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Author Topic: MM8BDM v5 Public Thread - MM9 Expansion  (Read 201986 times)

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May 02, 2015, 10:33:10 PM
Reply #45

Offline tsukiyomaru0

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #45 on: May 02, 2015, 10:33:10 PM »
I wanted to make a joke, but I was just splashing around like a Magikarp...
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May 03, 2015, 07:34:41 AM
Reply #46

Offline CopShowGuy

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #46 on: May 03, 2015, 07:34:41 AM »
What have I missed?!

May 03, 2015, 09:50:29 PM
Reply #47

Offline Meme Man

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #47 on: May 03, 2015, 09:50:29 PM »
No love for plug man? im off

May 03, 2015, 10:59:26 PM
Reply #48

Knux

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #48 on: May 03, 2015, 10:59:26 PM »
Well, it's not like they'll pull the plug on this expansion. That would be quite a shock.

...
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May 06, 2015, 01:28:31 AM
Reply #49

Offline Gray-gunman

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #49 on: May 06, 2015, 01:28:31 AM »
Quote from: "Meme Man"
No love for plug man? im off

How "shocking". (*que boos from audience*).

But in all seriousness, plug ball may be like search snake. Black hole bomb will probably be like magnet from Kingdom Hearts bbs (I.e: it draws in opponents, slowly damaging them and setting you up for combos). Tornado blow might be like rain flush, but just like in the game you can use it to jump higher. laser trident might end up being op, while hornet chaser will probably be nerfed somehow.

May 06, 2015, 01:34:27 PM
Reply #50

Offline Meme Man

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #50 on: May 06, 2015, 01:34:27 PM »
Lets talk about magma man. He is hot topic right now. (Done,all 8 robot masters got joke'd)

May 06, 2015, 01:36:43 PM
Reply #51

Offline -FiniteZero-

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #51 on: May 06, 2015, 01:36:43 PM »
What about Fake Man? He's the real deal!

May 06, 2015, 04:52:40 PM
Reply #52

Offline Jdude330

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #52 on: May 06, 2015, 04:52:40 PM »
hi

i'm here to say

that I need some vanilla bees in my life

that is all.

May 09, 2015, 11:57:20 PM
Reply #53

Offline NES Boy

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #53 on: May 09, 2015, 11:57:20 PM »
I'm not here for puns, I just can't wait to see what this is culminating in:


May 21, 2015, 02:20:11 AM
Reply #54

Offline Carprillo

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #54 on: May 21, 2015, 02:20:11 AM »
yeah, i'm looking forward to that area being redone.
on an unrelated note, an idea for galaxy man's stage:

the weird teleport hulahoops
yeah put those in
but as reskinned teleport platforms

itd be neato

May 23, 2015, 12:57:39 PM
Reply #55

Offline Luize

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #55 on: May 23, 2015, 12:57:39 PM »
Quote from: "Beed28"
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That would be pretty awesome, all things considered. Especially after learning about their likenesses in the Gigamix manga.

June 05, 2015, 08:19:32 PM
Reply #56

Offline Superjustinbros

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #56 on: June 05, 2015, 08:19:32 PM »
If the teleport things got in, I wouldn't mind them just serve as springs/trampolines that float and play the sound and animation when you touch it.
Or have them as teleport holes that you jump into and come out through one attached to the ceiling.

June 06, 2015, 08:14:56 PM
Reply #57

Offline Deretgun

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #57 on: June 06, 2015, 08:14:56 PM »
Hello I Am Deretgun, Also I Am Seen At ROBLOX but it is been a while. On v5 let's broadcast the v5 trailer, also try the following

The Megaman Battle Network Timeline, The Mega Man X Timeline. Also Get Skins, Stages, Music, And The Skin And Bot Customizing.

Get Not Just MM9, But Also MM10, And Fan-Made Game Mega Man Unlimited!

To Start Off Here Are Some Stage Suggestions

Battle Network
______________
Colorman.exe
Numberman.exe
Sharkman.exe
Magicman.exe
Spoutman.exe
Tomahawkman.exe
Eraseman.exe/Killerman.exe
Searchman.exe

Boss: LifeVirus

X Timeline
_________
Chill Penguin
Spark Mandrill
Armored Armadillo
Launch Octopus
Boomer Kuwanger
Sting Chameleon
Storm Eagle
Flame Mammoth

Skins
____
All Battle Network And Mega Man X Characters

Weapons
_______ BN = Battle Network. X = Megaman X MM10 = Mega Man 10

Here Are Some Weapon Suggestions

Die Bomb (BN)

Solar Flare (MM10

Chameleon Sting (X)

Fire Wave (X)

These Are Examples Not All Of Them

Add These Extra Timeline Packs Separately In The Website

This Is A Suggestion, Only To Get An Idea

Request: Will You Take The Alternate Timeline Pack Ideas?

June 06, 2015, 09:15:27 PM
Reply #58

Offline Zero1000

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #58 on: June 06, 2015, 09:15:27 PM »
All of that cannot be done on one update. That's why they are making one game at a time. Except MM&B+WT. So, bbe patient, and wait till V6. This will first be V5A, then 5B, then 5C, and then 6A. Please, be patient.

June 06, 2015, 09:23:03 PM
Reply #59

Offline LlamaHombre

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Re: MM8BDM v5 Public Thread - MM9 Expansion
« Reply #59 on: June 06, 2015, 09:23:03 PM »
The core game has been planned since its inception to only be official main series Mega Man Classic games. No X, no Zero, no BN, SF, ZX, fan-games, etc.
All of that can be handled in side expansions created by the community, but none of that is planned to enter the core anytime soon.

Mega Man 9 is v5. Later versions will be discussed later on as they are needed, but there's no reason to immediately assume we're gonna start rolling out v5b, v5c, v5x until there exists a reason for such.
I mean, we never had a v3c after all, and we've never had a v2d, v3d, v4d (hopefully not anyway), so on.