Cutstuff Mapping Jam 6: Green Eggs and Jam
(https://i.imgur.com/49BukB1.png)
thanks pegg for making this while i was away
Hello everyone, it's Dr. Freeman and welcome to the sixth Cutstuff Mapping Jam! It's been some time since the last one but with V6 being done with development, now's the perfect time to get this show back on the road! Normally this event happens in the summer, but with the drought since last time and the new expansion fresh from the oven, now's a better time than ever. The actual mapping phase will likely be a little longer to compensate for taking place at a different time in the year.
If you don't know what the mapping jam is, allow me to explain. The short of it is that the community gets together to make some nice new maps! As always, this isn't just an event for veteran mappers only, but for newcomers and veterans alike. If you've ever sat down and thought, "Man, I'd like to make a map for this game" this might be the time!
As always, this event will be broken down into two phases. The first phase will last just a little over two weeks and will consist of making a map piece (more details will be found below). These map pieces will act as your sign up. Once all of the map pieces are in, everyone will be given two random map pieces made by other users and have to make a map with those pieces! Naturally, you'll be given a few months to get this done because it's no fun rushing people.
In the past, phase 2 also had some other rules attached to it to spice things up a little bit. But given the long amount of time between events, I figure it's best to keep things simple this go around so people can get back in the swing of things (or try it for the first time).
Anyhow, there are some guidelines that must be followed for the map piece phase, which are listed below! (And totally not copy/pasted from last time)
-Map Pieces can be no bigger than 1024x1024 units. This doesn't mean it has to be a perfect square. As long as it fits within those units.
-Keep textures simple. You aren't keeping these pieces anyway so don't go to town on aesthetics. Whoever gets your piece can do some of that!
-Pieces will be quality controlled and possibly rejected for the following reasons.
The map piece is just a big empty square.
Incredibly convoluted with a ton of 3D floors. (We're trying to make something that people can implement, not an entire map on its own)
It's straight up unplayable
If you have ANY concerns about your map piece as you're making it, please contact me and I'll do my best to help you out!
-Please refrain from adding scripts, weapons, and items to your piece. Adding a full fledged gimmick to a map piece is a little crazy, and weapons and items can easily be subject to change in the final map. People are also able to add their own gimmicks and whatnot to the map pieces when creating the final map.
We'll talk about the second phase guidelines once we get there!
As an aside, given that V6 is out, anyone who has made a map for Jam is free to edit it to either change some things around if they desire, or even replace some of the weapons with the new MM10 and MMV weapons. Only if you want, of course.
As I said above, submitting a map piece is how you sign up and you won't be able to participate if you don't submit one! So the next two weeks are more or less just the sign up period.
All map pieces are to be submitted to me either by PM on Cutstuff or over Discord (you can find me at Freems#2222). Map piece submissions will close on Sunday, November 15th at 11:59 PM EST. Once that's done we'll give out the map pieces and get to work on phase 2!
That should wrap things up for now! If you have any questions, feel free to ask and I'll do my best to answer! Let's get this jam cooking!
The two weeks have gone by and it's time to get moving!
First of all, huge turnout this go around. Thanks for everyone for submitting a piece! It's gonna be a doozy this go around. Because of the holidays and all the crazy business going on in the world, I wanna make sure people have enough time to make their maps so the mapping time will be a little bit longer than it usually is. Deadline for the maps to be in (unless something gets delayed in the future) will be 11:59 PM EST on Sunday, February 7th. This should give people plenty of time to get stuff done.
Let's talk about the maps themselves. It's mostly in your hands now but there are a few rules we need to go over.
-Each mapper must use BOTH of the pieces assigned to them. The pieces need to be in playable area of the map and not just in the background or something. However, you do have the ability to make changes to the pieces you get. Is something too tall? You can change that. Is something too cramped? Can open that up a bit. Wanna add a small thing to the piece? Sure, as long as it's not a crazy huge thing. Wanna remove a death pit and have that be playable space? Fine by me! You can also completely change textures if they already exist and remove aesthetic parts of a piece (if a piece has a skybox window that doesn’t need to stay)The important thing at the end of the day is the piece still needs to be recognizable. While it's not something I've really had problems with in the past, if you're unsure feel free to check with me and I'll let you know! My ability to recognize the pieces is generally the judge in this sorta thing anyway.
-You're allowed to use custom assets to your heart's content. As long as it's still 8-bit in nature, though I'm sure that goes without saying. But you're not obliged to stick with what's in the core game, though you can if you want!
-Likewise, the song in your map must be 8-bit. If it's not, I have full authority to change the song. Likewise, try not to use a song that's already in the core game, I will also change it in that case. Do not worry about adding boss themes because they will be replaced when the pack is released. And while you don't need to worry about adding a map card, I will need the song information so I can do it myself at the very least.
-Some general mapping courtesies. Include at least 32 spawns, 16 Light Team Spawns, 16 Wily Team Spawns, 8 Cossack Team Spawns, and 8 King Spawns (if there's a big problem I can add the team spawns myself). Make sure to keep the lighting at an even 255 unless there's specific circumstances where it should be something else (AKA don't make the whole map the default 192 or whatever number lighting). If you have any sorta instant death such as pits, lava, etc. make sure to block the edges of the platforms with block monster lines.
-Remember that this is NOT a competition, nor is it a race to the finish line. Feel free to get input from other people if you're unsure about something, and don't be afraid to ask questions if you have any! If you're new to mapping or unsure on something, I would definitely recommend not waiting until the last second to make your map so there's time to get feedback/make potential changes if that needs to happen.
-While it's incredibly unlikely to happen, I hold full authority to reject a map for a failure to abide by the main rules or for any other very unlikely reason that might pop up. Don't worry about this one too much, it's more of the "just in case" rule.
