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8-Bit Deathmatch Comic
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Topic: 8-Bit Deathmatch Comic (Read 9792 times)
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May 03, 2015, 01:41:20 AM
Read 9792 times
Skyraidstar
Standard Member
Date Registered: May 02, 2015, 06:50:29 PM
8-Bit Deathmatch Comic
«
on:
May 03, 2015, 01:41:20 AM »
Hi! I´m Skyraidstar (A new user from this forum) :D
And Im going to present a new idea for the website!
This will be a sprite comic (Like B&G or 8BT) based on the MM8BDM game (That is super awesome). I saw that they made a forum about sprite comics a while ago. But hey! They are random! And they do not have relation with the game ._.
The protagonist will be based on Geno´s OVER-1 sprite, and I will try to use the multiple skins for the game (All skins belong to their respective owners, they worked on them and they merit credit for it).
I will start the comic next weekend. So be prepared!
Logged
May 03, 2015, 01:44:50 AM
Reply #1
SmashTheEchidna
Standard Member
AKA Smash Corliss
Date Registered: December 07, 2010, 09:25:12 PM
Re: 8-Bit Deathmatch Comic
«
Reply #1 on:
May 03, 2015, 01:44:50 AM »
Hm. This could be interesting. I wish you luck; Keeping up with a sprite comic can be pretty tough. I've never been able to finish one.
Logged
May 03, 2015, 01:48:09 AM
Reply #2
Skyraidstar
Standard Member
Date Registered: May 02, 2015, 06:50:29 PM
Re: 8-Bit Deathmatch Comic
«
Reply #2 on:
May 03, 2015, 01:48:09 AM »
Thanks for the motivation
Logged
May 03, 2015, 02:17:18 AM
Reply #3
Ceridran
MM8BDM Extender
>
Date Registered: April 07, 2012, 01:08:52 AM
I can't stand those low grade sprite edits.
«
Reply #3 on:
May 03, 2015, 02:17:18 AM »
I have one problem.
When you edited this sprite, you ignored the sprite's pixel size and drew smaller lines over it. The small lines are inconsistent with the original sprite. I'd really appreciate if you would avoid doing that in the comic.
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May 03, 2015, 02:41:09 AM
Reply #4
Skyraidstar
Standard Member
Date Registered: May 02, 2015, 06:50:29 PM
Re: 8-Bit Deathmatch Comic
«
Reply #4 on:
May 03, 2015, 02:41:09 AM »
Yeah, that would only be necessary in some moments, but the protagonist will have a serious face all the time. Plus, the lines are just to do a serious expression .v.
Logged
May 03, 2015, 03:00:40 AM
Reply #5
MusashiAA
MM8BDM Contributor
Byeah
>
>
>
>
Date Registered: February 16, 2010, 04:44:54 AM
Re: 8-Bit Deathmatch Comic
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Reply #5 on:
May 03, 2015, 03:00:40 AM »
Before you start:
READ
THIS
Logged
May 03, 2015, 03:10:06 PM
Reply #6
Skyraidstar
Standard Member
Date Registered: May 02, 2015, 06:50:29 PM
Re: 8-Bit Deathmatch Comic
«
Reply #6 on:
May 03, 2015, 03:10:06 PM »
Well, thanks for the tip .v.
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May 03, 2015, 10:45:41 PM
Reply #7
Skyraidstar
Standard Member
Date Registered: May 02, 2015, 06:50:29 PM
Re: 8-Bit Deathmatch Comic
«
Reply #7 on:
May 03, 2015, 10:45:41 PM »
The hype of doing the comic inspired me! Today I will release the first strip (It will probably be a bit bad, but I will improve! :D)
Logged
May 03, 2015, 11:16:01 PM
Reply #8
Skyraidstar
Standard Member
Date Registered: May 02, 2015, 06:50:29 PM
Re: 8-Bit Deathmatch Comic
«
Reply #8 on:
May 03, 2015, 11:16:01 PM »
Waking up
(Chapter 1- Strip 01)
(click to show/hide)
This is the first strip. Our character, Ran, meets Dr. Light.
(The Over-1 sprite was made by Geno (Here on this forum). The sprite is awesome and Geno merits credit for doing it)
Logged
May 03, 2015, 11:20:37 PM
Reply #9
Zero1000
Standard Member
How did I do this?
Date Registered: October 08, 2014, 03:08:19 AM
Re: 8-Bit Deathmatch Comic
«
Reply #9 on:
May 03, 2015, 11:20:37 PM »
Please, insert it on a spoiler.
Logged
May 03, 2015, 11:29:22 PM
Reply #10
Emmanuelf06
Donator
Date Registered: October 07, 2010, 03:03:19 AM
Re: 8-Bit Deathmatch Comic
«
Reply #10 on:
May 03, 2015, 11:29:22 PM »
Good luck for your comic.
And yeah, better to make the pic LESS big. With more pictures too in the future. (:
Logged
May 04, 2015, 01:18:08 AM
Reply #11
Skyraidstar
Standard Member
Date Registered: May 02, 2015, 06:50:29 PM
Re: 8-Bit Deathmatch Comic
«
Reply #11 on:
May 04, 2015, 01:18:08 AM »
Yup, forgot to put that spoiler, and it`s too big to reach the edit button D:
Anyways, thanks for the recomendations :D
PD: Someone put a spoiler, thanks!
Logged
May 04, 2015, 01:29:46 AM
Reply #12
Zero1000
Standard Member
How did I do this?
Date Registered: October 08, 2014, 03:08:19 AM
Re: 8-Bit Deathmatch Comic
«
Reply #12 on:
May 04, 2015, 01:29:46 AM »
Wanna see some examples of minicomics a friend made?
They're based on a sandbox game.
Logged
May 04, 2015, 02:08:51 AM
Reply #13
skully
Standard Member
Date Registered: June 18, 2011, 06:11:17 AM
Re: 8-Bit Deathmatch Comic
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Reply #13 on:
May 04, 2015, 02:08:51 AM »
Just a single question.
Will this be based on the Singleplayer mode or the Community?
Logged
May 04, 2015, 06:30:25 PM
Reply #14
Skyraidstar
Standard Member
Date Registered: May 02, 2015, 06:50:29 PM
Re: 8-Bit Deathmatch Comic
«
Reply #14 on:
May 04, 2015, 06:30:25 PM »
@zero1000 Yeah, that would be cool
@skully Most of all will be of the Campaign, but I will add a few strips (Or a chapter) based around the users
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