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Jax's Lab
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Topic: Jax's Lab (Read 8530 times)
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May 12, 2017, 03:57:34 AM
Read 8530 times
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Jax's Lab
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on:
May 12, 2017, 03:57:34 AM »
Sometimes I make unplayable/unfinished tech and there's not really a place for it.
This is now that place.
I take requests if they interest me.
You may do whatever you please with these files.
From Megaman Rocks.
Rapid fire splash weapon to fix allies and "fix" (debuff) enemies.
http://www.mediafire.com/file/oxigmw8hxiedv5o/RepairBeamCode2.pk3
Looking up and down selects different attacks.
Still gotta make it look good on horizontal hud.
http://www.mediafire.com/file/cdx7vco57k4b0d2/PitchChooseAttack3.pk3
Centaur Flash and outgoing Shadow Blade only visible to yourself and allies.
http://www.mediafire.com/file/u5u41corlkgkps1/CFlashSBladeACSTeamVisible2.pk3
Afterburn, backstabs, and headshots.
https://www.mediafire.com/file/cwfpywcottnalsw/TF2SpecialDamage4b.pk3/file
Reflect Shoot from MN9.
Should probably upgrade with actual +USEBOUNCESTATE at some point
http://www.mediafire.com/file/8m5iojhl5s74av2/ReflectShoot2.pk3
Johnny copywep for Guilty Gear expansion.
Throw a coin and slash it.
http://www.mediafire.com/file/libtl6cv5cos8ei/GlittersIsGoldv2b.pk3
Zenyatta's discord orb from Overwatch.
For new mod I planned, not sure when I'll get back to it. If you're savvy, you can tell what it was from the sprite.
http://www.mediafire.com/file/91jj19yay3qeky7/DiscordOrb2.pk3
"Give KillBuster"; auto kills enemy players really fast. For testing/cheating purposes.
http://www.mediafire.com/file/n8gghknqohnerpv/KillBusterV1a.pk3
Grand Dad and CP9 Agent class.
Posted this on Discord 06/06/2016. Grand Dad broken a bit by +NOGRAVITY changes since then.
http://www.mediafire.com/file/occ4f89a9mb4rbu/BaselessClassesV1B1.pk3
old files
(click to show/hide)
Afterburn, backstabs, and headshots.
Headshot code still needs to be recoded with +HITTRACER.
http://www.mediafire.com/file/imnv8dzh8buhiuh/TF2SpecialDamage3b.pk3
Fewer scripts, HitTracer on HeadShot bullet.
http://www.mediafire.com/file/bb7qn4d4ww0a2yc/TF2SpecialDamage4a.pk3
Logged
July 10, 2017, 04:58:16 AM
Reply #1
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #1 on:
July 10, 2017, 04:58:16 AM »
Update to TF2SpecialDamage.
Fewer scripts, HitTracer on HeadShot bullet.
Logged
February 28, 2018, 02:52:00 AM
Reply #2
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #2 on:
February 28, 2018, 02:52:00 AM »
Added some really old classes.
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December 07, 2019, 02:09:19 PM
Reply #3
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #3 on:
December 07, 2019, 02:09:19 PM »
Another TF2Damage update
just fixing dumb thing where I forgot where pointer went in A_TakeInventory
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June 12, 2020, 05:33:52 AM
Reply #4
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #4 on:
June 12, 2020, 05:33:52 AM »
https://www.mediafire.com/file/cwfpywcottnalsw/TF2SpecialDamage4b.pk3/file
backstab code improvement, easier to define what the backstab angle should be
old TF2Damage
(click to show/hide)
https://www.mediafire.com/file/3scdbx8jwcmvdnz/TF2SpecialDamage4ah.pk3/file
Logged
May 29, 2021, 03:16:29 AM
Reply #5
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #5 on:
May 29, 2021, 03:16:29 AM »
Been doing a bunch of junk on Discord
spawning an attack on enemy players in a radius
https://cdn.discordapp.com/attachments/160882052177199104/762047611380432916/SabotagePlayers.pk3
photon missile trap
https://cdn.discordapp.com/attachments/278325196509806592/812169431185621022/PhotonMissileTrap.pk3
overwatch sigma gravitic flux
https://cdn.discordapp.com/attachments/278325196509806592/827582877814358026/GraviticFluxTest2.pk3
https://cdn.discordapp.com/attachments/278325196509806592/827582976300023858/GraviticFluxTest2-Funny.pk3
overwatch soldier 76 sprint
https://cdn.discordapp.com/attachments/160882052177199104/836625901143457867/SprintTest.pk3
simple lock on missile
https://cdn.discordapp.com/attachments/278325196509806592/843774851046965248/LockOnMissileTest.pk3
shot that, when shot by enemy players, heals you
https://cdn.discordapp.com/attachments/794586982554140692/840830958001192970/ShotCheckHitter2.pk3
kinetic grasp
(load after 6plus)
https://cdn.discordapp.com/attachments/160882052177199104/845509953397587968/6aplus-kineticgrasp.pk3
heal radius, even heals more if the healer has lower health
https://cdn.discordapp.com/attachments/794586982554140692/848047512743968789/HealRadius.pk3
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June 24, 2021, 04:11:42 AM
Reply #6
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #6 on:
June 24, 2021, 04:11:42 AM »
More stuff
carry a limited number of weapons, gotta discard 1 before picking up another.
joint effort between me and acolyte.
