle it.

So i think (just an idea) the line-up should be like this:
Humans
Marine, Hunter, Cyborg, GhostBuster (needs buffing up) and 1 human class in EW. (I don't know which one would be fine)

Ghouls
Sjas, Jitterskull, Creeper, Choke (needs buffing up, but not as much as Ghostbuster!) and the EW class would be EyeSore or Misty (Good idea, Possesed)

August 14, 2009, 12:40:13 PM
Reply #5

Offline CutmanMike

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Re: Classes Discussion
« Reply #5 on: August 14, 2009, 12:40:13 PM »
But endless war HAS two classes. If I wanted to add more classes I'd make a whole new expansion.

August 14, 2009, 01:16:26 PM
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Offline Possesed

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Re: Classes Discussion
« Reply #6 on: August 14, 2009, 01:16:26 PM »
For humans y dont u give them a mage? Its classic and you dont have to look around for spirites. He could have his staff which fires little weak energy balls which split on impact (the main ball could do 30 and the burst balls could be 10) and for altfire he could raise his staff and whack with great force doing about 60 damage (so thats his last resort attack)  :)

He could have a spell book as his next weapon. its normal fire would summon a fire trail accros he ground and its altfire could be a charge up attack for a lightning orb. the more you charge it the more damage to main ball does and if he charges long enough it can also have splash damage.

And for his final attck (he will proberly have low ammo (3-5) for this) he could have a meteor staff.  Its normal fire summons meteor from his staff and it does 80 damage on impact and has a small splash damage. and for his altfie (this would take away all his ammo (notsure if it should be for all weapons of just his meteor attack ammo) he makes it rain weak meteors in the sector he attacks in. Mybe each meteor does 8 damage or so. :)

August 14, 2009, 01:32:59 PM
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Offline CutmanMike

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Re: Classes Discussion
« Reply #7 on: August 14, 2009, 01:32:59 PM »
Too cliché for me. Not to mention someone already made a mage.

August 14, 2009, 06:54:15 PM
Reply #8

Offline Possesed

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Re: Classes Discussion
« Reply #8 on: August 14, 2009, 06:54:15 PM »
If ur looking for something not yet done y dont  u do a pyro class? He could have a flamethrower or spraycan. And he could also have moltov coctails and gasoline which he could set alight with his other attacks. :mrgreen:

To counter spam mybe make it so the flamethrower could over heat

Also to counter lag use spirites like the ones in aow. (it would stop lag being crazy if you avoid flashy flame spirites like aow 2)  ;)

August 14, 2009, 07:21:50 PM
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Offline ThaMarine

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Re: Classes Discussion
« Reply #9 on: August 14, 2009, 07:21:50 PM »
Quote from: "CutmanMike"
Other than convenience, what's the point of putting Choke and Ghostbuster in GVH? They will get buffed up (ghostbuster is having a complete makeover) but I'll release it as GVH:EWv2 along with a few map fixes.

Is the Ghostbuster going to keep his traps?
______________________

Should I post map complainspropositions here or make a new thread for it.

Greets.

August 14, 2009, 08:42:40 PM
Reply #10

Offline Possesed

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Re: Classes Discussion
« Reply #10 on: August 14, 2009, 08:42:40 PM »
I'll put a topic up

August 14, 2009, 11:05:14 PM
Reply #11

Offline lord_of_hell

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Re: Classes Discussion
« Reply #11 on: August 14, 2009, 11:05:14 PM »
i think what eyesore will be a choke clone(this isnt super smash bros D: ), but is a good idea, but i like more the idea of misty, she will get a different work in gvh. and about the duke nukem, we need to serious sam, no to duke nukem :D

August 15, 2009, 01:22:46 AM
Reply #12

Offline Grymmoire

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Re: Classes Discussion
« Reply #12 on: August 15, 2009, 01:22:46 AM »
About the new classes... you do all know that White is working on them and they will be released in the foreseeable future, but not with Endless War. About the current classes... can't say anything that hasn't already been said...

August 15, 2009, 03:16:20 AM
Reply #13

Offline Robjoe

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Re: Classes Discussion
« Reply #13 on: August 15, 2009, 03:16:20 AM »
Quote from: "Possesed"
If ur looking for something not yet done y dont  u do a pyro class? He could have a flamethrower or spraycan. And he could also have moltov coctails and gasoline which he could set alight with his other attacks. :mrgreen:
Actually, this has already been done as it is. Pretty much word for word of what you said, it is in Mercenaries v1.9 (Currently in a beta state, so I understand you not knowing).

If there'd be a new Ghoul, then it would probably be Eyesore, seeing as he is the only official Ghoul to not be in GvH yet. For a Human class, I'd probably say Duke Nukem, just so you could inform the Ghouls that you have BALLS OF STEEL. =P But, in all honesty, I have no idea who the new Human would/will be.

August 15, 2009, 03:24:41 AM
Reply #14

Offline Grymmoire

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Re: Classes Discussion
« Reply #14 on: August 15, 2009, 03:24:41 AM »
It's Duke, I know, I have inside info. Eyesore included also... You know what, take a look at this: viewtopic.php?f=3&t=19

Now we can only talk about the current classes