Well without further ado, your piece assignments will be in the spoiler tag below! Names will be alphabetical!
Oh, by the by, if anyone ever wants to be credited under a different username, just let me know. I'm just going off of what I know.
Allanx
Map Pieces- Geekie / Serperior
Bikdark
Map Pieces- Pegg / Reemu
Blaze
Map Pieces- Yair / Ice
Christmas Cultist
Map Pieces- Mendez / Korby
CutmanMike
Map Pieces- Jake / Gummywormz
Eclipse
Map Pieces- Ice / Kokoriko
ForteGigasGospel
Map Pieces- Kokoriko / Kiwi
Freeman
Map Pieces- FTX / Bikdark
FTX
Map Pieces- Eclipse / SmashBro
Galactan
Map Pieces- Xhatahx / Watzup7856
Geekie
Map Pieces- Kiwi / Gumballtoid
Gibus
Map Pieces- Gummywormz / Xhatahx
Gothic
Map Pieces- SmashBro / Allanx
Great Glass
Map Pieces- Rozark / SirAn0n
Gumballtoid
Map Pieces- Thunderono / Magnet Dood
Gummywormz
Map Pieces- VID The Mapper / Trillster
Ice
Map Pieces- Korby / Gibus
Jake
Map Pieces- Maxine / Yoshiatom
Kiwi
Map Pieces- Reemu / Gothic
Kokoriko
Map Pieces- LordDamager / Eclipse
Korby
Map Pieces- Galactan / ForteGigasGospel
LlamaHombre
Map Pieces- Blaze / Mendez
LordDamager
Map Pieces- Christmas Cultist / LlamaHombre
Magnet Dood
Map Pieces- OrangeMario / CutmanMike
Maxine
Map Pieces- Great Glass / LordDamager
Mendez
Map Pieces- Yoshiatom / FTX
OrangeMario
Map Pieces- SirAn0n / Whitebrs
Pegg
Map Pieces- LlamaHombre / Great Glass
Reemu
Map Pieces- Magnet Dood / Yair
Rozark
Map Pieces- Gumballtoid / Galactan
Russel
Map Pieces- Zaku / Rozark
Serperior
Map Pieces- Whitebrs / Christmas Cultist
SirAn0n
Map Pieces- Gibus / Russel
SmashBro
Map Pieces- Allanx / Freeman
Thunderono
Map Pieces- Watzup7856 / Pegg
Trillster
Map Pieces- CutmanMike / Thunderono
VID The Mapper
Map Pieces- Serperior / Maxine
Watzup7856
Map Pieces- Russel / VID The Mapper
Whitebrs
Map Pieces- ForteGigasGospel / Blaze
Xhatahx
Map Pieces- Gothic / Jake
Yair
Map Pieces- Freeman / Zaku
Yoshiatom
Map Pieces- Bikdark / OrangeMario
Zaku
Map Pieces- Trillster / Geekie
hopefully there's no typo in there cause my list is so much longer than usual...
Dropbox link to all the map pieces right here!
https://www.dropbox.com/sh/yo2ob4p2d2w5xvq/AADButIaplfMPYtXfDgZmyKKa?dl=0 (https://www.dropbox.com/sh/yo2ob4p2d2w5xvq/AADButIaplfMPYtXfDgZmyKKa?dl=0)
Remember, if you have any questions just let me know! And more importantly, have fun!
https://allfearthesentinel.net/zandronum/download.php?file=8bdm_jampack-v5a.pk3 (https://allfearthesentinel.net/zandronum/download.php?file=8bdm_jampack-v5a.pk3)
Dang, that's a lot of maps.
if it breaks i will be the sad~
Map List
EGG01- "Fading Era" by CutmanMike
EGG02- "Trump Castle" by Ice
EGG03- "The Walls Have Eyes" by Russel
EGG04- "Yamato Man Visits Shadow Man For Training but gets addicted to andonuts and gains 400 pounds instead" by Gummywormz
EGG05- "Sky High Live" by Watzup7856
EGG06- "Aestroid Mine" by Yoshiatom
EGG07- "The Last of Us" by FTX6004
EGG08- "Black Messuh" by Kokoriko
EGG09- "Dungeon Crawling" by Serperior
EGG10- "R.E.M. Ramparts" by Thunderono
EGG11- "This Was Supposed to be a Tourist Trap" by OrangeMario
EGG12- "The Beach Episode" by ForteGigasGospel
EGG13- "Afterworld" by Korby
EGG14- "End of Time" by GreatGlass
EGG15- "Chains of Fire" by Rozark
EGG16- "Tubular Bells" by Nightfly
EGG17- "Concerto Corners" by VID the Mapper
EGG18- "Stingored Armadeleon" by Mendez
EGG19- "Daemon Terminal" by Seafra Yeager
EGG20- "Trichromatic Koopa Castle" by LlamaHombre & Thunderono
EGG21- "Weather Check Station" by KIWI
EGG22- "A Moment's Reflection" by Dr. Freeman
EGG23- "What Comes Before 3?" by Christmas Cultist
EGG24- "This is *Wario's* Map!" by Geekie
EGG25- "Blackhole Copywep Factory" by SouperZaku
EGG26- "Go With the Floe" by Gumballtoid
EGG27- "DazzlingTunes.com" by Reemu
EGG28- "Dimensional Corridor" by Bikdark
EGG29- "Yogurt Yard" by Maxine
EGG30- "8bit Hell" by LordDamager
EGG31- "Aqsarniit Outpost" by Xhatahx
EGG32- "Ancient Abduction" by Galactan
EGG33- "The Quad Tier" by Trillster
EGG34- "Forbidden Ritual" by Yair
EGG35- "Infinity Man" by Pegg