https://cdn.discordapp.com/attachments/160882052177199104/853002141759963136/copywep-limit.pk3
pickup system stuff
weapon pickup being determined by the presence of an item (update)
was using a radius check before, but i found another way
https://cdn.discordapp.com/attachments/160882052177199104/850298932272824380/TogglePickupWeapon2b.pk3
buster upgrade can only be picked up as a buster upgrade at full health
otherwise, it gives health
even different pickup messages
https://cdn.discordapp.com/attachments/160882052177199104/850299215430680637/BusterUpgradesAreHealth3.pk3
get a choice of firestorm, iceslasher, or thunderbeam
picking one deletes the others
https://cdn.discordapp.com/attachments/160882052177199104/850299381810200576/RogueLikeEddie.pk3
/pickup system stuff
a hat. doesn't cause net traffic and you see it on connect.
https://cdn.discordapp.com/attachments/160882052177199104/848529369147899914/AHat.pk3
tlms
kill someone, they go to your team
if you suicide, you're dead
https://cdn.discordapp.com/attachments/228999599459794944/853808588690554920/TeamInfection.pk3
binrary was working on flinging enemies into walls
made my own
https://cdn.discordapp.com/attachments/794586982554140692/851096465391616040/BlowbackShotWallSlam.pk3
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July 12, 2021, 04:50:13 AM
Reply #7
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #7 on:
July 12, 2021, 04:50:13 AM »
update
heal radius, even heals more if the healer has lower health
https://cdn.discordapp.com/attachments/160882052177199104/863289570536063006/HealRadius2.pk3
spawning an attack on enemy objects in a radius
https://cdn.discordapp.com/attachments/160882052177199104/858902547242811462/SabotageAnything.pk3
matching a radius give with a_explode
https://cdn.discordapp.com/attachments/160882052177199104/860094975415812106/ExplodeVRadiusGiveTest3b.pk3
conical explosion
https://cdn.discordapp.com/attachments/160882052177199104/858196659946127380/TeslaCannon.pk3
update
kinetic grasp (load after 6plus)
https://cdn.discordapp.com/attachments/160882052177199104/863269099475435520/6aplus-kineticgrasp2.pk3
slow projectiles in a field (load after 6plus)
https://cdn.discordapp.com/attachments/794586982554140692/863289504478920754/6aplus-slowfield2.pk3
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October 11, 2021, 02:37:17 AM
Reply #8
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #8 on:
October 11, 2021, 02:37:17 AM »
transparent map weapons if you have them
https://cdn.discordapp.com/attachments/160882052177199104/775181367825924126/WepInInventoryVisual.pk3
user map darkness
https://cdn.discordapp.com/attachments/160882052177199104/829271343978643476/TheDarkness.pk3
xray to see enemy players
https://cdn.discordapp.com/attachments/160882052177199104/891166401501487154/XRayTest4a.pk3
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January 06, 2022, 03:49:53 AM
Reply #9
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #9 on:
January 06, 2022, 03:49:53 AM »
test team-exclusive classes
https://cdn.discordapp.com/attachments/160882052177199104/922449761871724644/v6a-LightVsWilyClassTest.pk3
new system to select a class for each team (add after previous file)
https://cdn.discordapp.com/attachments/160882052177199104/922449762035331072/LvWTeamClassSelect-Zan3p1-b1.pk3
(old method)
(click to show/hide)
https://cdn.discordapp.com/attachments/160882052177199104/922449986275389501/LvWTeamClassSelectb3.pk3
a buster that hits through walls, no ripping
decorate and acs versions
https://cdn.discordapp.com/attachments/160882052177199104/924840712133025872/WallPierceBuster4.pk3
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February 27, 2022, 07:49:07 PM
Reply #10
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #10 on:
February 27, 2022, 07:49:07 PM »
uh, reflecting stuff (load after 6plus)
https://cdn.discordapp.com/attachments/215579601332600833/885243947839012924/6aplus-ReflectField.pk3
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March 26, 2022, 04:08:07 AM
Reply #11
JaxOf7
MM8BDM Extender
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Date Registered: March 23, 2011, 03:56:13 AM
Re: Jax's Lab
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Reply #11 on:
March 26, 2022, 04:08:07 AM »
TF2 Special Damage update
Damage EVENT script
https://cdn.discordapp.com/attachments/160882052177199104/957116937530408990/TF2SpecialDamage5a.pk3
Report
(click to show/hide)
So how I typically did afterburn was I used the fact the player is QUICKTORETALIATE.
What that flag does is cause a hurt player to acquire their hurter as a target.
It seems immediate, but according to testing... not quite.
Test file:
https://cdn.discordapp.com/attachments/160882052177199104/957116992685498398/TF2SpecialDamage-T.pk3
What this does
1. Players insta-die to afterburn.
2. A shot from the megabuster creates 2 explosions
Explosion1 belongs to player 1 and inflicts afterburn
Explosion2 belongs to player 2 and does not inflict afterburn
(note: *you* are player 0)
Logically, a player 3 hit by that shot should die to afterburn from player 1.
But it doesn't quite pan out that way...
https://cdn.discordapp.com/attachments/160882052177199104/957121772778561606/TF2SpecialDamage4b.pk3
player 3 dies to player 2. cause their explosion hijacks the target before TheAfterburn can assign its target.
https://cdn.discordapp.com/attachments/160882052177199104/957123456808411146/TF2SpecialDamage5a-b0.pk3
ok, let's try spawning TheAfterburn directly from the victim while knowing its target.
no good. the victim doesn't acquire its target fast enough.
player 3 is killed by its current target. (self destruct if no target)
https://cdn.discordapp.com/attachments/160882052177199104/957116937530408990/TF2SpecialDamage5a.pk3
success
the damage EVENT script knows its damagetype, the AAPTR_DAMAGE_SOURCE, the AAPTR_DAMAGE_TARGET. instantly.
TheAfterburn can be spawned from this info.
player 3 is killed by player 1 as intended.
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Jax's Lab