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Messages - Trillster

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226
Events / Re: [Sign Up Phase] Gotta Go Fast OC Tourney
« on: April 11, 2015, 07:30:36 PM »
Alright guys, we finally have the 8 racers needed! Make sure to be checking this thread often as I'll announce the tourney starting date once I have everything set up!

227
W.I.P Forum / Re: Mrgaman HD Texture pack!
« on: April 01, 2015, 11:39:58 PM »
Wow, this is just stunning. Never before have I thought MM8BDM would look so amazing. I'm not sure which part is more surprising, how good these textures are, or the fact that they can all fit into 1 KB!

228
Events / Re: [Sign Up Phase] Gotta Go Fast OC Tourney
« on: March 24, 2015, 09:39:31 PM »
Eh, I'll let the racers decide what to do with OC18 if someone chooses it, though I'll tell you that OC29 has a 0% chance of being added for several reasons. First reason is that second jump at the very beginning, I'm pretty sure that no one would enjoy trying to go fast while getting that jump perfect. The second reason is the rail area that might have a checkpoint but is still to evil for a race. Then there's the obvious reason of that infamous ice jump at very end. With that out of the way, it's not really required but if you guys who signed up could add your Skype to your post for easy contacting, that'd be great.

229
Events / Re: [Sign Up Phase] Gotta Go Fast OC Tourney
« on: March 22, 2015, 02:23:33 PM »
Hey guys, we're nearly there to sponsorship for the Speedrunner Medal! We only need 8 racers and we have 5 so we're nearly there! Also, I will announce whenever the actual tournament starts in advance so you can contact me at that point if the date will be an issue or something.

230
Mega Man Discussion / Re: Classic megaman,in 3D gammeplay?
« on: March 21, 2015, 10:41:02 PM »
While this might seem like a shameless plug, if you're looking for Classic Megaman Gameplay in 3D for MM8BDM, there is a mod in progress for it called MMWorld. It attempts to recreate the entire stage + boss at the end thing. Though I would enjoy seeing an official one made by Capcom.

231
Forum Games Archive / Re: If you met the above avatar in a dark alley
« on: March 21, 2015, 12:56:17 AM »
"Nope, 2edgy4me." Then I'd walk out.

232
Events / [Finished] Gotta Go Fast OC Tourney
« on: March 16, 2015, 11:42:37 PM »
So i herd u liek goin fast.

Yep, it's that time again (even though it's only been like three days since that last tourney). This tourney will be overall the same thing as the last one except for a few minor changes. First of all, we will be using a server with a password to avoid any intruders. Along with that, if you'll be joining this time, if you could include some contact info such as a Skype or Steam name, that'd be cool so we don't have to hunt you down or anything.
:twisted:

Rules :

1. Absolutely no SR50. This wasn't a problem before but I can't help but stress this enough.
2. Whenever someone wins, try to get both people in the race to confirm it along with get a time or something for the final results.

Basics :

Both players shall pick their map however it will be a bit more fair this time as both maps will be played. A coin flip will be done to choose which map is played through first and in the case of a tie, both players must do a mutual map pick to break it. Whoever reaches the end first wins, simple enough right?

Approved Maps :

(click to show/hide)

List of Racers :

(click to show/hide)

Reward :

THE SPEEDRUNNER MEDAL!

Website:

http://challonge.com/ocgottagofast

With all that said, remember...

GOTTA GO FAST

233
Projects & Creative / Re: Justified Classes v3bh + B-Patch
« on: March 16, 2015, 12:29:45 AM »
Eh, I never personally found a problem with the Bright Pound. I think it completes Brightman's moveset. For example, what's the point of having a stun for offense if there's nothing to follow it up with? Sure, it's still good in defense situations but nothing else really. That being said, the Bright Pound could use a nerf because killing someone by pounding on top of their head is just a bit OP. Also, I think Mercury's alt is due for a change. I've been able to get it to work sometimes, but it's too difficult for what it's worth.

234
Help & Editing / Re: Bots, Bots
« on: March 15, 2015, 07:33:32 PM »
Well, it's rather simple. You just put the name in quotes. So for example, "Dr. Wily". That being said though, there's not much point making MM10 bots without skins for them.

235
Forum Games Archive / Re: Describe the avatar above you!
« on: March 15, 2015, 07:32:06 PM »
Edgy the Echidna

236
Events / Re: [FINISHED] The Lobstacle Challenge Tournament
« on: March 15, 2015, 02:57:44 AM »
This was definitely one of the fastest tournament's that I've seen (pun entirely intended). Anyway, good game guys. I was hoping to get that speed runner medal but I'll settle for my runner-up one. I'll definitely make sure to host another OC Tourney soon, I'll probably give it a few days though (just to make sure I can work out the rules to be a bit more organized and fair).

237
Events / Re: The Lobstacle Challenge Tournament
« on: March 14, 2015, 10:33:47 PM »
So since no one else really shows interest in joining anymore, could we go ahead and start this tourney? I'm pretty sure that we have enough people and if not we could maybe make it work.

238
Forum Games Archive / Re: If you met the above avatar in a dark alley
« on: March 14, 2015, 08:11:45 PM »
"Nope nope nope nope, ain't got time to fight Airman here. Especially in an alley."

239
General Gaming Discussion / Re: The New Nintendo Network ID Thread
« on: March 13, 2015, 12:11:17 AM »
Finally got a Wii U.  :cool:

NNID: Sonicfam1102
Mii: Sanic

240
Projects & Creative / Re: Justified Classes v3bh + B-Patch
« on: March 08, 2015, 03:32:53 AM »
Sunstar shows up as a Terminator boss already though I too have always felt he never got the representation he deserves.

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