0 Members and 1 Guest are viewing this topic.
The topic title is "overpowered," but the poll question is "underpowered." You'd better change something before you get a bunch of useless results.
The Hunter's magic attacks aren't meant to directly kill Ghouls, but merely as a "get away from me" message to them. I must admit I think I screwed the lightning over as it's very hard to hit things with. Even a orgy of Ghouls rushing at you will probably avoid the lightning without even trying.
Everything is fine.
EDIT: What light restrictions?
The things I'm proposing are not so radical, there's just alot of text that makes you think so.Undoing the Creeper changes (Cutty said he didn't intend to make the Creeper move silently).Slightly faster Marine running.Beefing up the Hunter magic so the Ghouls actually care to dodge it (even the old magic system would be better IMO)Cyborg plasma balls slightly faster and to the dash option to be responsive to clicking (the way it should've already been).Am I asking for so much?I believe these small changes would bring back balance to GvH.
If you think this is quackery, why don't you try to remeber when was the last time you saw anyone getting a frag by using one of these magic attacks.
To me Hunter seems overpowered , cyborg underpowered while marine is most balanced out of three. (Except grenades , he carries too many)