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Mega Man 8-bit Deathmatch
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Projects & Creative
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DECORATE and ACS Modifications
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Uki's Weaponry (UkiWeps v3c & MACS v1d)
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Topic: Uki's Weaponry (UkiWeps v3c & MACS v1d) (Read 94105 times)
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September 03, 2011, 04:50:18 PM
Reply #30
Ukiyama
MM8BDM Extender
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Date Registered: August 23, 2011, 07:49:19 PM
Re: Uki's Weaponry
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Reply #30 on:
September 03, 2011, 04:50:18 PM »
All right lol I'll stop trying to take shortcuts by editing the large one.
Logged
September 03, 2011, 04:54:28 PM
Reply #31
Blathers
Standard Member
Date Registered: September 02, 2011, 06:45:21 PM
Re: Uki's Weaponry
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Reply #31 on:
September 03, 2011, 04:54:28 PM »
What program do you use? If you really need to, I could enlarge the image for you if it's
too much trouble to do it in your editor.
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September 03, 2011, 04:56:03 PM
Reply #32
Ukiyama
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Date Registered: August 23, 2011, 07:49:19 PM
Re: Uki's Weaponry
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Reply #32 on:
September 03, 2011, 04:56:03 PM »
I have been using gimp, and its no problem doing it like that.
There thats the small one scaled up.
Logged
September 03, 2011, 05:25:09 PM
Reply #33
Hallan Parva
MM8BDM MM8 Contributor
drifting absently across an endless sea
Date Registered: September 23, 2010, 10:32:40 PM
Re: Uki's Weaponry
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Reply #33 on:
September 03, 2011, 05:25:09 PM »
Blathers, are you a sprite artist? If so, I'd love if you were to help me with a few things.
Logged
September 03, 2011, 05:29:08 PM
Reply #34
Blathers
Standard Member
Date Registered: September 02, 2011, 06:45:21 PM
Re: Uki's Weaponry
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Reply #34 on:
September 03, 2011, 05:29:08 PM »
I've been spriting for a year or two. I'm not an amazing spriter or anything, but I'll help
you if I can. Pm me with what you are looking for.
Logged
September 03, 2011, 06:03:14 PM
Reply #35
Ukiyama
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Date Registered: August 23, 2011, 07:49:19 PM
Re: Uki's Weaponry
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Reply #35 on:
September 03, 2011, 06:03:14 PM »
Alright this is what it looks like ingame with the outline around the bombs, look better than it does on front page?
(click to show/hide)
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September 03, 2011, 06:31:17 PM
Reply #36
xColdxFusionx
MM8BDM MM&B Contributor
Date Registered: August 02, 2011, 01:07:17 PM
Re: Uki's Weaponry
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Reply #36 on:
September 03, 2011, 06:31:17 PM »
That looks much better.
I really like it a lot!
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September 03, 2011, 06:46:27 PM
Reply #37
Ukiyama
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Date Registered: August 23, 2011, 07:49:19 PM
Re: Uki's Weaponry
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Reply #37 on:
September 03, 2011, 06:46:27 PM »
Alright the new version is up and I hope is ready to go. Thank you xColdxFusionx, Musashi-COM, and Blathers with the help with the hud to make it nice and blocky
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September 06, 2011, 03:04:25 PM
Reply #38
Ukiyama
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Date Registered: August 23, 2011, 07:49:19 PM
Re: Uki's Weaponry
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Reply #38 on:
September 06, 2011, 03:04:25 PM »
Bump for TK Wave, Air Hockey, and a little bug I just noticed and can't figure out on all of the weapons... When you fire the noise crush it plays the weapon select sound. And if you listen closely the weapon also has its normal sound in there. Anyone ever have this problem?
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September 11, 2011, 06:30:31 PM
Reply #39
Ukiyama
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Date Registered: August 23, 2011, 07:49:19 PM
Re: Uki's Weaponry (Pics of Fake Revolver are here!)
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Reply #39 on:
September 11, 2011, 06:30:31 PM »
Bump for updated weapon pack with two more weapons to play with
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September 11, 2011, 09:31:31 PM
Reply #40
xColdxFusionx
MM8BDM MM&B Contributor
Date Registered: August 02, 2011, 01:07:17 PM
Re: Uki's Weaponry (More weapons in weapon pack!)
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Reply #40 on:
September 11, 2011, 09:31:31 PM »
Those high-quality meteors...
These weapons sound like they'll be fun to use!
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September 11, 2011, 10:55:44 PM
Reply #41
Ukiyama
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Date Registered: August 23, 2011, 07:49:19 PM
Re: Uki's Weaponry (More weapons in weapon pack!)
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Reply #41 on:
September 11, 2011, 10:55:44 PM »
Those cheap recolors of Battle Network.....
Anyway yea I know the meteors are a bit out of the style and I'll accept any replacement 8 bit versions of the meteors/explosions to replace them if anyone is bored but yea the weapons are pretty fun.
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September 13, 2011, 12:48:18 AM
Reply #42
Hallan Parva
MM8BDM MM8 Contributor
drifting absently across an endless sea
Date Registered: September 23, 2010, 10:32:40 PM
Re: Uki's Weaponry (More weapons in weapon pack!)
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Reply #42 on:
September 13, 2011, 12:48:18 AM »
Hey, do you mind if I
steal
borrow the code for these weapons so I can make more Battle Chips?
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September 16, 2011, 10:33:38 PM
Reply #43
Ukiyama
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Date Registered: August 23, 2011, 07:49:19 PM
Re: Uki's Weaponry (LMS rotation now in!)
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Reply #43 on:
September 16, 2011, 10:33:38 PM »
Time for some excitement of future weapons in my pack! One weapon isn't a Megaman weapon, one weapon is half based on a attack in Megaman and one IS based on Megaman. Guess which fit where and where they are from if you know!
(click to show/hide)
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September 17, 2011, 02:07:39 AM
Reply #44
LlamaHombre
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Date Registered: November 15, 2010, 09:19:04 PM
Re: Uki's Weaponry (LMS rotation now in!)
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Reply #44 on:
September 17, 2011, 02:07:39 AM »
I see Blizzard Buffalo's weapon!
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Cutstuff Forum
»
Mega Man 8-bit Deathmatch
»
Projects & Creative
»
DECORATE and ACS Modifications
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Uki's Weaponry (UkiWeps v3c & MACS v1d)